HDL_ON/Entity/Enumerative/MyEnum.cs
@@ -17,6 +17,22 @@ /// </summary> YIPanel = 0x0001, } /// <summary> /// 场景类型 /// </summary> public enum SceneType { /// <summary> /// 普通场景 /// </summary> OrdinaryScenes = 0x01, /// <summary> /// 电影changing /// </summary> MovieScene = 0x02, } /// <summary> /// 功能类型 /// </summary>