old mode 100755
new mode 100644
| | |
| | | using ZigBee.Device;
|
| | |
|
| | | namespace Shared.Phone.Category
|
| | | {
|
| | | { |
| | | /// <summary>
|
| | | /// 分类的主界面
|
| | | /// </summary>
|
| | | public class CategoryMainForm : EditorCommonForm |
| | | { |
| | | #region ■ 变量声明___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 分类的主界面
|
| | | /// The instance.
|
| | | /// </summary>
|
| | | public class CategoryMainForm : EditorCommonForm
|
| | | {
|
| | | #region ■ 变量声明___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// The instance.
|
| | | /// </summary>
|
| | | public static CategoryMainForm instance;
|
| | | /// <summary>
|
| | | /// 场景功能中部背景bodyView(高度为设备菜单的那个白色背景的上部到屏幕底部)
|
| | | /// </summary>
|
| | | public NormalFrameLayout functionSceneBodyView;
|
| | | /// <summary>
|
| | | /// 中部背景bodyView(高度为场景功能切换控件的底部到屏幕底部)
|
| | | /// </summary>
|
| | | public NormalFrameLayout functionSceneAutoBodyView;
|
| | | /// <summary>
|
| | | /// 右上角添加按钮
|
| | | /// </summary>
|
| | | private IconViewControl btnTopRightAdd = null;
|
| | | /// <summary>
|
| | | /// 楼层控件
|
| | | /// </summary>
|
| | | private NormalViewControl btnFloorName = null;
|
| | | /// <summary>
|
| | | /// 楼层图标控件
|
| | | /// </summary>
|
| | | private IconViewControl btnFloorIcon = null;
|
| | | /// <summary>
|
| | | /// 设备行控件
|
| | | /// </summary>
|
| | | private Dictionary<string, Controls.DeviceRowCommon> dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>();
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 初始化_____________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 构造方法
|
| | | /// </summary>
|
| | | public CategoryMainForm()
|
| | | {
|
| | | this.FormID = "CategoryMainForm";
|
| | | BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
|
| | | instance = this;
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 显示界面--默认场景界面
|
| | | /// </summary>
|
| | | public void ShowForm()
|
| | | {
|
| | | //先清除吧
|
| | | this.RemoveAll();
|
| | |
|
| | | //初始化头部控件
|
| | | this.InitTopControl();
|
| | | //初始化中间控件
|
| | | this.InitMidControls();
|
| | | //添加设备状态上报事件
|
| | | this.AddNormalDeviceReportEvent();
|
| | | //添加传感器状态上报事件
|
| | | this.AddSensorDeviceReportEvent();
|
| | | //开启传感器状态还原的线程
|
| | | this.StartRecoverSenorStatuThread();
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 初始化头部控件
|
| | | /// </summary>
|
| | | private void InitTopControl()
|
| | | {
|
| | | //头部FrameLayout
|
| | | this.topFrameLayout = new NormalFrameLayout();
|
| | | topFrameLayout.Y = Application.GetRealHeight(104);
|
| | | topFrameLayout.Height = Application.GetRealHeight(127);
|
| | | topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
|
| | | this.AddChidren(topFrameLayout);
|
| | | //标题分类
|
| | | var btnTitle = new NormalViewControl(300, 95, true);
|
| | | btnTitle.X = ControlCommonResourse.XXLeft;
|
| | | btnTitle.Gravity = Gravity.CenterVertical;
|
| | | btnTitle.TextID = R.MyInternationalizationString.Category;
|
| | | btnTitle.TextSize = 24;
|
| | | btnTitle.TextColor = ZigbeeColor.Current.GXCTextDeepBlackColor;
|
| | | btnTitle.IsBold = true;
|
| | | topFrameLayout.AddChidren(btnTitle);
|
| | |
|
| | | //右上角添加按钮
|
| | | this.btnTopRightAdd = new IconViewControl(104);
|
| | | btnTopRightAdd.X = Application.GetRealWidth(953);
|
| | | btnTopRightAdd.Gravity = Gravity.CenterVertical;
|
| | | btnTopRightAdd.UnSelectedImagePath = "Item/Add_Category.png";
|
| | | topFrameLayout.AddChidren(btnTopRightAdd);
|
| | | btnTopRightAdd.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
|
| | | {
|
| | | //添加场景
|
| | | var form = new AddOrEditorSceneForm();
|
| | | form.AddForm(new object[] { null });
|
| | | form.SceneChangedEvent += (scene, roomId) =>
|
| | | {
|
| | | //刷新bodyView
|
| | | this.RefreshBodyView();
|
| | | };
|
| | | }
|
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
|
| | | {
|
| | | //添加自动化
|
| | | Device.Logic.SkipView.SkipAddLogic(0);
|
| | | }
|
| | | };
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 初始化中间控件
|
| | | /// </summary>
|
| | | private void InitMidControls()
|
| | | {
|
| | | //应该是body吧
|
| | | this.bodyFrameLayout = new NormalFrameLayout();
|
| | | bodyFrameLayout.Y = topFrameLayout.Bottom;
|
| | | bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom;
|
| | | bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
|
| | | this.AddChidren(bodyFrameLayout);
|
| | |
|
| | | //场景,功能,自动化的切换控件的容器
|
| | | var frameSwitchBack = new FrameLayout();
|
| | | frameSwitchBack.Height = Application.GetRealHeight(127);
|
| | | bodyFrameLayout.AddChidren(frameSwitchBack);
|
| | |
|
| | | //拥有楼层时
|
| | | this.btnFloorName = null;
|
| | | this.btnFloorIcon = null;
|
| | | if (Config.Instance.Home.FloorDics.Count > 0)
|
| | | {
|
| | | //楼层名
|
| | | this.btnFloorName = new NormalViewControl(200, 69, true);
|
| | | btnFloorName.X = frameSwitchBack.Width - Application.GetRealWidth(200 + 120);
|
| | | btnFloorName.Y = Application.GetRealHeight(17);
|
| | | btnFloorName.TextAlignment = TextAlignment.CenterRight;
|
| | | btnFloorName.IsBold = true;
|
| | | btnFloorName.Text = Common.Config.Instance.Home.GetCurrentFloorName;
|
| | | frameSwitchBack.AddChidren(btnFloorName);
|
| | | btnFloorName.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | var floors = new SelectFloorForm();
|
| | | floors.CurFloorId = Config.Instance.Home.CurrentFloorId;
|
| | | AddChidren(floors);
|
| | | floors.Init(580, 330, Direction.Right);
|
| | | floors.FloorAction += (floorId) =>
|
| | | {
|
| | | btnFloorName.Text = HdlResidenceLogic.Current.GetFloorNameById(floorId);
|
| | | Config.Instance.Home.CurrentFloorId = floorId;
|
| | | HdlRoomLogic.Current.NowCategoryRoom = HdlRoomLogic.Current.GetLoveRoom();
|
| | | //这个时候需要刷新主页
|
| | | UserPage.Instance.RefreshMainPageForm = true;
|
| | | //刷新bodyView
|
| | | this.RefreshBodyView();
|
| | | };
|
| | | };
|
| | | //楼层图标
|
| | | this.btnFloorIcon = new IconViewControl(69);
|
| | | btnFloorIcon.X = Application.GetRealWidth(950);
|
| | | btnFloorIcon.Y = Application.GetRealHeight(17);
|
| | | btnFloorIcon.UnSelectedImagePath = "Item/Drop_Down.png";
|
| | | frameSwitchBack.AddChidren(btnFloorIcon);
|
| | | btnFloorIcon.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | btnFloorName.ButtonClickEvent?.Invoke(sender, e);
|
| | | };
|
| | | }
|
| | |
|
| | | //目前不知道郭雪城的这个具体放在哪个的位置
|
| | | this.functionSceneAutoBodyView = new NormalFrameLayout();
