| | |
| | | { |
| | | if (trait_openLevel == null) |
| | | { |
| | | trait_openLevel = function.Find((obj) => obj.attri == "openLevel"); |
| | | trait_openLevel = function.Find((obj) => obj.name == "openLevel"); |
| | | if (trait_openLevel == null) |
| | | { |
| | | trait_openLevel = new Trait() |
| | | { |
| | | attri = "openLevel", |
| | | value = new List<string> { "up", "down" }, |
| | | name = "openLevel", |
| | | value_key = new List<string> { "up", "down" }, |
| | | max = 7, |
| | | min = 0, |
| | | }; |
| | | } |
| | | trait_openLevel.curValues = trait_openLevel.min; |
| | | trait_openLevel.value = trait_openLevel.min; |
| | | } |
| | | return Convert.ToInt32(trait_openLevel.curValues); |
| | | return Convert.ToInt32(trait_openLevel.value); |
| | | } |
| | | catch |
| | | { |
| | |
| | | { |
| | | try |
| | | { |
| | | trait_openLevel.curValues = value; |
| | | trait_openLevel.value = value; |
| | | } |
| | | catch |
| | | { |