wxr
2020-09-10 af1cb3ecd0f4b0589e00b28f7f9edccf39e6e12b
HDL_ON/Entity/Function/FloorHeating.cs
@@ -1,11 +1,267 @@
using System;
using System.Collections.Generic;
namespace HDL_ON.Entity
{
    public class FloorHeating : Function
    {
        /*
        *地热:trait: [switch, mode, temperature, lock]
        *属性 描述
        *switch   on/off
        *mode    day, night,away, vacation, timer
        *temperature value(只读)
        *lock   boolean(Lock锁定控制)
        *set_ point   up,down,value
        */
        public FloorHeating()
        {
        }
        /// <summary>
        /// 当前温度模式
        /// 0:摄氏度
        /// 1:华氏度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int curTempType = 0;
        /// <summary>
        /// 工作模式
        /// 0:地热模式;1:地冷模式;
        /// 2:地热功率模式;3:地冷功率模式;
        /// </summary>
        public int workMode = 0;
        /// <summary>
        /// 当前温度模式字符
        /// </summary>
        public string tempUnitString
        {
            get
            {
                if (curTempType == 0)
                {
                    return "°C";
                }
                else
                {
                    return "°F";
                }
            }
        }
        Trait _trait_mode;
        /// <summary>
        /// 模式属性
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public Trait trait_mode
        {
            get
            {
                if (_trait_mode == null)
                {
                    _trait_mode = function.Find((obj) => obj.name == "mode");
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_mode == null)
                    {
                        _trait_mode = new Trait()
                        {
                            name = "mode",
                            value_key = new List<string> { "day", "night", "away", "vacation", "timer" },
                            max = 4,
                            min = 0,
                        };
                    }
                    _trait_mode.value = _trait_mode.value_key.Count > 0 ? _trait_mode.value_key[0] : "";
                }
                return _trait_mode;
            }
        }
        /// <summary>
        /// 工作模式对应的工作温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public Dictionary<string, byte> modeTemp = new Dictionary<string, byte>();
        /// <summary>
        /// 当前模式索引
        /// bus控制命令使用
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public byte curModeIndex
        {
            get
            {
                try
                {
                    byte index = 0;
                    switch (trait_mode.value.ToString())
                    {
                        case "day":
                            index = 2;
                            break;
                        case "night":
                            index = 3;
                            break;
                        case "away":
                            index = 4;
                            break;
                        case "normal":
                            index = 1;
                            break;
                        case "timer":
                            index = 5;
                            break;
                        default:
                            index = 0;
                            break;
                    }
                    return index;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"get curModeIndex error : {ex.Message}");
                    return 0;
                }
            }
            set
            {
                switch (value)
                {
                    case 5:
                        trait_mode.value = "timer";
                        break;
                    case 1:
                        trait_mode.value = "normal";
                        break;
                    case 2:
                        trait_mode.value = "day";
                        break;
                    case 3:
                        trait_mode.value = "night";
                        break;
                    case 4:
                        trait_mode.value = "away";
                        break;
                    default:
                        trait_mode.value = "cool";
                        break;
                }
            }
        }
        /// <summary>
        /// 时间标记
        /// 0:白天;1:夜晚
        /// </summary>
        public byte timeFlag = 0;
        /// <summary>
        /// 室内温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int indoorTemp = 20;
        Trait _trait_temperature;
        /// <summary>
        /// 当前温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public double curTemp
        {
            get
            {
                try
                {
                    if (_trait_temperature == null)
                    {
                        _trait_temperature = function.Find((obj) => obj.name == "temperature");
                        //找不到属性需要声明一个,防止报错闪退
                        if (_trait_temperature == null)
                        {
                            _trait_temperature = new Trait()
                            {
                                name = "temperature",
                                value_key = new List<string>(),
                                max = 32,
                                min = 5,
                            };
                        }
                        _trait_temperature.value = 5;
                    }
                    return 5;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"ac get temp error : {ex.Message}");
                    return 5;
                }
            }
            set
            {
                if (_trait_temperature == null)
                {
                    _trait_temperature = function.Find((obj) => obj.name == "temperature");
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_temperature == null)
                    {
                        _trait_temperature = new Trait()
                        {
                            name = "temperature",
                            value_key = new List<string>(),
                            max = 4,
                            min = 0,
                        };
                    }
                    _trait_temperature.value = _trait_temperature.value_key[_trait_temperature.min];
                }
                _trait_temperature.value = value;
            }
        }
        /// <summary>
        /// 当前模式的icon路径
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string curModeImage
        {
            get
            {
                try
                {
                    var imagePath = "FunctionIcon/AC/HeatingIcon.png";
                    switch (trait_mode.value)
                    {
                        case "day":
                            imagePath = "FunctionIcon/AC/HeatingIcon.png";
                            break;
                        case "night":
                            imagePath = "FunctionIcon/FloorHeating/NightIcon.png";
                            break;
                        case "away":
                            imagePath = "FunctionIcon/FloorHeating/AwayIcon.png";
                            break;
                        case "timer":
                            imagePath = "FunctionIcon/AC/AutoIcon.png";
                            break;
                        case "normal":
                            imagePath = "FunctionIcon/FloorHeating/OrdinaryIcon.png";
                            break;
                        default:
                            imagePath = "FunctionIcon/AC/HeatingIcon.png";
                            break;
                    }
                    return imagePath;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"ac ge curModeImage error : {ex.Message}");
                    return "FunctionIcon/AC/CoolIcon.png";
                }
            }
        }
    }
}