| | |
| | | var bytes = new byte[] { function.bus_Data.LoopID, |
| | | b, |
| | | 254, 0,0,3, |
| | | light.redColor,light.greenColor, |
| | | light.blueColor, |
| | | (byte)light.redColor,(byte)light.greenColor, |
| | | (byte)light.blueColor, |
| | | 0,0}; |
| | | MainPage.Log($"rgb level1 : {light.brightness}"); |
| | | ControlBytesSend(Command.SetLogicLoopColor, subnetId, deviceId, bytes,1); |
| | |
| | | var aC = function as AC; |
| | | ControlBytesSend(Command.SetACMode, subnetId, deviceId, new byte[] { aC.bus_Data.LoopID, (byte)aC.curTempType, 32, 32, 32, 32, 32, 0, aC.on_off == "on" ? (byte)1 : (byte)0, aC.curModeIndex, aC.curFanIndex, (byte)aC.curTemp, 0 }); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | var fh = function as FloorHeating; |
| | | if (fh.modeTemp.Count == 4) |
| | | { |
| | | byte b1 = fh.on_off == "on" ? (byte)1 : (byte)0; |
| | | if (fh.workMode > 0) |
| | | { |
| | | b1 += (byte)(16 + fh.workMode); |
| | | } |
| | | ControlBytesSend(Command.SetFloorHeat, subnetId, deviceId, new byte[] { fh.bus_Data.LoopID, b1,(byte)fh.curTempType,fh.curModeIndex, fh.modeTemp["ordinary"], fh.modeTemp["day"], fh.modeTemp["night"], fh.modeTemp["away"], 0, 0 }); |
| | | } |
| | | //else |
| | | //{ |
| | | // ControlBytesSend(Command.ReadFloorHeat, subnetId,deviceId,new byte[] { fh.bus_Data.LoopID}); |
| | | //} |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | switch (function.functionType) |
| | | { |
| | | case FunctionType.Fan: |
| | | var fan = function as Fan; |
| | | if(fan.on_off == "on") |
| | | { |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID, (byte)fan.openLevel }); |
| | | } |
| | | { |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID, 0 }); |
| | | } |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.SwitchDevice: |
| | | switch(function.functionType) |
| | | { |
| | | case FunctionType.Socket: |
| | | var s = function as SwitchSocket; |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus_Data.LoopID, s.on_off == "on" ? (byte)100 : (byte)0 }); |
| | | break; |
| | | } |
| | | break; |
| | | } |
| | |
| | | case FunctionType.AC: |
| | | ControlBytesSend(Command.ReadACMode, subnetId, deviceId, new byte[] { function.bus_Data.LoopID }); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | ControlBytesSend(Command.ReadFloorHeat, subnetId, deviceId, new byte[] { function.bus_Data.LoopID }); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | switch (function.functionType) |
| | | { |
| | | case FunctionType.Fan: |
| | | var fan = function as Fan; |
| | | ControlBytesSend(Command.SetSingleLightACK, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID }); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.SwitchDevice: |
| | | switch (function.functionType) |
| | | { |
| | | case FunctionType.Socket: |
| | | var s = function as SwitchSocket; |
| | | ControlBytesSend(Command.SetSingleLightACK, subnetId, deviceId, new byte[] { s.bus_Data.LoopID }); |
| | | break; |
| | | } |
| | | break; |
| | | } |