wxr
2020-03-13 171bf03f3664226eeff2b20ee9bd2e914b63a17d
HDL_ON/Entity/Function/Light/Light.cs
@@ -6,11 +6,21 @@
{
    public class Light : Function
    {
        /*
        灯光类:trait: [switch,brightness,color,cct,delay,fadeTime]
        属性   描述
        switch   on/off;
        brightness   0-100;
        color   int (red (0-255) green (0-255) blue (0-255))
        cct   int (warm light(0-255) cold light (0-255) )
        delay   0-3600s
        fadetime   0-3600s
        */
        public Light()
        {
        }
        /// <summary>
        ///
        /// 获取功能类型
        /// </summary>
        /// <returns></returns>
        protected override string GetFunctionType()
@@ -52,7 +62,7 @@
                        data = new JObject { { "switch", state }, { "sid", sid } };
                        break;
                    case "Dimmer":
                        data = new JObject { { "Switch", state }, { "brightness", dicPropert["brightness"] }, { "sid", sid } };
                        data = new JObject { { "switch", state }, { "brightness", dicPropert["brightness"] }, { "sid", sid } };
                        break;
                }
                sendJob.Add("objects", data);