HDL_ON/Entity/Function/Light.cs
@@ -105,7 +105,9 @@ function.Add(trait_fadeTime); } } return Convert.ToInt32(trait_fadeTime.value); int result = 0; int.TryParse(trait_fadeTime.value.ToString(), out result); return result; } set { @@ -158,7 +160,7 @@ name = "color", value_key = new List<string> { "FFFFFF" }, max = 0xFFFFFF, min = 0x000000, min = 0x00000F, }; } trait_color.value = trait_color.min;