黄学彪
2020-08-11 26d1cdf2f5246c1ad7890e6740444c4a6a80e6fb
ZigbeeApp/Shared/Phone/ZigBee/Device/BindObj.cs
@@ -140,6 +140,50 @@
            /// </summary>
            public int BindScenesId;
        }
        /// <summary>
        /// 单个设备的数据
        /// </summary>
        [System.Serializable]
        public class AddSingleBindData
        {
            /// <summary>
            /// 控制设备节点的mac地址
            /// </summary>
            public string DeviceAddr;
            /// <summary>
            /// 错误信息
            /// </summary>
            public int Epoint;
            /// <summary>
            ///绑定名称,不修改名称时忽略该选项
            /// </summary>
            public string BindName;
            /// <summary>
            /// 绑定类型
            ///<para>0:绑定设备 </para>
            ///<para>1:绑定场景</para>
            /// </summary>
            public int BindType;
            /// <summary>
            /// 绑定的cluster,需要控制设备的OutCluster列表中存在该cluster。
            ///如绑定某个设备的on/off,为6。
            /// </summary>
            public int BindCluster;
            /// <summary>
            /// 绑定设备Mac地址, 当BindType=0时存在
            /// </summary>
            public string BindMacAddr;
            /// <summary>
            /// 绑定设备的端口号,当BindType=0时存在
            /// </summary>
            public int BindEpoint;
            /// <summary>
            /// 绑定场景,当BindType=1时存在
            /// </summary>
            public int BindScenesId;
        }
        #endregion
        #region 解除绑定