| | |
| | | public DB_ResidenceData() |
| | | { |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 住宅名称 |
| | | /// 当前选择的住宅索引 |
| | | /// </summary> |
| | | public string residenceName; |
| | | public int CurReginIndex = 0; |
| | | |
| | | /// <summary> |
| | | /// 住宅基础信息 |
| | | /// </summary> |
| | | public RegionInfoRes residecenInfo { |
| | | get |
| | | { |
| | | return MainPage.LoginUser.regionList[CurReginIndex]; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 楼层列表 |
| | |
| | | /// <summary> |
| | | /// 功能类型列表 |
| | | /// </summary> |
| | | public List<FunctionCategory> functionTypeList = new List<FunctionCategory>(); |
| | | public List<ShowFunction> functionTypeList = new List<ShowFunction>(); |
| | | |
| | | static DB_ResidenceData instance; |
| | | public static DB_ResidenceData residenceData |
| | |
| | | } |
| | | if (instance.functionTypeList.Count == 0) |
| | | { |
| | | instance.functionTypeList.AddRange(new List<FunctionCategory> { |
| | | FunctionCategory.Light,FunctionCategory.AC,FunctionCategory.Curtain, |
| | | FunctionCategory.FloorHeating,FunctionCategory.DoorLock, |
| | | FunctionCategory.Electric,FunctionCategory.EnergyMonitoring, |
| | | FunctionCategory.Environmental, |
| | | FunctionCategory.FreshAir,FunctionCategory.Music, |
| | | FunctionCategory.Panel,FunctionCategory.SecurityMonitoring, |
| | | FunctionCategory.Sensor,FunctionCategory.VideoIntercom |
| | | instance.functionTypeList.AddRange(new List<ShowFunction> { |
| | | ShowFunction.Light,ShowFunction.AC,ShowFunction.Curtain, |
| | | ShowFunction.FloorHeating,ShowFunction.DoorLock, |
| | | ShowFunction.Electric,ShowFunction.EnergyMonitoring, |
| | | ShowFunction.Environmental, |
| | | ShowFunction.FreshAir,ShowFunction.Music, |
| | | ShowFunction.Panel,ShowFunction.SecurityMonitoring, |
| | | ShowFunction.Sensor,ShowFunction.VideoIntercom |
| | | }); |
| | | } |
| | | |
| | | //new System.Threading.Thread(() => |
| | | //{ |
| | | #if DEBUG |
| | | if (DB_ResidenceData.residenceData.functionList.scenes.Count == 0) |
| | | { |
| | | var s0 = new Scene() |
| | | { |
| | | sid = "12341212345678901234560100010001", |
| | | name = "全关场景", |
| | | scene_id = "0001", |
| | | sceneType = SceneType.OrdinaryScenes, |
| | | roomIdList = new List<string>() { "0001" }, |
| | | bus_SceneData = new Dictionary<string, byte[]>(), |
| | | }; |
| | | s0.bus_SceneData.Add("12341212345678901234560401020002", new byte[] { 1, 0, 0, 0 }); |
| | | s0.bus_SceneData.Add("12341212345678901234560401010005", new byte[] { 1, 0, 0, 0 }); |
| | | s0.bus_SceneData.Add("12341212345678901234560401030006", new byte[] { 1, 0, 254, 0, 0, 3, 255, 0, 0, 0, 0 }); |
| | | s0.bus_SceneData.Add("12341212345678901234560603010001", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 0, 0, 1, 28, 0 }); |
| | | s0.bus_SceneData.Add("12341212345678901234560502010003", new byte[] { 1, 2 }); |
| | | DB_ResidenceData.residenceData.functionList.scenes.Add(s0); |
| | | var s1 = new Scene() |
| | | { |
| | | sid = "12341212345678901234560100010002", |
| | | name = "全开场景", |
| | | scene_id = "0002", |
| | | sceneType = SceneType.OrdinaryScenes, |
| | | roomIdList = new List<string>() { "0001" }, |
| | | bus_SceneData = new Dictionary<string, byte[]>(), |
| | | }; |
| | | s1.bus_SceneData.Add("12341212345678901234560401020002", new byte[] { 1, 100, 0, 0 }); |
| | | s1.bus_SceneData.Add("12341212345678901234560401010005", new byte[] { 1, 100, 0, 0 }); |
| | | s1.bus_SceneData.Add("12341212345678901234560401030006", new byte[] { 1, 100, 254, 0, 0, 3, 255, 0, 0, 0, 0 }); |
