| | |
| | | Application.RunOnMainThread(() => { |
| | | if (bodyView == null) |
| | | return; |
| | | UpdataFunctionOnCount(function.functionCategory); |
| | | UpdataFunctionOnCount(function.functionCategory,function.functionType); |
| | | UpdataCloseAllButton(function); |
| | | }); |
| | | } |
| | |
| | | /// 更新功能打开数量 |
| | | /// </summary> |
| | | /// <param name="functionCategory"></param> |
| | | static void UpdataFunctionOnCount(FunctionCategory functionCategory) |
| | | static void UpdataFunctionOnCount(FunctionCategory functionCategory, FunctionType functionType) |
| | | { |
| | | for (int i = 0; i < bodyView.functionsPageView.ChildrenCount; i++) |
| | | try |
| | | { |
| | | if (bodyView.functionsPageView.GetChildren(i).GetType() == typeof(FrameLayout)) |
| | | for (int i = 0; i < bodyView.functionsPageView.ChildrenCount; i++) |
| | | { |
| | | var view1 = bodyView.functionsPageView.GetChildren(i) as FrameLayout; |
| | | for (int j = 0; j < view1.ChildrenCount; j++) |
| | | if (bodyView.functionsPageView.GetChildren(i).GetType() == typeof(FrameLayout)) |
| | | { |
| | | if (view1.GetChildren(j).GetType() == typeof(FrameLayout)) |
| | | var view1 = bodyView.functionsPageView.GetChildren(i) as FrameLayout; |
| | | for (int j = 0; j < view1.ChildrenCount; j++) |
| | | { |
| | | var view2 = view1.GetChildren(j) as FrameLayout; |
| | | for (var k = 0; k < view2.ChildrenCount; k++) |
| | | if (view1.GetChildren(j).GetType() == typeof(FrameLayout)) |
| | | { |
| | | if (view2.GetChildren(k).GetType() == typeof(FrameLayout)) |
| | | var view2 = view1.GetChildren(j) as FrameLayout; |
| | | for (var k = 0; k < view2.ChildrenCount; k++) |
| | | { |
| | | var view3 = view2.GetChildren(j) as FrameLayout; |
| | | for (var o = 0; o < view3.ChildrenCount; o++) |
| | | if (view2.GetChildren(k).GetType() == typeof(FrameLayout)) |
| | | { |
| | | if (view3.GetChildren(o).GetType() == typeof(Button)) |
| | | var view3 = view2.GetChildren(j) as FrameLayout; |
| | | for (var o = 0; o < view3.ChildrenCount; o++) |
| | | { |
| | | var btn = view3.GetChildren(o) as Button; |
| | | if (btn.Tag != null && btn.Tag.ToString() == functionCategory + "_onCount") |
| | | if (view3.GetChildren(o).GetType() == typeof(Button)) |
| | | { |
| | | string btnText = "0/0"; |
| | | switch (functionCategory) |
| | | var btn = view3.GetChildren(o) as Button; |
| | | if (btn.Tag != null && btn.Tag.ToString() == functionCategory + "_onCount") |
| | | { |
| | | case FunctionCategory.AC: |
| | | btnText = DB_ResidenceData.residenceData.functionList.aCs.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.lights.Count; |
| | | break; |
| | | case FunctionCategory.Curtain: |
| | | btnText = DB_ResidenceData.residenceData.functionList.curtains.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.lights.Count; |
| | | break; |
| | | case FunctionCategory.Light: |
| | | btnText = DB_ResidenceData.residenceData.functionList.lights.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.lights.Count; |
| | | break; |
| | | string btnText = "0/0"; |
| | | switch (functionCategory) |
| | | { |
| | | case FunctionCategory.Thermostat: |
| | | switch (functionType) |
| | | { |
| | | case FunctionType.FloorHeating: |
| | | btnText = DB_ResidenceData.residenceData.functionList.floorHeatings.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.floorHeatings.Count; |
| | | break; |
| | | case FunctionType.AC: |
| | | btnText = DB_ResidenceData.residenceData.functionList.aCs.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.aCs.Count; |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Curtain: |
| | | btnText = DB_ResidenceData.residenceData.functionList.curtains.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.curtains.Count; |
| | | break; |
| | | case FunctionCategory.Light: |
| | | btnText = DB_ResidenceData.residenceData.functionList.lights.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.lights.Count; |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | btnText = DB_ResidenceData.residenceData.functionList.electricals.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.electricals.Count; |
| | | break; |
| | | } |
| | | btn.Text = btnText; |
| | | } |
| | | btn.Text = btnText; |
| | | } |
| | | } |
| | | } |
| | |
| | | } |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"更新全关按钮异常 : {ex.Message}"); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 更新全关功能状态 |
| | | /// </summary> |
| | |
| | | { |
| | | foreach (var rId in function.roomIdList) |
| | | { |
| | | if(rId == null) |
| | | { |
| | | continue; |
| | | } |
| | | var r = DB_ResidenceData.residenceData.rooms.Find(s => s.sid == rId); |
| | | if(r == null) |
| | | { |
| | | continue; |
| | | } |
| | | var ssd = r.functions.FindAll((obj) => obj.on_off == "on" && obj.functionCategory != FunctionCategory.Scene); |
| | | var sss = ssd.Count; |
| | | if (sss == 0) |
| | |
| | | { |
| | | try |
| | | { |
| | | btn.Visible = false; |
| | | foreach (var f in room.functions) |
| | | { |
| | | if(f.functionCategory == FunctionCategory.Scene) |
| | | { |
| | | continue; |
| | | } |
| | | if (f.on_off == "on") |
| | | { |
| | | btn.Visible = true; |
| | | return; |
| | | } |
| | | } |
| | | btn.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | Action action = () => |
| | |
| | | continue; |
| | | } |
| | | f.on_off = "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | btn.Visible = false; |
| | | }; |
| | | new PublicAssmebly().TipMsg(StringId.Tip, StringId.TipCloseAllFunctionInRoom, action); |
| | | }; |
| | | foreach (var f in room.functions) |
| | | { |
| | | if (f.functionCategory == FunctionCategory.Scene) |
| | | { |
| | | continue; |
| | | } |
| | | if (f.on_off == "on") |
| | | { |
| | | btn.Visible = true; |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | |
| | | /// <summary> |
| | | /// 关闭打开全部选中类型功能 |
| | | /// </summary> |
| | | void LoadEvent_SwitchFunction(Button btn,FunctionCategory functionCategory) |
| | | void LoadEvent_SwitchFunction(Button btn, ShowFunction functionCategory) |
| | | { |
| | | btn.MouseUpEventHandler = (sender, e) => { |
| | | btn.IsSelected = !btn.IsSelected; |
| | | switch(functionCategory) |
| | | { |
| | | case FunctionCategory.AC: |
| | | case ShowFunction.AC: |
| | | foreach(var f in DB_ResidenceData.residenceData.functionList.aCs) |
| | | { |
| | | f.on_off = btn.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | break; |
| | | case FunctionCategory.Curtain: |
| | | case ShowFunction.Curtain: |
| | | |
| | | break; |
| | | case FunctionCategory.Light: |
| | | case ShowFunction.Light: |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.lights) |
| | | { |
| | | f.on_off = btn.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | break; |
| | | } |
| | |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.curtains) |
| | | { |
| | | f.on_off = "on"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | }; |
| | | |
| | |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.curtains) |
| | | { |
| | | f.on_off = "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | }; |
| | | |