| | |
| | | case Animate.DownToUp: |
| | | frame.Y += RealView.Frame.Height; |
| | | RealView.Frame = frame; |
| | | UIView.AnimateNotify(0.6f, 0.001f, UIViewAnimationOptions.CurveLinear, () => |
| | | UIView.AnimateNotify(0.2f, 0.001f, UIViewAnimationOptions.CurveLinear, () => |
| | | { |
| | | RealView.Frame = frameBefore; |
| | | }, null); |
| | |
| | | case Animate.UpToDown: |
| | | frame.Y -= RealView.Frame.Height; |
| | | RealView.Frame = frame; |
| | | UIView.AnimateNotify(0.6f, 0.001f, UIViewAnimationOptions.CurveLinear, () => |
| | | UIView.AnimateNotify(0.2f, 0.001f, UIViewAnimationOptions.CurveLinear, () => |
| | | { |
| | | RealView.Frame = frameBefore; |
| | | }, null); |