| | | s1.bus_SceneData.Add("12341212345678901234560603010001", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 1, 0, 1, 28, 0 }); |
| | | s1.bus_SceneData.Add("12341212345678901234560502010003", new byte[] { 1, 1 }); |
| | | DB_ResidenceData.residenceData.functionList.scenes.Add(s1); |
| | | var s2 = new Scene() |
| | | { |
| | | sid = "12341212345678901234560100010004", |
| | | name = "电影场景", |
| | | scene_id = "0004", |
| | | sceneType = SceneType.MovieScene, |
| | | roomIdList = new List<string>() { "0001" }, |
| | | }; |
| | | DB_ResidenceData.residenceData.functionList.scenes.Add(s2); |
| | | var s3 = new Scene() |
| | | { |
| | | name = "电影场景2", |
| | | scene_id = "0003", |
| | | sceneType = SceneType.MovieScene, |
| | | roomIdList = new List<string>() { "0001" }, |
| | | }; |
| | | DB_ResidenceData.residenceData.functionList.scenes.Add(s3); |
| | | } |
| | | //if (DB_ResidenceData.residenceData.functionList.scenes.Count == 0) |
| | | //{ |
| | | // var s0 = new Scene() |
| | | // { |
| | | // sid = "12341212345678901234560A0A010001ABCD", |
| | | // name = "全关场景", |
| | | // sceneType = SceneType.OrdinaryScenes, |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // bus_SceneData = new Dictionary<string, byte[]>(), |
| | | // }; |
| | | // s0.bus_SceneData.Add("12341212345678901234560202020002ABCD", new byte[] { 1, 0, 0, 0 }); |
| | | // s0.bus_SceneData.Add("12341212345678901234560202010005ABCD", new byte[] { 1, 0, 0, 0 }); |
| | | // s0.bus_SceneData.Add("12341212345678901234560202040006ABCD", new byte[] { 1, 0, 254, 0, 0, 3, 255, 0, 0, 0, 0 }); |
| | | // s0.bus_SceneData.Add("12341212345678901234560604010001ABCD", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 0, 0, 1, 28, 0 }); |
| | | // s0.bus_SceneData.Add("12341212345678901234560303010003ABCD", new byte[] { 1, 2 }); |
| | | // DB_ResidenceData.residenceData.functionList.scenes.Add(s0); |
| | | // var s1 = new Scene() |
| | | // { |
| | | // sid = "12341212345678901234560A0A00010002ABCD", |
| | | // name = "全开场景", |
| | | // sceneType = SceneType.OrdinaryScenes, |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // bus_SceneData = new Dictionary<string, byte[]>(), |
| | | // }; |
| | | // s1.bus_SceneData.Add("12341212345678901234560202020002ABCD", new byte[] { 1, 100, 0, 0 }); |
| | | // s1.bus_SceneData.Add("12341212345678901234560202010005ABCD", new byte[] { 1, 100, 0, 0 }); |
| | | // s1.bus_SceneData.Add("12341212345678901234560202040006ABCD", new byte[] { 1, 100, 254, 0, 0, 3, 255, 0, 0, 0, 0 }); |
| | | // s1.bus_SceneData.Add("12341212345678901234560604010001ABCD", new byte[] { 1, 0, 32, 32, 32, 32, 32, 0, 1, 0, 1, 28, 0 }); |
| | | // s1.bus_SceneData.Add("12341212345678901234560303010003ABCD", new byte[] { 1, 1 }); |
| | | // DB_ResidenceData.residenceData.functionList.scenes.Add(s1); |
| | | // var s2 = new Scene() |
| | | // { |
| | | // sid = "12341212345678901234560A0A010004ABCD", |
| | | // name = "电影场景", |
| | | // sceneType = SceneType.MovieScene, |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // }; |
| | | // DB_ResidenceData.residenceData.functionList.scenes.Add(s2); |
| | | // var s3 = new Scene() |
| | | // { |
| | | // sid = "12341212345678901234560A0A010005ABCD", |
| | | // name = "电影场景2", |
| | | // sceneType = SceneType.MovieScene, |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // }; |
| | | // DB_ResidenceData.residenceData.functionList.scenes.Add(s3); |
| | | //} |
| | | if (instance.rooms.Count == 0) |
| | | { |
| | | //-------------------- |
| | | var r111 = new Room() { sid = "0001", name = "Room-1", floorIndex = 1, backgroundImage = "Classification/Room/Roombg.png" }; |