|
| | | functionSceneAutoBodyView.Y = frameSwitchBack.Bottom;
|
| | | functionSceneAutoBodyView.Height = bodyFrameLayout.Height - frameSwitchBack.Bottom;
|
| | | bodyFrameLayout.AddChidren(functionSceneAutoBodyView);
|
| | |
|
| | | //场景,功能,自动化的切换控件
|
| | | var switchContr = new SceneFunctionSwitchControl();
|
| | | switchContr.Y = Application.GetRealHeight(40);
|
| | | switchContr.Width = Application.GetRealWidth(650);
|
| | | switchContr.Gravity = Gravity.CenterVertical;
|
| | | frameSwitchBack.AddChidren(switchContr);
|
| | | var listTitle = new List<string>();
|
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uScence));
|
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uFunction));
|
| | | if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2)
|
| | | {
|
| | | //成员没有自动化
|
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.Automation));
|
| | | }
|
| | | //设置初始值
|
| | | switchContr.SetDefultIndex(UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex);
|
| | | //选择事件
|
| | | switchContr.SelectTabEvent += (selectIndex) =>
|
| | | {
|
| | | UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex = selectIndex;
|
| | | if (selectIndex == 2)
|
| | | {
|
| | | Common.Logic.LogicDviceList.Clear();
|
| | | if (Common.Logic.LogicDviceList.Count == 0)
|
| | | {
|
| | | Common.Logic.LogicDviceList.AddRange(LocalDevice.Current.listAllDevice.ToArray());
|
| | | }
|
| | | }
|
| | | //刷新bodyView
|
| | | this.RefreshBodyView();
|
| | | };
|
| | | //开始初始化
|
| | | switchContr.InitControl(listTitle);
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 刷新bodyView
|
| | | /// </summary>
|
| | | public void RefreshBodyView()
|
| | | {
|
| | | this.functionSceneAutoBodyView.RemoveAll();
|
| | |
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | bool floorVisible = true;
|
| | | //场景
|
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
|
| | | {
|
| | | //初始化房间菜单
|
| | | this.InitRoomMenuControl();
|
| | | //显示右上角的加号
|
| | | this.btnTopRightAdd.Visible = true;
|
| | | }
|
| | | //功能
|
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
|
| | | {
|
| | | //初始化房间菜单
|
| | | this.InitRoomMenuControl();
|
| | | //隐藏右上角的加号
|
| | | this.btnTopRightAdd.Visible = false;
|
| | | }
|
| | | //自动化
|
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
|
| | | {
|
| | | //自动化功能代码入口
|
| | | Device.Logic.SkipView.ShowAutotionView(functionSceneAutoBodyView);
|
| | | //隐藏楼层
|
| | | floorVisible = false;
|
| | | //显示右上角的加号
|
| | | this.btnTopRightAdd.Visible = true;
|
| | | }
|
| | |
|
| | | //修改楼层的显示效果
|
| | | if (this.btnFloorName != null)
|
| | | {
|
| | | this.btnFloorName.Visible = floorVisible;
|
| | | this.btnFloorIcon.Visible = floorVisible;
|
| | | }
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 房间菜单控件_______________________
|
| | |
|
| | | /// <summary>
|
| | | /// 初始化房间菜单控件
|
| | | /// </summary>
|
| | | private void InitRoomMenuControl()
|
| | | {
|
| | | //当前楼层的全部房间
|
| | | var lisrRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId);
|
| | | if (HdlRoomLogic.Current.NowCategoryRoom == null)
|
| | | {
|
| | | //设置第一个为初始房间
|
| | | HdlRoomLogic.Current.NowCategoryRoom = lisrRoom[0];
|
| | | }
|
| | | //房间菜单控件
|
| | | var roomSwitchContr = new RoomDeviceGroupMenuControl(lisrRoom);
|
| | | roomSwitchContr.Y = Application.GetRealHeight(-55);
|
| | | this.functionSceneAutoBodyView.AddChidren(roomSwitchContr);
|
| | | //设置初始值
|
| | | roomSwitchContr.SetDefultIndex(HdlRoomLogic.Current.NowCategoryRoom.Id);
|
| | | //选择事件
|
| | | roomSwitchContr.SelectRoomEvent += (selectRoom) =>
|
| | | {
|
| | | HdlRoomLogic.Current.NowCategoryRoom = selectRoom;
|
| | | //场景
|
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
|
| | | {
|
| | | //在外面清空(特效的问题)
|
| | | this.functionSceneBodyView.RemoveAll();
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | //刷新场景分支控件
|
| | | this.RefreshSceneView(selectRoom);
|
| | | });
|
| | | }
|
| | | //功能
|
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
|
| | | {
|
| | | //在外面清空(特效的问题)
|
| | | this.functionSceneBodyView.RemoveAll();
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | //刷新设备分支控件
|
| | | this.RefreshFunctionView(selectRoom);
|
| | | });
|
| | | }
|
| | | };
|
| | |
|
| | | //功能和场景bodyView
|
| | | this.functionSceneBodyView = new NormalFrameLayout();
|
| | | functionSceneBodyView.Y = roomSwitchContr.Bottom;
|
| | | functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom;
|
| | | functionSceneAutoBodyView.AddChidren(functionSceneBodyView);
|
| | |
|
| | | //执行初始化 |
| | | roomSwitchContr.InitControl();
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 功能分支___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 刷新功能分支控件
|
| | | /// </summary>
|
| | | /// <param name="room"></param>
|
| | | private void RefreshFunctionView(Common.Room room)
|
| | | {
|
| | | //获取分组后的设备
|
| | | var dicGroupDevice = this.GetAllGroupDevice(room);
|
| | | if (dicGroupDevice.Count == 0)
|
| | | {
|
| | | //没有功能{0}请在个人中心--设备管理处添加
|
| | | string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoFunction).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
|
| | | this.ShowNotDataImage(functionSceneBodyView, arryMsg);
|
| | | return;
|
| | | }
|
| | |
|
| | | //设备菜单的白色背景
|
| | | var functionBack1 = new FrameLayout();
|
| | | functionBack1.X = ControlCommonResourse.XXLeft;
|
| | | functionBack1.Height = Application.GetRealHeight(160);
|
| | | functionBack1.Width = Application.GetRealWidth(1028);
|
| | | functionBack1.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
|
| | | functionSceneBodyView.AddChidren(functionBack1);
|
| | | functionBack1.SetCornerWithSameRadius(Application.GetRealHeight(17), HDLUtils.RectCornerTopLeft);
|
| | | var functionBack2 = new FrameLayout();
|
| | | functionBack2.X = ControlCommonResourse.XXLeft;
|
| | | functionBack2.Y = functionBack1.Bottom - Application.GetRealHeight(50);
|
| | | functionBack2.Height = Application.GetRealHeight(279 - 160 + 50);
|
| | | functionBack2.Width = Application.GetRealWidth(1028);
|
| | | functionBack2.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
|
| | | functionSceneBodyView.AddChidren(functionBack2);
|
| | | functionBack2.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerBottomLeft);
|
| | |
|
| | | //设备菜单的左右滑动的控件
|
| | | var HorizontalView = new HorizontalScrolViewLayout();
|
