wxr
2020-11-12 a715181089be0d31cd737a5367ffd02690b9d77f
HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
@@ -1,13 +1,51 @@
using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
    public partial class HomePage
    {
        /// <summary>
        /// 更新主页天气
        /// </summary>
        public static void LoadEvent_RefreshAir()
        {
            bodyView.btnTempValues.Text = MainPage.cityInfo.temperature == null ? "--" : MainPage.cityInfo.temperature + "°";
            bodyView.btnHumidityValues.Text = MainPage.cityInfo.humidity == null ? "--" : MainPage.cityInfo.humidity + "%";
            bodyView.btnPm25Values.Text = MainPage.cityInfo.pm25 == null ? "--" : MainPage.cityInfo.pm25;
        }
        /// <summary>
        /// 加载功能收藏按钮事件
        /// </summary>
        void LoadEvent_FunctionCollection(Button btn,Function function,bool isDevice)
        {
            btn.MouseUpEventHandler += (sender, e) =>
            {
                function.collection = false;
                if(function.functionCategory == FunctionCategory.Music)//处理音乐主从关系
                {
                    if ((function as Music.A31MusicModel).ServerClientType == 1)
                    {
                        (function as Music.A31MusicModel).MainPlayCollection = false;
                        Music.A31MusicModel.Save();
                    }
                }
                string msg = function.name + Language.StringByID(StringId.CollectionCancelled);
                if (isDevice)
                {
                    LoadDeviceFunctionControlZone();
                }
                else
                {
                    LoadSceneFunctionControlZone();
                }
                function.SaveFunctionData();
                new PublicAssmebly().TipMsgAutoClose(msg, true);
            };
        }
        /// <summary>
        /// 修改显示的功能类型
@@ -64,73 +102,135 @@
            };
        }
        /// <summary>
        /// 更新灯光显示状态
        /// 更新显示状态
        /// </summary>
        /// <param name="light"></param>
        public static void UpdataLightView(Light light)
        public static void UpdataFunctionStates(Function function)
        {
            Application.RunOnMainThread(() =>
            {
                if (bodyView != null)
                try
                {
                    foreach (var dic in LightViews)
                    if (bodyView != null)
                    {
                        if (dic.Key == light.sid)
                        foreach (var view in bodyView.functionViews)
                        {
                            var state = light.on_off == 1;
                            var view = dic.Value;
                            for (int i = 0; i < view.ChildrenCount; i++)
                            if (view.Tag.ToString() == function.sid)
                            {
                                if (view.GetChildren(i).GetType() == typeof(Button))
                                var state = function.trait_on_off.value.ToString() == "on";
                                for (int i = 0; i < view.ChildrenCount; i++)
                                {
                                    var btn = view.GetChildren(i) as Button;
                                    btn.IsSelected = state;
                                    if (btn.Tag != null && btn.Tag.ToString() == "state")
                                    if (view.GetChildren(i).GetType() == typeof(Button))
                                    {
                                        btn.Text = light.lastState;
                                        var btn = view.GetChildren(i) as Button;
                                        btn.IsSelected = state;
                                        if (btn.Tag != null && btn.Tag.ToString() == "state")
                                        {
                                            if(function.functionCategory == FunctionCategory.Music)
                                            {
                                                btn.Text = (function as Music.A31MusicModel).A31PlayStatus.Title;
                                            }
                                            else
                                            {
                                                btn.Text = function.lastState;
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"HomePage updata funciton states error {ex.Message}");
                }
            });
        }
        /// <summary>
        /// 加载继电器开关事件
        /// 加载场景控制事件
        /// </summary>
        void LoadEvent_ControlScene(Button btnCoverd,Button btnName,Button btnZone ,Function function)
        {
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                string msg = function.name + Language.StringByID(StringId.AlreadyOpened);
                new PublicAssmebly().TipMsgAutoClose(msg, true);
                Control.ins.ControlScene(function as Scene);
            };
            btnCoverd.MouseUpEventHandler = eventHandler;
            btnName.MouseUpEventHandler = eventHandler;
            btnZone.MouseUpEventHandler = eventHandler;
        }
        /// <summary>
        /// 加载灯光开关事件
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btnSwitch"></param>
        /// <param name="view"></param>
        void LoadRelaySwitchEvent(Function function, Button btnSwitch, FrameLayout view)
        void LoadEvent_SwitchFunction(Function function, Button btnSwitch)
        {
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            btnSwitch.MouseUpEventHandler = (sender, e) =>
            {
                if (function.functionCategory == FunctionType.Light)
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                new System.Threading.Thread(() =>
                {
                    var curState = !btnSwitch.IsSelected;
                    for (int i = 0; i < view.ChildrenCount; i++)
                    {
                        if (view.GetChildren(i).GetType() == typeof(Button))
                        {
                            var btn = view.GetChildren(i) as Button;
                            btn.IsSelected = curState;
                        }
                    }
                    new System.Threading.Thread(() =>
                    {
                        var light = function as Light;
                        light.on_off = btnSwitch.IsSelected ? 1 : 0;
                        Control.Send("write", function);
                    })
                    { IsBackground = true }.Start();
                }
                    function.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", function.trait_on_off.value.ToString());
                    Control.ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };
        }
        /// <summary>
        /// 加载电视控制事件
        /// </summary>
        /// <param name="tV"></param>
        /// <param name="button"></param>
        void LoadEvent_ControlTV(TV tV,Button button)
        {
            button.MouseUpEventHandler = (sender, e) => {
                tV.ControlTV(InfraredCode_TV.Power);
            };
        }
        /// <summary>
        /// 加载窗帘控制事件
        /// </summary>
        void LoadEvent_ControlCurtain(Curtain curtain, Button btnClose, Button btnOpen)
        {
            btnClose.MouseDownEventHandler = (sender, e) =>
            {
                btnClose.IsSelected = true;
            };
            btnClose.MouseUpEventHandler = (sender, e) =>
            {
                btnClose.IsSelected = false;
                curtain.trait_on_off.value = "off";
                curtain.percent = 0;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off",curtain.trait_on_off.value.ToString());
                Control.ins.SendWriteCommand(curtain, d);
            };
            btnOpen.MouseDownEventHandler = (sender, e) =>
            {
                btnOpen.IsSelected = true;
            };
            btnOpen.MouseUpEventHandler = (sender, e) =>
            {
                btnOpen.IsSelected = false;
                curtain.trait_on_off.value = "on";
                curtain.percent = 100;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("on_off", curtain.trait_on_off.value.ToString());
                Control.ins.SendWriteCommand(curtain, d);
            };
        }
    }
}