| | |
| | | btnSwitchIcon.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected; |
| | | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | var light = this.light as Light; |
| | | light.on_off = btnSwitch.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, this.light); |
| | | light.on_off = btnSwitchIcon.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, light); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |
| | | btnSwitch.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | var light = this.light as Light; |
| | | light.on_off = btnSwitch.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, this.light); |
| | | Control.Send(CommandType_A.write, light); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |