wxr
2020-09-01 7d005a7618e3d7a80d8ede3baf6ecc4bf8019cd5
HDL_ON/Entity/Function/Function.cs
@@ -3,6 +3,7 @@
using System.Linq;
using Newtonsoft.Json.Linq;
using HDL_ON;
using Shared;
namespace HDL_ON.Entity
{
@@ -13,17 +14,24 @@
    public class Trait
    {
        /// <summary>
        /// 属性内容
        /// </summary>
        public string attri;
        /// <summary>
        /// 属性名称
        /// </summary>
        public string name;
        public List<string> _value_key;
        /// <summary>
        /// 属性的值
        /// 属性的值列表
        /// </summary>
        public List<string> value;
        [Newtonsoft.Json.JsonIgnore]
        public List<string> value_key {
            get
            {
                return _value_key;
            }
            set
            {
                _value_key = value;
            }
        }
        /// <summary>
        /// 最大值
        /// </summary>
@@ -40,10 +48,268 @@
        /// <summary>
        /// 当前值
        /// app软件自定义属性
        /// 用来记录当前状态
        /// </summary>
        public object curValues = new object();
        public object value = new object();
        //----app自定义
        /// <summary>
        /// 属性值单位
        /// </summary>
        public string _uintString;
        public string uintString {
            get
            {
                if(!string.IsNullOrEmpty( _uintString))
                {
                    return _uintString;
                }
                var us = "";
                switch(name)
                {
                    case "temperature":
                        us = "°C";
                        break;
                    case "percent":
                    case "brightness":
                        us = "%";
                        break;
                }
                return us;
            }
        }
        /// <summary>
        /// 属性名称显示文本
        /// 中英文显示
        /// </summary>
        public string name_text
        {
            get
            {
                string text = "";
                switch (name)
                {
                    case "on_off":
                        text = Language.StringByID(StringId.OnOff);
                        break;
                    case "brightness":
                        text = Language.StringByID(StringId.Brightness);
                        break;
                    case "color":
                        text = Language.StringByID(StringId.ColorValue);
                        break;
                    case "mode":
                        text = Language.StringByID(StringId.Mode);
                        break;
                    case "fan":
                        text = Language.StringByID(StringId.FanSpeed);
                        break;
                    case "temperature":
                        text = Language.StringByID(StringId.Temp);
                        break;
                    case "delay":
                        text = Language.StringByID(StringId.Delay);
                        break;
                    case "cct":
                        text = "CCT";
                        break;
                    //case "fade_time":
                    case "percent":
                        text = Language.StringByID(StringId.PercentAdjustment);
                        break;
                        //case "lock":
                        //case "ico":
                        //case "swing":
                        //case "set_ point":
                        //case "pm25":
                        //case "volume":
                        //case "vol_step":
                        //case "source":
                        //case "treble":
                        //case "bass":
                        //case "playlist":
                        //case "song_name":
                        //case "current_status":
                        //case "enable":
                        //case "lux":
                        //case "adjust_value":
                        //case "range":
                        //case "humidity":
                        //case "type":
                        //case "state":
                        //case "sensitivity":
                        //case "pm25value":
                }
                return text;
            }
        }
        /// <summary>
        /// 获取当前属性的显示文本
        /// 中英文显示
        /// </summary>
        public string GetCurValueText()
        {
            return GetValueText(value.ToString());
        }
        /// <summary>
        /// 获取指定属性的显示文本
        /// 中英文显示
        /// </summary>
        public string GetValueText(string value)
        {
            string text = "";
            value = value.Replace("{}", "");
            switch (name)
            {
                case "on_off":
                    text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                    break;
                case "temperature":
                case "brightness":
                case "percent":
                    if (text == "")
                    {
                        this.value = this.min;
                        text = this.min.ToString();
                    }
                    else
                    {
                        text = value;
                    }
                    break;
                //case "color":
                case "mode":
                    switch (value)
                    {
                        //----空调
                        case "auto":
                            text = Language.StringByID(StringId.Auto);
                            break;
                        case "cool":
                            text = Language.StringByID(StringId.Cool);
                            break;