| | | HorizontalView.X = Application.GetRealWidth(CommonFormResouce.X_Left);
|
| | | HorizontalView.Height = Application.GetRealHeight(279);
|
| | | HorizontalView.Width = Application.GetRealWidth(1028);
|
| | | functionSceneBodyView.AddChidren(HorizontalView);
|
| | |
|
| | | //设备的背景容器
|
| | | var frameDeviceBack = new FrameLayout();
|
| | | frameDeviceBack.X = ControlCommonResourse.XXLeft;
|
| | | frameDeviceBack.Y = HorizontalView.Bottom + Application.GetRealHeight(35);
|
| | | frameDeviceBack.BackgroundColor = UserCenterColor.Current.White;
|
| | | frameDeviceBack.Width = bodyFrameLayout.Width;
|
| | | frameDeviceBack.Height = functionSceneBodyView.Height - HorizontalView.Bottom - Application.GetRealHeight(35);
|
| | | frameDeviceBack.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
|
| | | functionSceneBodyView.AddChidren(frameDeviceBack);
|
| | |
|
| | | //设备列表控件
|
| | | var listDeviceView = new VerticalListControl(35);
|
| | | listDeviceView.Y = Application.GetRealHeight(11);
|
| | | listDeviceView.Width = Application.GetRealWidth(1022);
|
| | | listDeviceView.Height = frameDeviceBack.Height - Application.GetRealHeight(11);
|
| | | listDeviceView.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
|
| | | frameDeviceBack.AddChidren(listDeviceView);
|
| | |
|
| | | //上一次选择的菜单
|
| | | MainPage.Controls.DeviceFunctionUnallocatedControl oldSelectContr = null;
|
| | | DeviceRowInfo nowSelectDeviceInfo = null;
|
| | | foreach (string strText in dicGroupDevice.Keys)
|
| | | {
|
| | | var rowInfo = dicGroupDevice[strText];
|
| | |
|
| | | //设备类型的容器
|
| | | var devieFrame = new FrameLayout();
|
| | | devieFrame.Width = Application.GetRealWidth(220);
|
| | | HorizontalView.AddChidren(devieFrame);
|
| | |
|
| | | //菜单图片控件
|
| | | var deviceObjContr = new MainPage.Controls.DeviceFunctionUnallocatedControl();
|
| | | devieFrame.AddChidren(deviceObjContr);
|
| | | deviceObjContr.InitControl(strText, rowInfo.IconPath, rowInfo.IconPathSelected, rowInfo.listDeviceKeys);
|
| | | deviceObjContr.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | //选择的是同一个东西的话,不处理
|
| | | if (nowSelectDeviceInfo.Text != rowInfo.Text)
|
| | | {
|
| | | //上一次的菜单取消,本次菜单选择
|
| | | oldSelectContr.SetSelectStatu(false);
|
| | | deviceObjContr.SetSelectStatu(true);
|
| | | oldSelectContr = deviceObjContr;
|
| | |
|
| | | nowSelectDeviceInfo = rowInfo;
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | //初始化设备列表控件
|
| | | this.InitListDeviceControls(listDeviceView, rowInfo, room);
|
| | | });
|
| | | }
|
| | | };
|
| | |
|
| | | if (nowSelectDeviceInfo == null)
|
| | | {
|
| | | //设置初始选择
|
| | | nowSelectDeviceInfo = rowInfo;
|
| | | //记录初始选择的菜单控件
|
| | | oldSelectContr = deviceObjContr;
|
| | | deviceObjContr.SetSelectStatu(true);
|
| | | }
|
| | | }
|
| | | if (nowSelectDeviceInfo != null)
|
| | | {
|
| | | //初始化默认的设备列表控件
|
| | | this.InitListDeviceControls(listDeviceView, nowSelectDeviceInfo, room);
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 初始化设备列表控件_________________
|
| | |
|
| | | /// <summary>
|
| | | /// 初始化设备列表控件
|
| | | /// </summary>
|
| | | /// <param name="listView"></param>
|
| | | /// <param name="rowInfo"></param>
|
| | | private void InitListDeviceControls(VerticalListControl listView, DeviceRowInfo rowInfo, Room i_room)
|
| | | {
|
| | | //先清空
|
| | | listView.RemoveAll();
|
| | | this.dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>();
|
| | |
|
| | | var listDevice = new List<CommonDevice>();
|
| | | for (int i = 0; i < rowInfo.listDeviceKeys.Count; i++)
|
| | | {
|
| | | var device = LocalDevice.Current.GetDevice(rowInfo.listDeviceKeys[i]);
|
| | |
|
| | | //获取设备类型的
|
| | | var deviceEnumInfo = Common.LocalDevice.Current.GetMyDeviceEnumInfo(new List<CommonDevice>() { device });
|
| | | //新风面板下的回路不显示,(如新风、温/湿度传感器则不显示)
|
| | | if (deviceEnumInfo.ConcreteType == Common.DeviceConcreteType.ButtonPanel_FangyueFreshAir)
|
| | | {
|
| | | continue;
|
| | | }
|
| | |
|
| | | if (device != null)
|
| | | {
|
| | | listDevice.Add(device);
|
| | | }
|
| | | else
|
| | | {
|
| | | rowInfo.listDeviceKeys.RemoveAt(i);
|
| | | i--;
|
| | | }
|
| | | }
|
| | |
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | var listContr = new List<Controls.DeviceRowCommon>();
|
| | | foreach (var device in listDevice)
|
| | | {
|
| | | Controls.DeviceRowCommon cardContr = null;
|
| | | //窗帘
|
| | | if (device.Type == DeviceType.WindowCoveringDevice)
|
| | | {
|
| | | cardContr = new Controls.DeviceCurtainRowControl();
|
| | | }
|
| | | //继电器
|
| | | else if (device.Type == DeviceType.OnOffOutput)
|
| | | {
|
| | | cardContr = new Controls.DeviceRelayRowControl();
|
| | | }
|
| | | //空气开关
|
| | | else if (device.Type == DeviceType.AirSwitch)
|
| | | {
|
| | | cardContr = new Controls.DeviceAirSwitchRowControl();
|
| | | }
|
| | | //空调
|
| | | else if (device.Type == DeviceType.Thermostat)
|
| | | {
|
| | | cardContr = new Controls.DeviceAcRowControl();
|
| | | }
|
| | | // 新风
|
| | | else if (device.Type == DeviceType.FreshAir)
|
| | | {
|
| | | cardContr = new Controls.DeviceFreshAirRowControl();
|
| | | }
|
| | | // PM2.5
|
| | | else if (device.Type == DeviceType.PMSensor)
|
| | | {
|
| | | cardContr = new Controls.DevicePmSensorRowControl();
|
| | | }
|
| | | //彩灯(调光器)
|
| | | else if (device.Type == DeviceType.DimmableLight)
|
| | | {
|
| | | cardContr = new Controls.DeviceColorLightRowControl();
|
| | | }
|
| | | //传感器
|
| | | else if (device.Type == DeviceType.IASZone)
|
| | | {
|
| | | cardContr = new Controls.DeviceSensorRowControl();
|
| | | }
|
| | | //温湿度
|
| | | else if (device.Type == DeviceType.TemperatureSensor)
|
| | | {
|
| | | cardContr = new Controls.DeviceTemperatureRowControl();
|
| | | }
|
| | | //门锁
|
| | | else if (device.Type == DeviceType.DoorLock)
|
| | | {
|
| | | cardContr = new Controls.DeviceDoorLockRowControl();
|
| | | }
|
| | | //色温灯
|
| | | else if (device.Type == DeviceType.ColorTemperatureLight)
|
| | | {
|
| | | cardContr = new Controls.DeviceColorTemperatureRowControl();
|
| | | }
|
| | | //无法识别
|
| | | else
|
| | | {
|
| | | cardContr = new Controls.DeviceRowCommon();
|
| | | //没有状态功能
|
| | | cardContr.hadStatuFunction = false;
|
| | | }
|
| | | cardContr.chidrenYaxis = listView.rowSpace / 2;
|
| | | //初始化卡片
|
| | | listView.AddChidren(cardContr);
|
| | | cardContr.InitControl(device, HdlRoomLogic.Current.NowCategoryRoom);
|
| | | //控件记录到缓存中
|
