| | |
| | | public void GetAllFunction() |
| | | { |
| | | functions.Clear(); |
| | | functions.AddRange(aCs); |
| | | functions.AddRange(lights); |
| | | functions.AddRange(curtains); |
| | | functions.AddRange(floorHeatings); |
| | | functions.AddRange(GetAllDeviceFunctionList()); |
| | | functions.AddRange(scenes); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取设备功能列表 |
| | | /// </summary> |
| | | public List<Function> GetAllDeviceFunctionList() |
| | | { |
| | | var deviceFunctionList = new List<Function>(); |
| | | deviceFunctionList.AddRange(aCs); |
| | | deviceFunctionList.AddRange(lights); |
| | | deviceFunctionList.AddRange(curtains); |
| | | deviceFunctionList.AddRange(floorHeatings); |
| | | return deviceFunctionList; |
| | | } |
| | | |
| | | public List<AC> aCs = new List<AC>(); |
| | |
| | | public List<Curtain> curtains = new List<Curtain>(); |
| | | |
| | | public List<FloorHeating> floorHeatings = new List<FloorHeating>(); |
| | | |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | |
| | | } |
| | | } |