| | |
| | | #region ■ 变量声明___________________________
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| | |
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| | | /// <summary>
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| | | /// 进图条能否往回走(默认可以)
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| | | /// </summary>
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| | | public bool ProgressBarGoback = true;
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| | | /// <summary>
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| | | /// 会移动的进度条
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| | | /// </summary>
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| | | private FrameLayout btnProgressBar = null;
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| | |
| | | HdlThreadLogic.Current.RunMain(() =>
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| | | {
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| | | int width = (int)(value * this.Width);
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| | | if (btnProgressBar.Width >= width)
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| | | if (this.ProgressBarGoback == false && btnProgressBar.Width >= width)
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| | | {
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| | | //不能让进度条往回走
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| | | return;
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| | |
| | | //文本显示
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| | | btnProgressTextView.Text = ((int)(value * 100)) + "%";
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| | | //文本显示的那个图片框移动
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| | | this.frameProgressBack.X = ControlCommonResourse.XXLeft + btnProgressBar.Right - frameProgressBack.Width / 2;
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| | | this.frameProgressBack.X = this.X + btnProgressBar.Right - frameProgressBack.Width / 2;
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| | | }
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| | | });
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| | | }
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