| | | this.dicDeviceRowControl[LocalDevice.Current.GetDeviceMainKeys(device)] = cardContr;
|
| | | //加缓存,然后发命令
|
| | | listContr.Add(cardContr);
|
| | | //控件被移除的回调函数
|
| | | cardContr.RowNeedRemoveEvent += () =>
|
| | | {
|
| | | string myKeys = LocalDevice.Current.GetDeviceMainKeys(cardContr.device);
|
| | | rowInfo.listDeviceKeys.Remove(myKeys);
|
| | | this.dicDeviceRowControl.Remove(myKeys);
|
| | |
|
| | | if (rowInfo.listDeviceKeys.Count == 0)
|
| | | {
|
| | | //在外面清空(特效的问题)
|
| | | this.functionSceneBodyView.RemoveAll();
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | //刷新设备分支控件
|
| | | this.RefreshFunctionView(i_room);
|
| | | });
|
| | | }
|
| | | };
|
| | | }
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | while (listView.Parent != null)
|
| | | {
|
| | | bool hadSend = false;
|
| | | for (int i = 0; i < listContr.Count; i++)
|
| | | {
|
| | | if (listView.Parent == null)
|
| | | {
|
| | | return;
|
| | | }
|
| | | //如果还没有接收到数据,则再次发送
|
| | | if (listContr[i].ReceiveResponeResultStatu() == false)
|
| | | {
|
| | | //发送获取状态的命令
|
| | | listContr[i].SendStatuComand();
|
| | | hadSend = true;
|
| | | System.Threading.Thread.Sleep(200);
|
| | | }
|
| | | }
|
| | | if (hadSend == false)
|
| | | {
|
| | | //如果已经全部回路都接收了网关回复,则不再二次发送
|
| | | break;
|
| | | }
|
| | | System.Threading.Thread.Sleep(2000);
|
| | | }
|
| | |
|
| | | }, ShowErrorMode.NO);
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 场景分支___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 刷新场景分支控件
|
| | | /// </summary>
|
| | | /// <param name="room"></param>
|
| | | private void RefreshSceneView(Room room)
|
| | | {
|
| | | //主人,管理员专用刷新控件
|
| | | VerticalListRefreshControl listview1 = null;
|
| | | //成员专用不能刷新的控件
|
| | | VerticalListControl listview2 = null;
|
| | | if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2)
|
| | | {
|
| | | //主人,管理员专用刷新控件
|
| | | listview1 = new VerticalListRefreshControl();
|
| | | functionSceneBodyView.AddChidren(listview1);
|
| | | //下拉刷新
|
| | | listview1.BeginHeaderRefreshingAction += () =>
|
| | | {
|
| | | //如果当前是虚拟住宅,则只给个特效
|
| | | if (Common.Config.Instance.Home.IsVirtually == true)
|
| | | {
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | System.Threading.Thread.Sleep(1500);
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | listview1.EndHeaderRefreshing();
|
| | | });
|
| | | });
|
| | | return;
|
| | | }
|
| | |
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | //从网关刷新场景列表
|
| | | bool result = HdlSceneLogic.Current.RefreshSceneUIList(false);
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | listview1.EndHeaderRefreshing();
|
| | | //listview1.Parent为null代表它切换房间了
|
| | | if (result == true && listview1.Parent != null)
|
| | | {
|
| | | //刷新场景的时候,关闭左划菜单的未分配界面
|
| | | MainPage.LeftListRoomViewFrom.Instance?.CloseUnallocatedRoomForm();
|
| | | //在外面清空(特效的问题)
|
| | | this.functionSceneBodyView.RemoveAll();
|
| | |
|
| | | HdlThreadLogic.Current.RunMainInThread(() =>
|
| | | {
|
| | | //刷新场景分支控件
|
| | | this.RefreshSceneView(room);
|
| | | });
|
| | | }
|
| | | });
|
| | | });
|
| | | };
|
| | | }
|
| | | else
|
| | | {
|
| | | //成员专用不能刷新的控件
|
| | | listview2 = new VerticalListControl();
|
| | | functionSceneBodyView.AddChidren(listview2);
|
| | | }
|
| | |
|
| | | var listScene = new List<SceneUI>();
|
| | | foreach (var sceneId in room.ListSceneId)
|
| | | {
|
| | | var scene = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
|
| | | if (scene != null)
|
| | | {
|
| | | listScene.Add(scene);
|
| | | }
|
| | | }
|
| | | if (listScene.Count == 0)
|
| | | {
|
| | | //在滑动控件里面添加一个桌布
|
| | | var frameTable = new FrameLayout();
|
| | | listview1?.AddChidren(frameTable);
|
| | | listview2?.AddChidren(frameTable);
|
| | | //没有场景{0}请点击右上角添加
|
| | | string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoScene).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
|
| | | this.ShowNotDataImage(frameTable, arryMsg);
|
| | | return;
|
| | | }
|
| | |
|
| | | var dicSceneContr = new Dictionary<int, SceneCategoryView>();
|
| | | foreach (var scene in listScene)
|
| | | {
|
| | | //场景卡片控件
|
| | | var sceneView = new SceneCategoryView();
|
| | | listview1?.AddChidren(sceneView);
|
| | | listview2?.AddChidren(sceneView);
|
| | | sceneView.InitControl(scene, room);
|
| | |
|
| | | dicSceneContr[scene.Id] = sceneView;
|
| | | }
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | if (listview1 != null)
|
| | | {
|
| | | //打开全部场景的延时时间
|
| | | this.StartAllDelayScene(dicSceneContr, listview1);
|
| | | }
|
| | | else
|
| | | {
|
| | | //打开全部场景的延时时间
|
| | | this.StartAllDelayScene(dicSceneContr, listview2);
|
| | | }
|
| | | }, ShowErrorMode.NO);
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 打开全部场景的延时时间
|
| | | /// </summary>
|
| | | /// <param name="dicSceneContr"></param>
|
| | | private async void StartAllDelayScene(Dictionary<int, SceneCategoryView> dicSceneContr, ViewGroup listview)
|
| | | {
|
| | | string hourText = Language.StringByID(R.MyInternationalizationString.Hour);
|
| | | string minuText = Language.StringByID(R.MyInternationalizationString.Minute);
|
| | | string secondText = Language.StringByID(R.MyInternationalizationString.Second);
|
| | |
|
| | | //如果当前住宅是虚拟住宅
|
| | | if (Config.Instance.Home.IsVirtually == true)
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //开启延时特效
|
| | | foreach (var myContr in dicSceneContr.Values)
|
| | | {
|
| | | if (myContr.scene.RemainTime > 0)
|
| | | {
|
| | | //开启场景延时特效
|
| | | this.StartSceneDelayApeal(myContr, listview, myContr.scene.RemainTime, hourText, minuText, secondText);
|
| | | }
|
| | | }
|
| | | }, ShowErrorMode.NO);
|
| | | return;
|
| | | }
|
| | |
|
| | | //读取全部的延时时间
|
| | | var result = await Scene.CatDelaySceneAsync();
|
| | | if (result == null || result.catDelaySceneResponseData == null ||
|
| | | result.catDelaySceneResponseData.DelayScenesList.Count == 0)
|
| | | {
|
| | | //出错不鸟它
|
| | | return;
|
| | | }
|
| | |
|
| | | foreach (var data in result.catDelaySceneResponseData.DelayScenesList)
|
| | | {
|
| | | if (dicSceneContr.ContainsKey(data.ScenesId) == false)
|
| | | {
|
| | | //当前的界面没有显示这个场景
|
| | | continue;
|
| | | }
|
| | | var seceneContr = dicSceneContr[data.ScenesId];
|
| | | //保存缓存时间
|
| | | seceneContr.scene.RemainTime = data.RemainTime;
|
| | | int remainTime = data.RemainTime;
|
| | | if (remainTime <= 0)
|
| | | {
|
