| | |
| | | using System.Collections.Generic; |
| | | using Microsoft.AppCenter.Crashes; |
| | | using Shared.Common; |
| | | using Shared.Phone.Device.Light; |
| | | using Shared.Phone.UserCenter.Device; |
| | | using ZigBee.Device; |
| | | using static ZigBee.Device.BindObj; |
| | |
| | | |
| | | namespace Shared.Phone.UserCenter.DeviceBind |
| | | { |
| | | public class AddScenePage : BindCommonLayout, ZigBee.Common.IStatus |
| | | public class AddScenePage : BindCommonLayout |
| | | { |
| | | /// <summary> |
| | | /// 按键模式接收 |
| | | /// </summary> |
| | | /// <param name="common">Common.</param> |
| | | public void Changed(CommonDevice common) |
| | | { |
| | | Shared.Application.RunOnMainThread(() => |
| | | { |
| | | }); |
| | | } |
| | | |
| | | /// 构造函数 |
| | | /// </summary> |
| | | /// <param name="doorLock"></param> |
| | |
| | | } |
| | | } |
| | | return tempSceneUIList; |
| | | } |
| | | |
| | | public void DeviceInfoChange(CommonDevice common, string typeTag) |
| | | { |
| | | } |
| | | |
| | | public void ChangedILogicStatus(ZigBee.Device.Logic logic) |
| | | { |
| | | } |
| | | |
| | | public void ChangedISceneStatus(Scene scene) |
| | | { |
| | | } |
| | | } |
| | | } |