                        case "heat":
                            text = Language.StringByID(StringId.Heat);
                            break;
                        case "dry":
                            text = Language.StringByID(StringId.Dry);
                            break;
                        case "fan":
                            text = Language.StringByID(StringId.AirSupply);
                            break;
                        //-----地热
                        case "day":
                            text = Language.StringByID(StringId.Day);
                            break;
                        case "night":
                            text = Language.StringByID(StringId.Night);
                            break;
                        case "away":
                            text = Language.StringByID(StringId.Away);
                            break;
                        case "normal":
                            text = Language.StringByID(StringId.Normal);
                            break;
                        case "timer":
                            text = Language.StringByID(StringId.Timer);
                            break;
                        default:
                            if (this.value_key.Contains("cool"))
                            {
                                this.value = "cool";
                                text = Language.StringByID(StringId.Cool);
                            }
                            else if (this.value_key.Contains("day"))
                            {
                                this.value = "day";
                                text = Language.StringByID(StringId.Day);
                            }
                            else
                            {
                                foreach (var v in this.value_key)
                                {
                                    this.value = v;
                                    text = GetCurValueText();
                                }
                            }
                            break;
                    }
                    break;
                case "fan":
                    switch (value)
                    {
                        case "high":
                            text = Language.StringByID(StringId.HighWindSpeed);
                            break;
                        case "medium":
                            text = Language.StringByID(StringId.MiddleWindSpeed);
                            break;
                        case "low":
                            text = Language.StringByID(StringId.LowWindSpeed);
                            break;
                        case "auto":
                            text = Language.StringByID(StringId.Auto);
                            break;
                        default:
                            if (this.value_key.Contains("low"))
                            {
                                this.value = "low";
                                text = Language.StringByID(StringId.LowWindSpeed);
                            }
                            else
                            {
                                foreach (var v in this.value_key)
                                {
                                    this.value = v;
                                    text = GetCurValueText();
                                }
                            }
                            break;
                    }
                    break;
                //case "delay":
                //case "cct":
                //case "fade_time":
                //case "lock":
                //case "ico":
                //case "swing":
                //case "set_ point":
                //case "pm25":
                //case "volume":
                //case "vol_step":
                //case "source":
                //case "treble":
                //case "bass":
                //case "playlist":
                //case "song_name":
                //case "current_status":
                //case "enable":
                //case "lux":
                //case "adjust_value":
                //case "range":
                //case "humidity":
                //case "type":
                //case "state":
                //case "sensitivity":
                //case "pm25value":
                case "high":
                    text = Language.StringByID(StringId.HighWindSpeed);
                    break;
                case "medium":
                    text = Language.StringByID(StringId.MiddleWindSpeed);
                    break;
                case "low":
                    text = Language.StringByID(StringId.LowWindSpeed);
                    break;
                case "auto":
                    text = Language.StringByID(StringId.Auto);
                    break;
            }
            return text;
        }
    }
    /// <summary>
    /// 设备功能oid
@@ -56,6 +322,8 @@
        public string net_id;
        public string dev_id;
        public string channels;
    }
@@ -87,7 +355,7 @@
        /// 大类别   1bytes   (预留)
        /// 小类别   1byte   (预留)
        /// </summary>
        public string sid = "03010112345678010123012301230101";
        public string sid = "0301011234567801012301230123";
        /// <summary>
        /// A协议功能的特性
@@ -107,6 +375,40 @@
        /// 使用A协议控制时,改属性为空
        /// </summary>
        public BusData bus_Data;
        /// <summary>
        /// 延时
        /// </summary>
        public int delay = 0;
        /// <summary>
        /// 延时显示的文本
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string delayText
        {
            get
            {
                string text = "";