| | | continue;
|
| | | }
|
| | | //开启场景延时特效
|
| | | this.StartSceneDelayApeal(seceneContr, listview, remainTime, hourText, minuText, secondText);
|
| | | }
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 开启场景延时特效
|
| | | /// </summary>
|
| | | /// <param name="sceneContr"></param>
|
| | | /// <param name="remainTime"></param>
|
| | | /// <param name="hourText"></param>
|
| | | /// <param name="minuText"></param>
|
| | | /// <param name="secondText"></param>
|
| | | private void StartSceneDelayApeal(SceneCategoryView sceneContr, ViewGroup listview, int remainTime,
|
| | | string hourText, string minuText, string secondText)
|
| | | {
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | //开启内部延时时间线程(旨在全部地方的同一场景时间同步)
|
| | | HdlSceneLogic.Current.StartDelayTimeThread(sceneContr.scene);
|
| | | while (remainTime > 0 && this.Parent != null)
|
| | | {
|
| | | System.Threading.Thread.Sleep(1000);
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | sceneContr.SetTimeText(this.GetTimeString(remainTime, hourText, minuText, secondText));
|
| | | }, ShowErrorMode.NO);
|
| | | remainTime--;
|
| | | }
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | if (listview.Parent != null)
|
| | | {
|
| | | sceneContr.SetTimeImage();
|
| | | //开启Loading特效
|
| | | sceneContr.StartLoadingApreal();
|
| | | }
|
| | | }, ShowErrorMode.NO);
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 一般设备状态上报___________________
|
| | |
|
| | | /// <summary>
|
| | | /// 添加一般设备状态上报事件
|
| | | /// </summary>
|
| | | private void AddNormalDeviceReportEvent()
|
| | | {
|
| | | //设备属性上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceStatus", ReceiveComandDiv.A设备属性上报, (report) =>
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //处理一般设备的上报数据
|
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
|
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
| | | {
|
| | | //刷新卡片信息
|
| | | var locadevice = LocalDevice.Current.GetDevice(mainKeys);
|
| | | //已经接收到网关的反馈 2020.05.09:删除Ack主题
|
| | | this.dicDeviceRowControl[mainKeys].SetHadGetResponeResultStatu();
|
| | | //刷新控件
|
| | | if (locadevice.Type != DeviceType.IASZone)
|
| | | {
|
| | | //传感器不需要属性上报(但是那个球型传感器居然会属性上报)
|
| | | this.dicDeviceRowControl[mainKeys].RefreshControlInfo(locadevice);
|
| | | }
|
| | | else if (report.DeviceStatusReport.CluterID == 1)
|
| | | {
|
| | | //这个是电量推送
|
| | | this.dicDeviceRowControl[mainKeys].RefreshBatteryStatu();
|
| | | }
|
| | | }
|
| | | }, ShowErrorMode.NO);
|
| | | });
|
| | |
|
| | | //设备在线上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceOnline", ReceiveComandDiv.A设备在线上报, (report) =>
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
|
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
| | | {
|
| | | //刷新卡片状态
|
| | | bool bolOnline = LocalDevice.Current.CheckDeviceIsOnline(report);
|
| | | this.dicDeviceRowControl[mainKeys].SetRowOnlineStatu(bolOnline);
|
| | | return;
|
| | | }
|
| | |
|
| | | }, ShowErrorMode.NO);
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 传感器状态上报_____________________
|
| | |
|
| | | /// <summary>
|
| | | /// 添加传感器状态上报事件
|
| | | /// </summary>
|
| | | private void AddSensorDeviceReportEvent()
|
| | | {
|
| | | //传感器上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
|
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormSensor", ReceiveComandDiv.A传感器上报, (report) =>
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //处理传感器上报数据
|
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
|
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
|
| | | {
|
| | | //开启行闪烁特效
|
| | | this.dicDeviceRowControl[mainKeys].StartRowLightAppeal();
|
| | | }
|
| | |
|
| | | }, ShowErrorMode.NO);
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 传感器状态还原_____________________
|
| | |
|
| | | /// <summary>
|
| | | /// 开启传感器状态还原的线程
|
| | | /// </summary>
|
| | | private void StartRecoverSenorStatuThread()
|
| | | {
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | while (this.Parent != null)
|
| | | {
|
| | | try
|
| | | {
|
| | | var dicControl = this.dicDeviceRowControl;
|
| | | foreach (var contr in dicControl.Values)
|
| | | {
|
| | | //如果是传感器,则刷新状态
|
| | | if (contr.device.Type == DeviceType.IASZone && contr.Parent != null
|
| | | && ((IASZone)contr.device).iASInfo == null)
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //设备状态必须刷新
|
| | | string statuText = HdlDeviceOtherLogic.Current.GetDeviceStatu(contr.device);
|
| | | contr.SetDeviceStatuText(statuText);
|
| | | //传感器切换为灰色状态
|
| | | contr.SwitchRowStatuAppeal(false);
|
| | | }, ShowErrorMode.NO);
|
| | | }
|
| | | }
|
| | | System.Threading.Thread.Sleep(8000);
|
| | | }
|
| | | catch { System.Threading.Thread.Sleep(3000); }
|
| | | }
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 整合设备___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 获取分组后的设备
|
| | | /// </summary>
|
| | | /// <returns></returns>
|
| | | private Dictionary<string, DeviceRowInfo> GetAllGroupDevice(Common.Room room)
|
| | | {
|
| | | //全部的设备
|
| | | var listDeviceTemp = HdlRoomLogic.Current.GetRoomListDevice(room);
|
| | | var listDevice = new List<CommonDevice>();
|
| | | foreach (var device in listDeviceTemp)
|
| | | {
|
| | | //判断该设备能否显示在分类
|
| | | if (LocalDevice.Current.CanShowInHomeHomeMainPage(device) == false)
|
| | | {
|
| | | continue;
|
| | | }
|
| | | listDevice.Add(device);
|
| | | }
|
| | |
|
| | | //根据设备所属类型排序
|
| | | listDevice = LocalDevice.Current.SortDeviceByBelongType(listDevice);
|
| | | var dic = new Dictionary<string, DeviceRowInfo>();
|
| | | foreach (var device in listDevice)
|
| | | {
|
| | | var typeInfo = LocalDevice.Current.GetDeviceBelongEnumInfo(device);
|
| | | //按所属ID分组
|
| | | if (dic.ContainsKey(typeInfo.BeloneText) == false)
|
| | | {
|
| | | dic[typeInfo.BeloneText] = new DeviceRowInfo();
|
| | | string path1 = string.Empty;
|
| | | string path2 = string.Empty;
|
| | | //获取图片
|
| | | LocalDevice.Current.GetDeviceFunctionTypeMenuIcon(typeInfo.ConcreteType, ref path1, ref path2);
|
| | | dic[typeInfo.BeloneText].IconPath = path1;
|
| | | dic[typeInfo.BeloneText].IconPathSelected = path2;
|
| | | dic[typeInfo.BeloneText].Text = typeInfo.BeloneText;
|
| | | }
|
| | | dic[typeInfo.BeloneText].listDeviceKeys.Add(LocalDevice.Current.GetDeviceMainKeys(device));
|
| | | }
|
| | | return dic;
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 界面关闭___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 界面关闭