| | | var r111 = new Room() { sid = "0001", name = "Room-1", floorIndex = 0, backgroundImage = "Classification/Room/Roombg.png" }; |
| | | instance.rooms.Add(r111); |
| | | instance.functionList.aCs.Add(new AC() |
| | | { |
| | | sid = "12341212345678901234560603010001", |
| | | name = "空调", |
| | | trait = "on_off,mode,fan,temperature", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | lastState = "制冷 中风 18°C", |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 42, |
| | | DeviceID = 8, |
| | | LoopID = 1, |
| | | }, |
| | | }); |
| | | instance.functionList.lights.Add(new Light() |
| | | { |
| | | sid = "12341212345678901234560401020002", |
| | | name = "调光灯", |
| | | trait = "brightness", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | lastState = "20%", |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 111, |
| | | DeviceID = 2, |
| | | LoopID = 1, |
| | | }, |
| | | instance.floors.Add("1 F"); |
| | | // instance.functionList.aCs.Add(new AC() |
| | | // { |
| | | // sid = "12341212345678901234560604010001ABCD", |
| | | // name = "空调", |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=1,min = 0, value= new List<string> { "on","off"} }, |
| | | // new Trait { attri="mode", max = 2,min =0,value = new List<string>{ "auto", "heat", "cool","dry" } }, |
| | | // new Trait { attri = "fan",max = 3,min =0,value = new List<string>{ "low", "medium", "high" ,"auto"} }, |
| | | // new Trait { attri = "temperature", max = 32,min=16,value = new List<string>{"up","down" } }, |
| | | // }, |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // lastState = "制冷 中风 18°C", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 8, |
| | | // LoopID = 1, |
| | | // }, |
| | | // }); |
| | | // instance.functionList.lights.Add(new Light() |
| | | // { |
| | | // sid = "12341212345678901234560202020002ABCD", |
| | | // name = "调光灯", |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="brightness", max=100,min = 0, value= new List<string> { "up","down"} }, |
| | | // },//"brightness", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // lastState = "20%", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 111, |
| | | // DeviceID = 2, |
| | | // LoopID = 1, |
| | | // }, |
| | | |
| | | }); |
| | | instance.functionList.curtains.Add(new Curtain() |
| | | // }); |
| | | // instance.functionList.curtains.Add(new Curtain() |
| | | // { |
| | | // sid = "12341212345678901234560303010003ABCD", |
| | | // name = "窗帘模块", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=2,min = 0, value= new List<string> { "on","off","stop"} }, |
| | | // },// "curtain", |
| | | // lastState = "开", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 7, |
| | | // LoopID = 1, |
| | | // }, |
| | | // }); |
| | | // instance.functionList.curtains.Add(new Curtain() |
| | | // { |
| | | // sid = "12341212345678901234560303030011ABCD", |
| | | // name = "开合帘", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=100,min = 0, value= new List<string> { "on","off","stop"} }, |
| | | // },//"curtaintype", |
| | | // lastState = "20%", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 7, |
| | | // LoopID = 11, |
| | | // }, |
| | | // }); |
| | | // instance.functionList.curtains.Add(new Curtain() |
| | | // { |
| | | // sid = "12341212345678901234560503040012ABCD", |
| | | // name = "卷帘", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=2,min = 0, value= new List<string> { "on","off","stop"} }, |
| | | // new Trait { attri="openLevel", max=100,min = 0, value= new List<string> { "percent" } }, |
| | | |
