| | |
| | | switch (functionType) |
| | | { |
| | | case FunctionType.FloorHeating: |
| | | btnText = DB_ResidenceData.residenceData.functionList.floorHeatings.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.floorHeatings.Count; |
| | | break; |
| | | case FunctionType.AC: |
| | | btnText = DB_ResidenceData.residenceData.functionList.aCs.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.aCs.Count; |
| | |
| | | break; |
| | | case FunctionCategory.Light: |
| | | btnText = DB_ResidenceData.residenceData.functionList.lights.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.lights.Count; |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | btnText = DB_ResidenceData.residenceData.functionList.electricals.FindAll((obj) => obj.on_off == "on").Count + "/" + DB_ResidenceData.residenceData.functionList.electricals.Count; |
| | | break; |
| | | } |
| | | btn.Text = btnText; |
| | |
| | | { |
| | | foreach (var rId in function.roomIdList) |
| | | { |
| | | if(rId == null) |
| | | { |
| | | continue; |
| | | } |
| | | var r = DB_ResidenceData.residenceData.rooms.Find(s => s.sid == rId); |
| | | if(r == null) |
| | | { |
| | | continue; |
| | | } |
| | | var ssd = r.functions.FindAll((obj) => obj.on_off == "on" && obj.functionCategory != FunctionCategory.Scene); |
| | | var sss = ssd.Count; |
| | | if (sss == 0) |
| | |
| | | continue; |
| | | } |
| | | f.on_off = "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | btn.Visible = false; |
| | | }; |
| | |
| | | foreach(var f in DB_ResidenceData.residenceData.functionList.aCs) |
| | | { |
| | | f.on_off = btn.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | break; |
| | | case ShowFunction.Curtain: |
| | |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.lights) |
| | | { |
| | | f.on_off = btn.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | break; |
| | | } |
| | |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.curtains) |
| | | { |
| | | f.on_off = "on"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | }; |
| | | |
| | |
| | | foreach (var f in DB_ResidenceData.residenceData.functionList.curtains) |
| | | { |
| | | f.on_off = "off"; |
| | | Control.Send(CommandType_A.write, f); |
| | | //Control.Send(CommandType_A.write, f); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", f.on_off.ToString()); |
| | | Control.SendWriteCommand(f, d); |
| | | } |
| | | }; |
| | | |