|
| | | /// </summary>
|
| | | public override void CloseFormBefore()
|
| | | {
|
| | | //把静态变量的这个东西置空
|
| | | instance = null;
|
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceStatus");
|
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceOnline");
|
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormSensor");
|
| | |
|
| | | base.CloseFormBefore();
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 一般方法___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 获取时间的翻译文本
|
| | | /// </summary>
|
| | | /// <param name="second"></param>
|
| | | /// <param name="hourText">小时的文本</param>
|
| | | /// <param name="minuText">分的文本</param>
|
| | | /// <param name="secondText">秒的文本</param>
|
| | | /// <returns></returns>
|
| | | private string GetTimeString(int second, string hourText, string minuText, string secondText)
|
| | | {
|
| | | string timeStr = string.Empty;
|
| | | int hour = second / 3600;
|
| | | int minu = second % 3600 / 60;
|
| | | int sec = second % 60;
|
| | | if (hour > 0)
|
| | | {
|
| | | timeStr += hour + hourText;
|
| | | }
|
| | | if (minu > 0)
|
| | | {
|
| | | timeStr += minu + minuText;
|
| | | }
|
| | | if (sec > 0)
|
| | | {
|
| | | timeStr += sec + secondText;
|
| | | }
|
| | | return timeStr;
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 结构体_____________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 设备行信息
|
| | | /// </summary>
|
| | | private class DeviceRowInfo
|
| | | {
|
| | | /// <summary>
|
| | | /// 文本,目前用来做主键
|
| | | /// </summary>
|
| | | public string Text = string.Empty;
|
| | | /// <summary>
|
| | | /// 图标
|
| | | /// </summary>
|
| | | public string IconPath = string.Empty;
|
| | | /// <summary>
|
| | | /// 图标
|
| | | /// </summary>
|
| | | public string IconPathSelected = string.Empty;
|
| | | /// <summary>
|
| | | /// 设备回路主键
|
| | | /// </summary>
|
| | | public List<string> listDeviceKeys = new List<string>();
|
| | | }
|
| | |
|
| | | #endregion
|
| | | }
|
| | | public static CategoryMainForm instance; |
| | | /// <summary>
|
| | | /// 场景功能中部背景bodyView(高度为设备菜单的那个白色背景的上部到屏幕底部)
|
| | | /// </summary>
|
| | | public NormalFrameLayout functionSceneBodyView; |
| | | /// <summary>
|
| | | /// 中部背景bodyView(高度为场景功能切换控件的底部到屏幕底部)
|
| | | /// </summary>
|
| | | public NormalFrameLayout functionSceneAutoBodyView; |
| | | /// <summary>
|
| | | /// 右上角添加按钮
|
| | | /// </summary>
|
| | | private IconViewControl btnTopRightAdd = null; |
| | | /// <summary>
|
| | | /// 楼层控件
|
| | | /// </summary>
|
| | | private NormalViewControl btnFloorName = null; |
| | | /// <summary>
|
| | | /// 楼层图标控件
|
| | | /// </summary>
|
| | | private IconViewControl btnFloorIcon = null; |
| | | /// <summary>
|
| | | /// 设备行控件
|
| | | /// </summary>
|
| | | private Dictionary<string, Controls.DeviceRowCommon> dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>(); |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 初始化_____________________________
|
| | | |
| | | /// <summary>
|
| | | /// 构造方法
|
| | | /// </summary>
|
| | | public CategoryMainForm() |
| | | { |
| | | this.FormID = "CategoryMainForm"; |
| | | BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor; |
| | | instance = this; |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 显示界面--默认场景界面
|
| | | /// </summary>
|
| | | public void ShowForm() |
| | | { |
| | | //先清除吧 |
| | | this.RemoveAll(); |
| | | |
| | | //初始化头部控件 |
| | | this.InitTopControl(); |
| | | //初始化中间控件 |
| | | this.InitMidControls(); |
| | | //添加设备状态上报事件 |
| | | this.AddNormalDeviceReportEvent(); |
| | | //添加传感器状态上报事件 |
| | | this.AddSensorDeviceReportEvent(); |
| | | //开启传感器状态还原的线程 |
| | | this.StartRecoverSenorStatuThread(); |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 初始化头部控件
|
| | | /// </summary>
|
| | | private void InitTopControl() |
| | | { |
| | | //头部FrameLayout |
| | | this.topFrameLayout = new NormalFrameLayout(); |
| | | topFrameLayout.Y = Application.GetRealHeight(104); |
| | | topFrameLayout.Height = Application.GetRealHeight(127); |
| | | topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor; |
| | | this.AddChidren(topFrameLayout); |
| | | //标题分类 |
| | | var btnTitle = new NormalViewControl(400, 95, true); |
| | | btnTitle.X = ControlCommonResourse.XXLeft; |
| | | btnTitle.Gravity = Gravity.CenterVertical; |
| | | btnTitle.TextID = R.MyInternationalizationString.Category; |
| | | btnTitle.TextSize = 24; |
| | | btnTitle.TextColor = ZigbeeColor.Current.GXCTextDeepBlackColor; |
| | | btnTitle.IsBold = true; |
| | | topFrameLayout.AddChidren(btnTitle); |
| | | |
| | | //右上角添加按钮 |
| | | this.btnTopRightAdd = new IconViewControl(104); |
| | | btnTopRightAdd.X = Application.GetRealWidth(953); |
| | | btnTopRightAdd.Gravity = Gravity.CenterVertical; |
| | | btnTopRightAdd.UnSelectedImagePath = "Item/Add_Category.png"; |
| | | topFrameLayout.AddChidren(btnTopRightAdd); |
| | | btnTopRightAdd.ButtonClickEvent += (sender, e) => |
| | | { |
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0) |
| | | { |
| | | //添加场景 |
| | | var form = new AddOrEditorSceneForm(); |
| | | form.AddForm(new object[] { null }); |
| | | form.SceneChangedEvent += (scene, roomId) => |
| | | { |
| | | //刷新bodyView |
| | | this.RefreshBodyView(); |
| | | }; |
| | | } |
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2) |
| | | { |
| | | //添加自动化 |
| | | Device.Logic.SkipView.SkipAddLogic(0); |
| | | } |
| | | }; |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 初始化中间控件
|
| | | /// </summary>
|
| | | private void InitMidControls() |
| | | { |
| | | //应该是body吧 |
| | | this.bodyFrameLayout = new NormalFrameLayout(); |
| | | bodyFrameLayout.Y = topFrameLayout.Bottom; |
| | | bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom; |
| | | bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor; |
| | | this.AddChidren(bodyFrameLayout); |
| | | |
| | | //场景,功能,自动化的切换控件的容器 |
| | | var frameSwitchBack = new FrameLayout(); |
| | | frameSwitchBack.Height = Application.GetRealHeight(127); |
| | | bodyFrameLayout.AddChidren(frameSwitchBack); |
| | | |
| | | //拥有楼层时 |
| | | this.btnFloorName = null; |
| | | this.btnFloorIcon = null; |
| | | if (Config.Instance.Home.FloorDics.Count > 0) |
| | | { |
| | | //楼层名 |
| | | this.btnFloorName = new NormalViewControl(200, 69, true); |
| | | btnFloorName.X = frameSwitchBack.Width - Application.GetRealWidth(200 + 120); |
