wxr
2020-01-10 1a4b95a7ebef71838bd3eda2c22056bbf0db65ec
Shared.IOS/BaseApplicationDelegate.cs
@@ -25,7 +25,35 @@
            Volume.Init();
            FinishedLaunchingAction?.Invoke(application, launchOptions);
         /*
            //GPS
            if (Shared.Application.IsGpsEnable)
            {
                if (MyCLLocationManager.Instance.IsLocationServicesEnabled)
                {
                    switch (Shared.Application.CurrentGpsUseMode)
                    {
                        case Application.GpsUseMode.Always:
                            MyCLLocationManager.Instance.RequestAlwaysAuthorization();
                            break;
                        case Application.GpsUseMode.WhenInUse:
                            MyCLLocationManager.Instance.RequestWhenInUseAuthorization();
                            break;
                    }
                    if (launchOptions != null && launchOptions.ObjectForKey(UIApplication.LaunchOptionsLocationKey) != null)
                    {
                       MyCLLocationManager.Instance.StartMonitoringSignificantLocationChanges();
                    }
                    else
                    {
                        MyCLLocationManager.Instance.StartUpdatingLocation();
                    }
                }
                else {
                    ///TODO 可以提示用户打开定位权限
                }
            }
            */
            return true;
        }
@@ -49,7 +77,7 @@
                application.RegisterForRemoteNotificationTypes(UIRemoteNotificationType.NewsstandContentAvailability | UIRemoteNotificationType.Alert | UIRemoteNotificationType.Badge | UIRemoteNotificationType.Sound);
            }
        }
        /*
        class MyCLLocationManager : CLLocationManager
        {
            public static MyCLLocationManager Instance
@@ -61,7 +89,7 @@
                        locationManager = new MyCLLocationManager();
                        //设置是否允许系统自动暂停定位
                        locationManager.PausesLocationUpdatesAutomatically = false;
                        //locationManager.AllowsBackgroundLocationUpdates = true;
                        locationManager.AllowsBackgroundLocationUpdates = true;
                        //设置定位精度
                        locationManager.DesiredAccuracy = CLLocation.AccuracyKilometer;
                        locationManager.init();
@@ -93,18 +121,18 @@
                    {
                        var location = e.Locations[e.Locations.Length - 1];
                        //adjustDistanceFilter(location);
                        System.Console.WriteLine($"位置信息变化 经度{location.Coordinate.Longitude}  纬度{location.Coordinate.Latitude}");
                        //System.Console.WriteLine($"位置信息变化 经度{location.Coordinate.Longitude}  纬度{location.Coordinate.Latitude}");
                        uploadToServer(location);
                    };
                }
            }
            /**
    *  规则: 如果速度小于minSpeed m/s 则把触发范围设定为100m
    *  否则将触发范围设定为minSpeed*minInteval
    *  此时若速度变化超过10% 则更新当前的触发范围(这里限制是因为不能不停的设置distanceFilter,
    *  否则uploadLocation会不停被触发)
*/
    //*  规则: 如果速度小于minSpeed m/s 则把触发范围设定为100m
    //*  否则将触发范围设定为minSpeed*minInteval
    //*  此时若速度变化超过10% 则更新当前的触发范围(这里限制是因为不能不停的设置distanceFilter,
    //*  否则uploadLocation会不停被触发)
            void adjustDistanceFilter(CLLocation location)
            {
                //    NSLog(@"adjust:%f",location.speed);
@@ -172,7 +200,7 @@
                }
            }
        }
    */
        public override void OnResignActivation(UIApplication application) => OnResignActivationAction?.Invoke(application);// Invoked when the application is about to move from active to inactive state.// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) // or when the user quits the application and it begins the transition to the background state.// Games should use this method to pause the game.
        public override void DidEnterBackground(UIApplication application) => DidEnterBackgroundAction?.Invoke(application);// Use this method to release shared resources, save user data, invalidate timers and store the application state.// If your application supports background exection this method is called instead of WillTerminate when the user quits.