| | |
| | | public partial class Control |
| | | { |
| | | public DateTime LatestDateTime = DateTime.Now; |
| | | /// <summary> |
| | | /// 控制失败次数 |
| | | /// </summary> |
| | | public static int controlLostCount = 0; |
| | | |
| | | /// <summary> |
| | | /// 所有微信对一端口的控制都会放到这个集合里 |
| | |
| | |
} |
| | | else |
| | | { |
| | | //Bus socket无法控制,重启机制 |
| | | if (controlLostCount > 10) |
| | | { |
| | | BusSocket.Stop(); |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(1000); |
| | | BusSocket.Start(6000); |
| | | controlLostCount = 0; |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | try |
| | | { |
| | | MainPage.Log("发送数据:" + SendFlag); |
| | | BusSocket.AsyncBeginSend(Packet); |
| | | Packet.HaveSendCount--; |
| | | controlLostCount++; |
| | | |
| | | //这里是重发两次 |
| | | while (Packet.HaveSendCount < 3) |
| | | { |
| | | if (Packet.FlagDateTime.AddMilliseconds(1000).Ticks <= System.DateTime.Now.Ticks) |
| | | if (Packet.FlagDateTime.AddMilliseconds(1000).Ticks <= DateTime.Now.Ticks) |
| | | { |
| | | MainPage.Log("重发数据:" + SendFlag); |
| | | BusSocket.AsyncBeginSend(Packet); |