| | |
| | | public partial class HomePage |
| | | { |
| | | /// <summary> |
| | | /// 更新主页天气 |
| | | /// </summary> |
| | | public static void LoadEvent_RefreshAir() |
| | | { |
| | | bodyView.btnTempValues.Text = MainPage.cityInfo.temperature == null ? "--" : MainPage.cityInfo.temperature; |
| | | bodyView.btnHumidityValues.Text = MainPage.cityInfo.humidity == null ? "--" : MainPage.cityInfo.humidity; |
| | | bodyView.btnPm25Values.Text = MainPage.cityInfo.pm25 == null ? "--" : MainPage.cityInfo.pm25; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 加载功能收藏按钮事件 |
| | | /// </summary> |
| | | void LoadEvent_FunctionCollection(Button btn,Function function,bool isDevice) |
| | | { |
| | | btn.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | function.collection = false; |
| | | string msg = function.name + Language.StringByID(StringId.CollectionCancelled); |
| | | if (isDevice) |
| | | { |
| | | LoadDeviceFunctionControlZone(); |
| | | } |
| | | else |
| | | { |
| | | LoadSceneFunctionControlZone(); |
| | | } |
| | | DB_ResidenceData.residenceData.SaveResidenceData(); |
| | | new PublicAssmebly().TipMsgAutoClose(msg, true); |
| | | }; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 修改显示的功能类型 |
| | | /// 设备功能/场景功能 |
| | | /// </summary> |
| | |
| | | /// <summary> |
| | | /// 加载场景控制事件 |
| | | /// </summary> |
| | | /// <param name="btnCoverd"></param> |
| | | void LoadEvent_ControlScene(Button btnCoverd ,Function function) |
| | | { |
| | | btnCoverd.MouseDownEventHandler = (sender, e) => |
| | |
| | | }; |
| | | btnCoverd.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | string msg = function.name + Language.StringByID(StringId.AlreadyOpened); |
| | | new PublicAssmebly().TipMsgAutoClose(msg, true); |
| | | Control.Send(function as Scene); |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(200); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | btnCoverd.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |
| | | |
| | | } |