| | | // },// "rollingshutter", |
| | | // lastState = "20%", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 7, |
| | | // LoopID = 12, |
| | | // }, |
| | | // }); |
| | | // instance.functionList.floorHeatings.Add(new FloorHeating() |
| | | // { |
| | | // sid = "12341212345678901234560404020004ABCD", |
| | | // name = "地热", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=1,min = 0, value= new List<string> { "on","off"} }, |
| | | // new Trait { attri="mode", max = 2,min =0,value = new List<string>{ "ordinary", "day", "night","timer","away" } }, |
| | | // new Trait { attri = "temperature", max = 32,min=16,value = new List<string>{"up","down" } }, |
| | | // },// |
| | | // lastState = "自动 25°C", |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 111, |
| | | // DeviceID = 12, |
| | | // LoopID = 1 |
| | | // } |
| | | // }); |
| | | // instance.functionList.lights.Add(new Light() |
| | | // { |
| | | // sid = "12341212345678901234560202010005ABCD", |
| | | // name = "吊灯", |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="on_off", max=100,min = 0, value= new List<string> { "on","off"} }, |
| | | // },//"on_off", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 6, |
| | | // LoopID = 1, |
| | | // }, |
| | | // }); |
| | | // instance.functionList.lights.Add(new Light() |
| | | // { |
| | | // sid = "12341212345678901234560202040006ABCD", |
| | | // name = "RGB灯", |
| | | // propertList = new List<Trait>() { |
| | | // new Trait { attri="brightness", max=100,min = 0, value= new List<string> { "on","off"} }, |
| | | // new Trait { attri="color", max=100,min = 0, value= new List<string> { "255", "255", "255" } }, |
| | | // },//"brightness,color", |
| | | // roomIdList = new List<string>() { "0001" }, |
| | | // bus_Data = new BusData |
| | | // { |
| | | // SubnetID = 42, |
| | | // DeviceID = 4, |
| | | // LoopID = 1, |
| | | // }, |
| | | // }); |
| | | |
| | | |
| | | instance.functionList.fans.Add(new Fan() |
| | | { |
| | | sid = "12341212345678901234560502010003", |
| | | name = "窗帘模块", |
| | | sid = "12341212345678901234561010020006ABCD", |
| | | name = "风扇", |
| | | propertList = new List<Trait>() { |
| | | new Trait { attri="on_off", max=1,min = 0, value= new List<string> { "on","off"} }, |
| | | new Trait { attri="openLevel", max=7,min = 0, value= new List<string> { "percent" } }, |
| | | },//"brightness,color", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | trait = "curtain", |
| | | lastState = "开", |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 42, |
| | | DeviceID = 7, |
| | | LoopID = 1, |
| | | }, |
| | | }); |
| | | instance.functionList.curtains.Add(new Curtain() |
| | | { |
| | | sid = "12341212345678901234560502020011", |
| | | name = "开合帘", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | trait = "curtaintype", |
| | | lastState = "20%", |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 42, |
| | | DeviceID = 7, |
| | | SubnetID = 142, |
| | | DeviceID = 4, |
| | | LoopID = 11, |
| | | }, |
| | | }); |
| | | instance.functionList.curtains.Add(new Curtain() |
| | | |
| | | |
| | | instance.functionList.tVs.Add(new TV() |
| | | { |
| | | sid = "12341212345678901234560502030012", |
| | | name = "卷帘", |
| | | sid = "12341212345678901234561010030006ABCD", |
| | | name = "电视", |
| | | propertList = new List<Trait>() { |
| | | new Trait { attri="on_off", max=1,min = 0, value= new List<string> { "on","off"} }, |
| | | }, |
| | | roomIdList = new List<string>() { "0001" }, |
| | | trait = "rollingshutter", |
| | | lastState = "20%", |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 42, |
