| | |
| | | namespace Shared.Phone.UserCenter
|
| | | {
|
| | | /// <summary>
|
| | | /// 设备属性上报的逻辑类
|
| | | /// 设备属性的逻辑类
|
| | | /// </summary>
|
| | | public class HdlDeviceAttributeLogic : ZigBee.Common.IStatus
|
| | | public class HdlDeviceAttributeLogic
|
| | | {
|
| | | #region ■ 变量声明___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 属性上报的逻辑
|
| | | /// 属性的逻辑
|
| | | /// </summary> |
| | | private static HdlDeviceAttributeLogic m_Current = null;
|
| | | /// <summary>
|
| | | /// 属性上报的逻辑
|
| | | /// 属性的逻辑
|
| | | /// </summary> |
| | | public static HdlDeviceAttributeLogic Current
|
| | | {
|
| | |
| | | {
|
| | | m_Current = value;
|
| | | }
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 事件集合
|
| | | /// </summary>
|
| | | private Dictionary<string, Action<CommonDevice>> dicEvent = new Dictionary<string, Action<CommonDevice>>();
|
| | | /// <summary>
|
| | | /// 命令区分
|
| | | /// </summary>
|
| | | private Dictionary<string, string> dicCommandDiv = new Dictionary<string, string>();
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 添加事件___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 添加获取设备属性的事件(推送已经强制指定运行于主线程,属性上报的对象:device.DeviceStatusReport)
|
| | | /// </summary>
|
| | | /// <param name="mainKeys">标识事件的主键(可以随便填,主要是针对多个界面一起使用的情况)</param>
|
| | | /// <param name="comand">命令区分,比如:DeviceStatusReport,IASInfoReport等等</param>
|
| | | /// <param name="action">当接收到网关回复之后的回调函数,属性上报的对象:device.DeviceStatusReport</param>
|
| | | public void AddAttributeEvent(string mainKeys, string comand, Action<CommonDevice> action)
|
| | | {
|
| | | lock (this.dicEvent)
|
| | | {
|
| | | if (this.dicEvent.Count == 0)
|
| | | {
|
| | | ZbGateway.StatusList.Add(this);
|
| | | }
|
| | | this.dicEvent[mainKeys] = action;
|
| | | this.dicCommandDiv[mainKeys] = comand;
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 移除监听___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 移除事件
|
| | | /// </summary>
|
| | | /// <param name="mainKeys">标识事件的主键(可以随便填,主要是针对多个界面一起使用的情况)</param>
|
| | | public void RemoveEvent(string mainKeys)
|
| | | {
|
| | | lock (this.dicEvent)
|
| | | {
|
| | | if (this.dicEvent.ContainsKey(mainKeys) == true)
|
| | | {
|
| | | var action = this.dicEvent[mainKeys];
|
| | | this.dicEvent.Remove(mainKeys);
|
| | | this.dicCommandDiv.Remove(mainKeys);
|
| | |
|
| | | action = null;
|
| | | }
|
| | | if (this.dicEvent.Count == 0)
|
| | | {
|
| | | ZbGateway.StatusList.Remove(this);
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 移除全部的事件
|
| | | /// </summary>
|
| | | public void RemoveAllEvent()
|
| | | {
|
| | | lock (this.dicEvent)
|
| | | {
|
| | | var list = new HashSet<string>();
|
| | | foreach (var keys in this.dicEvent.Keys)
|
| | | {
|
| | | list.Add(keys);
|
| | | }
|
| | | foreach (var keys in list)
|
| | | {
|
| | | //需要慢慢一个一个的释放Action,听说
|
| | | this.RemoveEvent(keys);
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 实现接口___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 设备状态通知
|
| | | /// </summary>
|
| | | /// <param name="common"></param>
|
| | | /// <param name="typeTag"></param>
|
| | | public void DeviceInfoChange(CommonDevice common, string typeTag)
|
| | | {
|
| | | if (common == null || string.IsNullOrEmpty(common.DeviceAddr) == true)
|
| | | {
|
| | | //我也不知道这有没有可能
|
| | | return;
|
| | | }
|
| | |
|
| | | lock (this.dicEvent)
|
| | | {
|
| | | var list = new List<Action<CommonDevice>>();
|
| | | foreach (string keys in this.dicEvent.Keys)
|
| | | {
|
| | | if (this.dicCommandDiv[keys] != typeTag)
|
| | | {
|
| | | //命令区分不一致,则不调用回调函数
|
| | | continue;
|
| | | }
|
| | | //命令区分一致时,则调用回调函数
|
| | | list.Add(this.dicEvent[keys]);
|
| | | }
|
| | | //有可能在回调函数中移除了事件,导致报错,所以先收集,再调用
|
| | | Application.RunOnMainThread(() =>
|
| | | {
|
| | | foreach (var action in list)
|
| | | {
|
| | | try
|
| | | {
|
| | | action?.Invoke(common);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | //Log出力
|
| | | string msg = "当前激活的界面[" + UserCenterResourse.NowActionFormID + "]";
|
| | | HdlLogLogic.Current.WriteLog(-1, msg);
|
| | | HdlLogLogic.Current.WriteLog(ex);
|
| | | }
|
| | |
|
| | | }
|
| | | });
|
| | | }
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 不使用
|
| | | /// </summary>
|
| | | /// <param name="common"></param>
|
| | | public void Changed(CommonDevice common)
|
| | | {
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 不使用
|
| | | /// </summary>
|
| | | public void ChangedILogicStatus(ZigBee.Device.Logic logic)
|
| | | {
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 不使用
|
| | | /// </summary>
|
| | | public void ChangedISceneStatus(Scene scene)
|
| | | {
|
| | | }
|
| | | #endregion
|
| | |
|
| | | #region ■ 一般方法___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 是否存在指定的事件
|
| | | /// </summary>
|
| | | /// <param name="mainkeys"></param>
|
| | | /// <returns></returns>
|
| | | public bool IsEsixt(string mainkeys)
|
| | | {
|
| | | return this.dicCommandDiv.ContainsKey(mainkeys);
|
| | | }
|
| | |
|
| | | #endregion
|