| | | btnFloorName.Y = Application.GetRealHeight(17); |
| | | btnFloorName.TextAlignment = TextAlignment.CenterRight; |
| | | btnFloorName.IsBold = true; |
| | | btnFloorName.Text = Common.Config.Instance.Home.GetCurrentFloorName; |
| | | frameSwitchBack.AddChidren(btnFloorName); |
| | | btnFloorName.ButtonClickEvent += (sender, e) => |
| | | { |
| | | var floors = new SelectFloorForm(); |
| | | floors.CurFloorId = Config.Instance.Home.CurrentFloorId; |
| | | AddChidren(floors); |
| | | floors.Init(580, 330, Direction.Right); |
| | | floors.FloorAction += (floorId) => |
| | | { |
| | | btnFloorName.Text = HdlResidenceLogic.Current.GetFloorNameById(floorId); |
| | | Config.Instance.Home.CurrentFloorId = floorId; |
| | | HdlRoomLogic.Current.NowCategoryRoom = HdlRoomLogic.Current.GetLoveRoom(); |
| | | //这个时候需要刷新主页 |
| | | UserPage.Instance.RefreshMainPageForm = true; |
| | | //刷新bodyView |
| | | this.RefreshBodyView(); |
| | | }; |
| | | }; |
| | | //楼层图标 |
| | | this.btnFloorIcon = new IconViewControl(69); |
| | | btnFloorIcon.X = Application.GetRealWidth(950); |
| | | btnFloorIcon.Y = Application.GetRealHeight(17); |
| | | btnFloorIcon.UnSelectedImagePath = "Item/Drop_Down.png"; |
| | | frameSwitchBack.AddChidren(btnFloorIcon); |
| | | btnFloorIcon.ButtonClickEvent += (sender, e) => |
| | | { |
| | | btnFloorName.ButtonClickEvent?.Invoke(sender, e); |
| | | }; |
| | | } |
| | | |
| | | //目前不知道郭雪城的这个具体放在哪个的位置 |
| | | this.functionSceneAutoBodyView = new NormalFrameLayout(); |
| | | functionSceneAutoBodyView.Y = frameSwitchBack.Bottom; |
| | | functionSceneAutoBodyView.Height = bodyFrameLayout.Height - frameSwitchBack.Bottom; |
| | | bodyFrameLayout.AddChidren(functionSceneAutoBodyView); |
| | | |
| | | //场景,功能,自动化的切换控件 |
| | | var switchContr = new SceneFunctionSwitchControl(); |
| | | switchContr.Y = Application.GetRealHeight(40); |
| | | switchContr.Width = Application.GetRealWidth(650); |
| | | switchContr.Gravity = Gravity.CenterVertical; |
| | | frameSwitchBack.AddChidren(switchContr); |
| | | var listTitle = new List<string>(); |
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uScence)); |
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.uFunction)); |
| | | if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2) |
| | | { |
| | | //成员没有自动化 |
| | | listTitle.Add(Language.StringByID(R.MyInternationalizationString.Automation)); |
| | | } |
| | | //设置初始值 |
| | | switchContr.SetDefultIndex(UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex); |
| | | //选择事件 |
| | | switchContr.SelectTabEvent += (selectIndex) => |
| | | { |
| | | UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex = selectIndex; |
| | | if (selectIndex == 2) |
| | | { |
| | | Common.Logic.LogicDviceList.Clear(); |
| | | if (Common.Logic.LogicDviceList.Count == 0) |
| | | { |
| | | Common.Logic.LogicDviceList.AddRange(LocalDevice.Current.listAllDevice.ToArray()); |
| | | } |
| | | } |
| | | //刷新bodyView |
| | | this.RefreshBodyView(); |
| | | }; |
| | | //开始初始化 |
| | | switchContr.InitControl(listTitle); |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 刷新bodyView
|
| | | /// </summary>
|
| | | public void RefreshBodyView() |
| | | { |
| | | this.functionSceneAutoBodyView.RemoveAll(); |
| | | |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | bool floorVisible = true; |
| | | //场景 |
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0) |
| | | { |
| | | //初始化房间菜单 |
| | | this.InitRoomMenuControl(); |
| | | //显示右上角的加号 |
| | | this.btnTopRightAdd.Visible = true; |
| | | } |
| | | //功能 |
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1) |
| | | { |
| | | //初始化房间菜单 |
| | | this.InitRoomMenuControl(); |
| | | //隐藏右上角的加号 |
| | | this.btnTopRightAdd.Visible = false; |
| | | } |
| | | //自动化 |
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2) |
| | | { |
| | | //自动化功能代码入口 |
| | | Device.Logic.SkipView.ShowAutotionView(functionSceneAutoBodyView); |
| | | //隐藏楼层 |
| | | floorVisible = false; |
| | | //显示右上角的加号 |
| | | this.btnTopRightAdd.Visible = true; |
| | | } |
| | | |
| | | //修改楼层的显示效果 |
| | | if (this.btnFloorName != null) |
| | | { |
| | | this.btnFloorName.Visible = floorVisible; |
| | | this.btnFloorIcon.Visible = floorVisible; |
| | | } |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 房间菜单控件_______________________
|
| | | |
| | | /// <summary>
|
| | | /// 初始化房间菜单控件
|
| | | /// </summary>
|
| | | private void InitRoomMenuControl() |
| | | { |
| | | //当前楼层的全部房间 |
| | | var lisrRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId); |
| | | if (HdlRoomLogic.Current.NowCategoryRoom == null) |
| | | { |
| | | //设置第一个为初始房间 |
| | | HdlRoomLogic.Current.NowCategoryRoom = lisrRoom[0]; |
| | | } |
| | | //房间菜单控件 |
| | | var roomSwitchContr = new RoomDeviceGroupMenuControl(lisrRoom); |
| | | roomSwitchContr.Y = Application.GetRealHeight(-55); |
| | | this.functionSceneAutoBodyView.AddChidren(roomSwitchContr); |
| | | //设置初始值 |
| | | roomSwitchContr.SetDefultIndex(HdlRoomLogic.Current.NowCategoryRoom.Id); |
| | | //选择事件 |
| | | roomSwitchContr.SelectRoomEvent += (selectRoom) => |
| | | { |
| | | HdlRoomLogic.Current.NowCategoryRoom = selectRoom; |
| | | //场景 |
| | | if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0) |
| | | { |
| | | //在外面清空(特效的问题) |
| | | this.functionSceneBodyView.RemoveAll(); |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | //刷新场景分支控件 |
| | | this.RefreshSceneView(selectRoom); |
| | | }); |
| | | } |
| | | //功能 |
| | | else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1) |
| | | { |
| | | //在外面清空(特效的问题) |
| | | this.functionSceneBodyView.RemoveAll(); |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | //刷新设备分支控件 |
| | | this.RefreshFunctionView(selectRoom); |
| | | }); |
| | | } |
| | | }; |
| | | |
| | | //功能和场景bodyView |
| | | this.functionSceneBodyView = new NormalFrameLayout(); |
| | | functionSceneBodyView.Y = roomSwitchContr.Bottom; |
| | | functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom; |
| | | functionSceneAutoBodyView.AddChidren(functionSceneBodyView); |
| | | |
| | | //执行初始化 |
| | | roomSwitchContr.InitControl(); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 功能分支___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 刷新功能分支控件
|
| | | /// </summary>
|
| | | /// <param name="room"></param>
|
| | | private void RefreshFunctionView(Common.Room room) |
| | | { |
