陈嘉乐
2020-06-17 56ad1b69f1fb2e6439e1a9ec2537ca709b575828
Shared.IOS/UI/View.cs
@@ -619,7 +619,7 @@
            Parent.Remove(this);
        }
      public float AnimateSpeed = 0.6f;
        Animate animate = Animate.None;
      /// <summary>
@@ -647,7 +647,7 @@
               case Animate.DownToUp:
                  frame.Y += RealView.Frame.Height;
                  RealView.Frame = frame;
                  UIView.AnimateNotify(0.2f, 0.001f, UIViewAnimationOptions.CurveLinear, () =>
                  UIView.AnimateNotify(AnimateSpeed, 0.001f, UIViewAnimationOptions.CurveLinear, () =>
                  {
                     RealView.Frame = frameBefore;
                  }, null);
@@ -655,7 +655,7 @@
               case Animate.UpToDown:
                  frame.Y -= RealView.Frame.Height;
                  RealView.Frame = frame;
                  UIView.AnimateNotify(0.2f, 0.001f, UIViewAnimationOptions.CurveLinear, () =>
                  UIView.AnimateNotify(AnimateSpeed, 0.001f, UIViewAnimationOptions.CurveLinear, () =>
                  {
                     RealView.Frame = frameBefore;
                  }, null);