| | |
| | | using System; |
| | | using HDL_ON.DriverLayer; |
| | | using HDL_ON.Entity; |
| | | using HDL_ON.UI.CSS; |
| | | using Shared; |
| | |
| | | return; |
| | | if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid) |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | if (!bodyView.onDimmerBar) |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | } |
| | | |
| | | if (uFunction.on_off == "on") |
| | | if (uFunction.trait_on_off.value.ToString() == "on") |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); |
| | | } |
| | | //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.on_off == "on"; |
| | | bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on"; |
| | | |
| | | bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | bodyView.btnBrightnessText.Text = uFunction.brightness + "%"; |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | |
| | | LoadSwitchEvent(); |
| | | LoadCollectionEvent(); |
| | | LoadEvent_DimmerBar(); |
| | | LoadEvet_ChangeFadeTime(); |
| | | //回退刷新信息事件 |
| | | actionRefresh = () => { |
| | | btnFunctionName.Text = btnFunctionName_Out.Text = light.name; |
| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); |
| | | }; |
| | | } |
| | | /// <summary> |
| | | /// 修改灯光渐变时间 |
| | | /// </summary> |
| | | void LoadEvet_ChangeFadeTime() |
| | | { |
| | | barFadeTime.OnProgressChangedEvent = (sender, e) => |
| | | { |
| | | light.fadeTime = e; |
| | | light.SaveFunctionData(); |
| | | }; |
| | | } |
| | | |
| | |
| | | { |
| | | btnCollection.MouseUpEventHandler += (sender, e) => { |
| | | btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; |
| | | DB_ResidenceData.residenceData.SaveResidenceData(); |
| | | light.SaveFunctionData(); |
| | | }; |
| | | } |
| | | |
| | |
| | | dimmerBar.OnStopTrackingTouchEvent = (sender, e) => { |
| | | onDimmerBar = false; |
| | | light.brightness = dimmerBar.Progress; |
| | | Control.Send(CommandType_A.write, light); |
| | | //Control.Send(CommandType_A.write, light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.ins.SendWriteCommand(light, d); |
| | | light.fadeTime = barFadeTime.Progress; |
| | | }; |
| | | dimmerBar.OnProgressChangedEvent = (sender, e) => { |
| | | light.fadeTime = 0; |
| | | if (!btnSwitch.IsSelected) |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | | btnSwitch.IsSelected = e > 0 ? true : false; |
| | | light.brightness = e; |
| | | light.on_off = e > 0 ? "on" : "off"; |
| | | light.trait_on_off.value = e > 0 ? "on" : "off"; |
| | | |
| | | if (e == 0 || e == 100) |
| | | { |
| | | Control.Send(CommandType_A.write, this.light); |
| | | //Control.Send(CommandType_A.write, this.light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.ins.SendWriteCommand(light, d); |
| | | } |
| | | else |
| | | { |
| | |
| | | light.refreshTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | Control.Send(CommandType_A.write, light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log("skip control!!"); |
| | | } |
| | | } |
| | | |
| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | btnBrightnessText.Text = light.brightness + "%"; |
| | | }; |
| | | } |
| | | |
| | |
| | | { |
| | | btnSwitch.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | light.fadeTime = barFadeTime.Progress; |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | if (light.on_off == "on") |
| | | if (btnSwitch.IsSelected) |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | |
| | | } |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.on_off = btnSwitch.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, this.light); |
| | | light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", light.trait_on_off.value.ToString()); |
| | | Control.ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |