陈嘉乐
2020-04-27 18b93d511dc764b469d7c4a7e755f7274f89cdb4
ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Logic/HdlRoomLogic.cs
@@ -123,7 +123,14 @@
                }
            }
            //检测楼层数据的合法性
            this.CheckFloorData(listRoomFile);
            if (UserCenterResourse.UserInfo.AuthorityNo == 3)
            {
                this.CheckMemberFloorData(listRoomFile);
            }
            else
            {
                this.CheckAdminFloorData(listRoomFile);
            }
            homeTemp.Save(false);
            InitAllRoom();
@@ -144,8 +151,12 @@
        /// 检测楼层数据的合法性
        /// </summary>
        /// <param name="listRoomFile"></param>
        private void CheckFloorData(List<string> listRoomFile)
        private void CheckAdminFloorData(List<string> listRoomFile)
        {
            //没有楼层,则无需处理
            if (Config.Instance.Home.FloorDics.Count == 0) { return; }
            //主人或者管理员的话,就检测是否存在未分配楼层的房间
            for (int i = 0; i < listRoomFile.Count; i++)
            {
                try
@@ -165,6 +176,49 @@
            }
        }
        /// <summary>
        /// 检测楼层数据的合法性
        /// </summary>
        /// <param name="listRoomFile"></param>
        private void CheckMemberFloorData(List<string> listRoomFile)
        {
            //没有楼层,则无需处理
            if (Config.Instance.Home.FloorDics.Count == 0) { return; }
            //成员的话,就检测是否存在没有房间的楼层
            var listEsixtFloor = new List<string>();
            for (int i = 0; i < listRoomFile.Count; i++)
            {
                try
                {
                    var byteData = Global.ReadFileByHomeId(listRoomFile[i]);
                    string valueData = System.Text.Encoding.UTF8.GetString(byteData);
                    var roomTemp = Newtonsoft.Json.JsonConvert.DeserializeObject<Common.Room>(valueData);
                    if (roomTemp.FloorId != string.Empty && listEsixtFloor.Contains(roomTemp.FloorId) == false)
                    {
                        //收集楼层
                        listEsixtFloor.Add(roomTemp.FloorId);
                    }
                }
                catch (Exception ex) { HdlLogLogic.Current.WriteLog(ex); }
            }
            var listDeleteId = new List<string>();
            foreach (var flootId in Config.Instance.Home.FloorDics.Keys)
            {
                if (listEsixtFloor.Contains(flootId) == false)
                {
                    //如果这个id不存在于任何房间的话,收集它
                    listDeleteId.Add(flootId);
                }
            }
            foreach (var deleteId in listDeleteId)
            {
                //删除这个id
                Config.Instance.Home.FloorDics.Remove(deleteId);
            }
            Config.Instance.Home.Save(false);
        }
        #endregion
        #region ■ 添加房间___________________________
@@ -173,7 +227,8 @@
        /// 增加房间
        /// </summary>
        /// <param name="room">Room.</param>
        public void AddRoom(Room room)
        /// <param name="rorefreshRoomViewom">是否刷新房间视图列表界面</param>
        public void AddRoom(Room room, bool refreshRoomView = true)
        {
            if (Global.IsExistsByHomeId(room.FileName) == true
                || Config.Instance.Home.ListRooms.Contains(room.Id) == true)
@@ -188,8 +243,11 @@
            room.Save();
            //备份
            HdlAutoBackupLogic.AddOrEditorFile(room.FileName);
            //刷新房间视图列表
            this.RefreshRoomListView();
            if (refreshRoomView == true)
            {
                //刷新房间视图列表
                this.RefreshRoomListView();
            }
        }
        #endregion
@@ -307,10 +365,19 @@
        /// </summary>
        /// <returns>房间名</returns>
        /// <param name="device">设备对象</param>
        /// <param name="append">在楼层和房间名字的中间添加的字符(仅限有楼层的时候有效)</param>
        public string GetRoomNameByDevice(CommonDevice device, string append = " ")
        public string GetRoomNameByDevice(CommonDevice device)
        {
            var room = this.GetRoomByDevice(device);
            return this.GetFloorRoomName(room);
        }
        /// <summary>
        /// 获取房间名字(楼层+房间名)
        /// </summary>
        /// <returns>房间名</returns>
        /// <param name="room">房间对象</param>
        public string GetFloorRoomName(Room room)
        {
            if (room == null)
            {
                //未分配区域
@@ -319,7 +386,7 @@
            if (Config.Instance.Home.FloorDics.ContainsKey(room.FloorId) == true)
            {
                //(楼层+房间名)
                return Config.Instance.Home.FloorDics[room.FloorId] + append + room.Name;
                return Config.Instance.Home.FloorDics[room.FloorId] + " " + room.Name;
            }
            return room.Name;
        }
@@ -510,6 +577,13 @@
        /// <param name="saveRealRoom">是否修改真实物理设备的房间,不出意外,这个值默认为true即可</param>
        public void ChangedRoom(CommonDevice device, string roomId, bool saveRealRoom = true)
        {
            //选择的是未分配
            if (roomId == string.Empty)
            {
                //从原来的房间移除设备
                this.DeleteDevice(device);
                return;
            }
            //房间是否修改
            if (this.IsRoomChanged(device, roomId) == false)
            {
@@ -763,6 +837,11 @@
            var listEsxit = new HashSet<string>();
            foreach (var room in this.dicRooms.Values)
            {
                if (room.IsLove == true)
                {
                    //不包含收藏房间
                    continue;
                }
                foreach (string mainkeys in room.ListDevice)
                {
                    if (listEsxit.Contains(mainkeys) == false)
@@ -776,6 +855,11 @@
            var commonDeviceList = LocalDevice.Current.listAllDevice;
            foreach (var device in commonDeviceList)
            {
                //判断该设备能否显示在主页
                if (LocalDevice.Current.CanShowInHomeHomeMainPage(device) == false)
                {
                    continue;
                }
                string mainkeys = LocalDevice.Current.GetDeviceMainKeys(device);
                if (listEsxit.Contains(mainkeys) == false)
                {
@@ -844,6 +928,10 @@
        /// <returns></returns>
        public List<Room> GetFloorSortRoom(string i_floorKeys, bool getShard = true)
        {
            if (i_floorKeys == null)
            {
                i_floorKeys = string.Empty;
            }
            Dictionary<string, List<string>> dicAllSort = new Dictionary<string, List<string>>();
            //读取房间顺序
            string fullName = UserCenterLogic.CombinePath(DirNameResourse.LocalMemoryDirectory, DirNameResourse.RoomSortFile);
@@ -1010,7 +1098,7 @@
            if (Config.Instance.Home.ListRooms.Contains("Favorite") == false)
            {
                //默认添加喜爱的房间--禁止修改房间名
                var love = new Room { Name = Language.StringByID(R.MyInternationalizationString.Favorite), BackgroundImage = "RoomIcon/0.JPG", Id = "Favorite" };
                var love = new Room { Name = Language.StringByID(R.MyInternationalizationString.Favorite), BackgroundImage = "RoomIcon/0.jpg", Id = "Favorite" };
                love.Save(false);
                //添加到house 房间路径列表
                var currentHome = Config.Instance.Home;