| | |
| | | using System; |
| | | using HDL_ON.Entity; |
| | | using HDL_ON.UI.CSS; |
| | | using Shared; |
| | | namespace HDL_ON.UI |
| | | { |
| | |
| | | if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | |
| | | if (uFunction.on_off == "on") |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | | else |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); |
| | | } |
| | | //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.on_off == "on"; |
| | | } |
| | | } |
| | |
| | | dimmerBar.OnProgressChangedEvent = (sender, e) => { |
| | | if (!btnSwitch.IsSelected) |
| | | { |
| | | dimmerBar.WaveColor = CSS.CSS_Color.AuxiliaryColor1; |
| | | } |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | | btnSwitch.IsSelected = e > 0 ? true : false; |
| | | light.brightness = e; |
| | | light.on_off = e > 0 ? "on" : "off"; |
| | |
| | | btnSwitch.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | dimmerBar.WaveColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | if (light.on_off == "on") |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | | else |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); |
| | | } |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.on_off = btnSwitch.IsSelected ? "on" : "off"; |