                switch (delay)
                {
                    case 0:
                        text = Language.StringByID(StringId.NoDelay);
                        break;
                    case 30:
                        text = "30s";
                        break;
                    case 60:
                        text = "1min";
                        break;
                    case 120:
                        text = "2min";
                        break;
                    case 300:
                        text = "5min";
                        break;
                }
                return text;
            }
        }
        #endregion
        /// <summary>
@@ -165,84 +467,45 @@
        [Newtonsoft.Json.JsonIgnore]
        public string lastState = "";
        Trait _trait_on_off;
        [Newtonsoft.Json.JsonIgnore]
        public Trait trait_on_off;
        /// <summary>
        /// 开关状态
        /// 0:关
        /// 1:开
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string on_off
        public Trait trait_on_off
        {
            get
            {
                try
                if (_trait_on_off == null)
                {
                    if (trait_on_off == null)
                    _trait_on_off = function.Find((obj) => obj.name == "on_off");
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_on_off == null)
                    {
                        trait_on_off = function.Find((obj) => obj.attri == "on_off");
                        //找不到属性需要声明一个,防止报错闪退
                        if (trait_on_off == null)
                        _trait_on_off = new Trait()
                        {
                            trait_on_off = new Trait()
                            {
                                attri = "on_off",
                                value = new List<string> { "on", "off" },
                                max = 1,
                                min = 0,
                            };
                        }
                        trait_on_off.curValues = trait_on_off.value[trait_on_off.min];
                            name = "on_off",
                            value_key = new List<string> { "on", "off" },
                            max = 1,
                            min = 0,
                        };
                    }
                    return trait_on_off.curValues.ToString();
                    _trait_on_off.value = "on";
                }
                catch
                {
                    MainPage.Log("on_off 数据获取失败.");
                    function.Add( new Trait()
                    {
                        attri = "on_off",
                        value = new List<string> { "on", "off" },
                        max = 1,
                        min = 0,
                    });
                    return "off";
                }
                return _trait_on_off;
            }
            set
            //set
            //{
            //    _trait_on_off = value;
            //}
        }
        /// <summary>
        /// 开关状态文本
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string on_off_text
        {
            get
            {
                try
                {
                    if (trait_on_off == null)
                    {
                        trait_on_off = function.Find((obj) => obj.attri == "on_off");
                        //找不到属性需要声明一个,防止报错闪退
                        if (trait_on_off == null)
                        {
                            trait_on_off = new Trait()
                            {
                                attri = "on_off",
                                value = new List<string> { "on", "off" },
                                max = 1,
                                min = 0,
                            };
                        }
                        trait_on_off.curValues = trait_on_off.min;
                    }
                    trait_on_off.curValues = value;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"on_off 数据刷新失败: {ex.Message}");
                    function.Add(new Trait()
                    {
                        attri = "on_off",
                        value = new List<string> { "on", "off" },
                        max = 1,
                        min = 0,
                    });
                }
                return trait_on_off.value.ToString() == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
            }
        }
@@ -301,17 +564,30 @@
            string roomNameList = "";
            foreach(var roomId in roomIdList)
            {
                var findRoom = DB_ResidenceData.residenceData.rooms.Find(obj => obj.sid == roomId);
                var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId);
                if (findRoom == null)
                    continue;
                if(roomNameList != "")
                {
                    roomNameList += ",";
                }
                roomNameList += findRoom.floor + "·" + findRoom.name;
                roomNameList += findRoom.floorName + findRoom.name;
            }
            if (roomNameList == "" && functionType == FunctionType.Scene)
            {
                roomNameList = Language.StringByID(StringId.WholeHouseScene);
            }
            return roomNameList;
        }
        /// <summary>
        /// 保存功能数据
        /// </summary>
        public void SaveFunctionData()
        {
            var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
            FileUtils.WriteFileByBytes("FunctionData_" + this.sid, ssd);
            MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}");
        }
        /// <summary>
        /// 更新时间