old mode 100644
new mode 100755
| | |
| | | {
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| | | CommonDevice device = null;
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| | | //反序列化为指定的类,不然数据会丢失而导致无法强转
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| | | try |
| | | try |
| | | {
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| | | device = CommonDevice.CommonDeviceByFilePath(file);
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| | | }
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| | |
| | | }
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| | | }
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| | |
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| | | /// <summary>
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| | | /// 添加虚拟设备到缓存
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| | | /// </summary>
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| | | /// <param name="device">设备对象</param>
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| | | public void AddVirtualDeviceToMemory(CommonDevice device)
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| | | {
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| | | string mainKeys = this.GetDeviceMainKeys(device);
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| | | this.dicAllDevice[mainKeys] = device;
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| | |
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| | | //设备回路收集
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| | | if (this.dicDeviceEpoint.ContainsKey(device.DeviceAddr) == false)
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| | | {
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| | | this.dicDeviceEpoint[device.DeviceAddr] = new HashSet<int>();
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| | | }
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| | | if (this.dicDeviceEpoint[device.DeviceAddr].Contains(device.DeviceEpoint) == false)
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| | | {
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| | | this.dicDeviceEpoint[device.DeviceAddr].Add(device.DeviceEpoint);
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| | | }
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| | | device.ReSave();
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| | | }
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| | |
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| | | #endregion
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| | |
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| | | #region ■ 修改设备___________________________
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| | |
| | | this.SetEpointName(device, newName);
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| | |
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| | | this.BackupDeviceAfterReName(device);
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| | |
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| | | //如果住宅为虚拟住宅
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| | | if (Common.Config.Instance.Home.IsVirtually == true)
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| | | {
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| | | return true;
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| | | }
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| | |
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| | | //不再检测名字是否一样
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| | | //成员只能修改自己本地的名字
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| | |
| | |
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| | | //更改名字后,刷新设备缓存
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| | | this.BackupDeviceAfterReName(device2);
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| | | }
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| | | //如果住宅为虚拟住宅
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| | | if (Common.Config.Instance.Home.IsVirtually == true)
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| | | {
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| | | return true;
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| | | }
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| | |
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| | | CommonDevice device = listDevice[0];
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| | |
| | | /// <param name="device"></param>
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| | | public void SetFixedPositionCommand(CommonDevice device)
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| | | {
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| | | device.IdentifyControl(device.DeviceAddr, device.DeviceEpoint, 5);
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| | | //如果当前住宅不是虚拟住宅
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| | | if (Common.Config.Instance.Home.IsVirtually == false)
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| | | {
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| | | device.IdentifyControl(device.DeviceAddr, device.DeviceEpoint, 5);
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| | | }
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| | | }
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| | |
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| | | /// <summary>
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| | |
| | | info.ConcreteType = DeviceConcreteType.Sensor_Humidity;
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| | | }
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| | | info.ObjectTypeNameId = 60000;//传感器
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| | | } |
| | | //14新风设备 |
| | | }
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| | | //14新风设备
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| | | else if (dicType.ContainsKey(DeviceType.FreshAir) == true)
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| | | {
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| | | info.ConcreteTextId = R.MyInternationalizationString.DeviceModelId2310;
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| | | info.ConcreteTextId = R.MyInternationalizationString.uDeviceModelId2310;
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| | | info.BeloneType = DeviceBeloneType.A新风;
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| | | info.ConcreteType = DeviceConcreteType.Relay_FangyueFreshAirModul;
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| | | info.ObjectTypeNameId = 60011;//新风
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| | |
| | | list.Add(DeviceBeloneType.A传感器);
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| | |
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| | | //其他的看着办呗,都是排在后面的,都归为这个属性
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| | | list.Add(DeviceBeloneType.A未知设备); |
| | | |
| | | list.Add(DeviceBeloneType.A未知设备);
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| | | |
| | | return list;
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| | | }
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| | |
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| | |
| | | /// <summary>
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| | | /// 方悦新风小模块 镜像id:2310
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| | | /// </summary>
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| | | Relay_FangyueFreshAirModul = 2310, |
| | | |
| | | //=========★★调光器类(2500-2799)★★========= |
| | | Relay_FangyueFreshAirModul = 2310,
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| | | |
| | | //=========★★调光器类(2500-2799)★★=========
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| | | /// <summary>
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| | | /// 调光器
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| | | /// </summary>
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| | |
| | | /// <summary>
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| | | /// 干接点
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| | | /// </summary>
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| | | A干接点 = 16, |
| | | A干接点 = 16,
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| | | /// <summary>
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| | | /// 新风
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| | | /// </summary>
|