| | | DeviceID = 7, |
| | | LoopID = 12, |
| | | SubnetID = 142, |
| | | DeviceID = 4, |
| | | LoopID = 111, |
| | | }, |
| | | }); |
| | | instance.functionList.floorHeatings.Add(new FloorHeating() |
| | | |
| | | |
| | | instance.functionList.switchSockets.Add(new SwitchSocket() |
| | | { |
| | | sid = "12341212345678901234560704010004", |
| | | name = "地热", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | lastState = "" |
| | | }); |
| | | instance.functionList.lights.Add(new Light() |
| | | { |
| | | sid = "12341212345678901234560401010005", |
| | | name = "大吊灯", |
| | | trait = "on_off", |
| | | sid = "12341212345678901234560101020006ABCD", |
| | | name = "插座", |
| | | propertList = new List<Trait>() { |
| | | new Trait { attri="on_off", max=1,min = 0, value= new List<string> { "on","off"} }, |
| | | },//"brightness,color", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | bus_Data = new BusData |
| | | { |
| | |
| | | LoopID = 1, |
| | | }, |
| | | }); |
| | | instance.functionList.lights.Add(new Light() |
| | | { |
| | | sid = "12341212345678901234560401030006", |
| | | name = "RGB灯", |
| | | trait = "brightness,color", |
| | | roomIdList = new List<string>() { "0001" }, |
| | | bus_Data = new BusData |
| | | { |
| | | SubnetID = 42, |
| | | DeviceID = 4, |
| | | LoopID = 1, |
| | | }, |
| | | }); |
| | | |
| | | |
| | | instance.SaveResidenceData(); |
| | | } |
| | | |
| | |
| | | { |
| | | MainPage.Log($"住宅数据初始化失败:{ex.Message}"); |
| | | } |
| | | instance.residenceName = "妮儿的家"; |
| | | instance.residenceImage = "Classification/Room/Roombg.png"; |
| | | //初始化住宅功能数据 |
| | | InitRoomFunction(); |
| | |
| | | return instance; |
| | | } |
| | | } |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | | /// 住宅图片 |
| | |
| | | /// </summary> |
| | | public void SaveResidenceData() |
| | | { |
| | | if (hasChange) |
| | | //if (hasChange) |
| | | // return; |
| | | //hasChange = true; |
| | | //new System.Threading.Thread(() => |
| | | //{ |
| | | // System.Threading.Thread.Sleep(5000); |
| | | if (this == null|| this.residecenInfo==null) |
| | | return; |
| | | hasChange = true; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(5000); |
| | | var ssd = CommonPage.MyEncodingUTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtils.WriteFileByBytes("DB_ResidenceData", ssd); |
| | | MainPage.Log("Save DB_ResidenceData"); |
| | | hasChange = false; |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | var ssd = CommonPage.MyEncodingUTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtils.WriteFileByBytes("DB_ResidenceData", ssd); |
| | | MainPage.Log("Save DB_ResidenceData"); |
| | | // hasChange = false; |
| | | //}) |
| | | //{ IsBackground = true }.Start(); |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | switch (function.functionCategory) |
| | | { |
| | | case FunctionCategory.Light: |
| | | Control.Send(CommandType_A.read, function); |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | case FunctionCategory.SwitchDevice: |
| | | case FunctionCategory.Curtain: |
| | | case FunctionCategory.Thermostat: |
| | | Control.Send(CommandType_A.read, function); |
| | | break; |
| | | case FunctionCategory.AC: |
| | | Control.Send(CommandType_A.read, function); |
| | | break; |
| | | |
| | | |
| | | } |
| | | } |
| | | else |
| | |
| | | //初始化住宅所有房间功能数据 |
| | | foreach (var r in instance.rooms) |
| | | { |
| | | r.functions.Clear(); |
| | | foreach (var func in instance.functionList.functions) |
| | | { |
| | | MainPage.Log($"init room function sid {func.functionCategory.ToString()}:{r.sid}"); |