wxr
2020-09-01 7d005a7618e3d7a80d8ede3baf6ecc4bf8019cd5
HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -22,8 +22,8 @@
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
                        bodyView.dimmerBar.ProgressBarColor = uFunction.trait_on_off.value.ToString() == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
                    }
                }
@@ -84,7 +84,7 @@
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                DB_ResidenceData.residenceData.SaveResidenceData();
                light.SaveFunctionData();
            };
        }
@@ -111,7 +111,7 @@
                }
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.on_off = e > 0 ? "on" : "off";
                light.trait_on_off.value = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
@@ -153,9 +153,9 @@
                dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                new System.Threading.Thread(() =>
                {
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.on_off.ToString());
                    d.Add("on_off", light.trait_on_off.value.ToString());
                    Control.SendWriteCommand(light, d);
                    //Control.Send(CommandType_A.write, this.light);
                })