| | |
| | | case FunctionType.PM25: |
| | | nameId = StringId.PM25; |
| | | break; |
| | | case FunctionType.Noise: |
| | | nameId = StringId.Noise; |
| | | //case FunctionType.Noise: |
| | | // nameId = StringId.Noise; |
| | | |
| | | break; |
| | | case FunctionType.WindPower: |
| | |
| | | case FunctionType.PM25: |
| | | level = Math.Round(random.NextDouble() * 130, 0); |
| | | break; |
| | | case FunctionType.Noise: |
| | | break; |
| | | //case FunctionType.Noise: |
| | | // break; |
| | | case FunctionType.WindPower: |
| | | break; |
| | | case FunctionType.CO2: |
| | |
| | | _intervalValue.Add("76 ~ 115"); |
| | | _intervalValue.Add("115 ~"); |
| | | break; |
| | | case FunctionType.Noise: |
| | | break; |
| | | //case FunctionType.Noise: |
| | | // break; |
| | | case FunctionType.WindPower: |
| | | break; |
| | | case FunctionType.CO2: |
| | |
| | | _levelColorList.Add(0xFFFF9D54); |
| | | _levelColorList.Add(0xFFFF3D3D); |
| | | break; |
| | | case FunctionType.Noise: |
| | | //case FunctionType.Noise: |
| | | |
| | | break; |
| | | // break; |
| | | case FunctionType.WindPower: |
| | | |
| | | break; |
| | |
| | | _levelTextList.Add(StringId.MildPollution); |
| | | _levelTextList.Add(StringId.HeavyPollution); |
| | | break; |
| | | case FunctionType.Noise: |
| | | //case FunctionType.Noise: |
| | | |
| | | break; |
| | | // break; |
| | | case FunctionType.WindPower: |
| | | |
| | | break; |
| | |
| | | else if (values > 115) |
| | | level = 4; |
| | | break; |
| | | case FunctionType.Noise: |
| | | //case FunctionType.Noise: |
| | | |
| | | break; |
| | | // break; |
| | | case FunctionType.WindPower: |
| | | |
| | | break; |