| | | //获取分组后的设备 |
| | | var dicGroupDevice = this.GetAllGroupDevice(room); |
| | | if (dicGroupDevice.Count == 0) |
| | | { |
| | | //没有功能{0}请在个人中心--设备管理处添加 |
| | | string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoFunction).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries); |
| | | this.ShowNotDataImage(functionSceneBodyView, arryMsg); |
| | | return; |
| | | } |
| | | |
| | | //设备菜单的白色背景 |
| | | var functionBack1 = new FrameLayout(); |
| | | functionBack1.X = ControlCommonResourse.XXLeft; |
| | | functionBack1.Height = Application.GetRealHeight(160); |
| | | functionBack1.Width = Application.GetRealWidth(1028); |
| | | functionBack1.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor; |
| | | functionSceneBodyView.AddChidren(functionBack1); |
| | | functionBack1.SetCornerWithSameRadius(Application.GetRealHeight(17), HDLUtils.RectCornerTopLeft); |
| | | var functionBack2 = new FrameLayout(); |
| | | functionBack2.X = ControlCommonResourse.XXLeft; |
| | | functionBack2.Y = functionBack1.Bottom - Application.GetRealHeight(50); |
| | | functionBack2.Height = Application.GetRealHeight(279 - 160 + 50); |
| | | functionBack2.Width = Application.GetRealWidth(1028); |
| | | functionBack2.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor; |
| | | functionSceneBodyView.AddChidren(functionBack2); |
| | | functionBack2.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerBottomLeft); |
| | | |
| | | //设备菜单的左右滑动的控件 |
| | | var HorizontalView = new HorizontalScrolViewLayout(); |
| | | HorizontalView.X = Application.GetRealWidth(CommonFormResouce.X_Left); |
| | | HorizontalView.Height = Application.GetRealHeight(279); |
| | | HorizontalView.Width = Application.GetRealWidth(1028); |
| | | functionSceneBodyView.AddChidren(HorizontalView); |
| | | |
| | | //设备的背景容器 |
| | | var frameDeviceBack = new FrameLayout(); |
| | | frameDeviceBack.X = ControlCommonResourse.XXLeft; |
| | | frameDeviceBack.Y = HorizontalView.Bottom + Application.GetRealHeight(35); |
| | | frameDeviceBack.BackgroundColor = UserCenterColor.Current.White; |
| | | frameDeviceBack.Width = bodyFrameLayout.Width; |
| | | frameDeviceBack.Height = functionSceneBodyView.Height - HorizontalView.Bottom - Application.GetRealHeight(35); |
| | | frameDeviceBack.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft); |
| | | functionSceneBodyView.AddChidren(frameDeviceBack); |
| | | |
| | | //设备列表控件 |
| | | var listDeviceView = new VerticalListControl(35); |
| | | listDeviceView.Y = Application.GetRealHeight(11); |
| | | listDeviceView.Width = Application.GetRealWidth(1022); |
| | | listDeviceView.Height = frameDeviceBack.Height - Application.GetRealHeight(11); |
| | | listDeviceView.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft); |
| | | frameDeviceBack.AddChidren(listDeviceView); |
| | | |
| | | //上一次选择的菜单 |
| | | MainPage.Controls.DeviceFunctionMenuControl oldSelectContr = null; |
| | | DeviceRowInfo nowSelectDeviceInfo = null; |
| | | foreach (string strText in dicGroupDevice.Keys) |
| | | { |
| | | var rowInfo = dicGroupDevice[strText]; |
| | | |
| | | //设备类型的容器 |
| | | var devieFrame = new FrameLayout(); |
| | | devieFrame.Width = Application.GetRealWidth(220); |
| | | HorizontalView.AddChidren(devieFrame); |
| | | |
| | | //菜单图片控件 |
| | | var deviceObjContr = new MainPage.Controls.DeviceFunctionMenuControl(); |
| | | devieFrame.AddChidren(deviceObjContr); |
| | | deviceObjContr.InitControl(strText, rowInfo.IconPath, rowInfo.IconPathSelected); |
| | | deviceObjContr.ButtonClickEvent += (sender, e) => |
| | | { |
| | | //选择的是同一个东西的话,不处理 |
| | | if (nowSelectDeviceInfo.Text != rowInfo.Text) |
| | | { |
| | | //上一次的菜单取消,本次菜单选择 |
| | | oldSelectContr.SetSelectStatu(false); |
| | | deviceObjContr.SetSelectStatu(true); |
| | | oldSelectContr = deviceObjContr; |
| | | |
| | | nowSelectDeviceInfo = rowInfo; |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | //初始化设备列表控件 |
| | | this.InitListDeviceControls(listDeviceView, rowInfo, room); |
| | | }); |
| | | } |
| | | }; |
| | | |
| | | if (nowSelectDeviceInfo == null) |
| | | { |
| | | //设置初始选择 |
| | | nowSelectDeviceInfo = rowInfo; |
| | | //记录初始选择的菜单控件 |
| | | oldSelectContr = deviceObjContr; |
| | | deviceObjContr.SetSelectStatu(true); |
| | | } |
| | | } |
| | | if (nowSelectDeviceInfo != null) |
| | | { |
| | | //初始化默认的设备列表控件 |
| | | this.InitListDeviceControls(listDeviceView, nowSelectDeviceInfo, room); |
| | | } |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 初始化设备列表控件_________________
|
| | | |
| | | /// <summary>
|
| | | /// 初始化设备列表控件
|
| | | /// </summary>
|
| | | /// <param name="listView"></param>
|
| | | /// <param name="rowInfo"></param>
|
| | | private void InitListDeviceControls(VerticalListControl listView, DeviceRowInfo rowInfo, Room i_room) |
| | | { |
| | | //先清空 |
| | | listView.RemoveAll(); |
| | | this.dicDeviceRowControl = new Dictionary<string, Controls.DeviceRowCommon>(); |
| | | |
| | | var listDevice = new List<CommonDevice>(); |
| | | for (int i = 0; i < rowInfo.listDeviceKeys.Count; i++) |
| | | { |
| | | var device = LocalDevice.Current.GetDevice(rowInfo.listDeviceKeys[i]); |
| | | |
| | | //获取设备类型的 |
| | | var deviceEnumInfo = Common.LocalDevice.Current.GetMyDeviceEnumInfo(new List<CommonDevice>() { device }); |
| | | //新风面板下的回路不显示,(如新风、温/湿度传感器则不显示) |
| | | if (deviceEnumInfo.ConcreteType == Common.DeviceConcreteType.ButtonPanel_FangyueFreshAir) |
| | | { |
| | | continue; |
| | | } |
| | | |
| | | if (device != null) |
| | | { |
| | | listDevice.Add(device); |
| | | } |
| | | else |
| | | { |
| | | rowInfo.listDeviceKeys.RemoveAt(i); |
| | | i--; |
| | | } |
| | | } |
| | | |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | var listContr = new List<Controls.DeviceRowCommon>(); |
| | | foreach (var device in listDevice) |
| | | { |
| | | Controls.DeviceRowCommon cardContr = null; |
| | | //窗帘 |
| | | if (device.Type == DeviceType.WindowCoveringDevice) |
| | | { |
| | | cardContr = new Controls.DeviceCurtainRowControl(); |
| | | } |
| | | //晾衣架 Airer |
| | | if (device.Type == DeviceType.Airer) |
| | | { |
| | | cardContr = new Controls.DeviceAirerRowControl(); |
| | | } |
| | | //继电器 |
| | | else if (device.Type == DeviceType.OnOffOutput) |
| | | { |
| | | cardContr = new Controls.DeviceRelayRowControl(); |
| | | } |
| | | //空气开关 |
| | | else if (device.Type == DeviceType.AirSwitch) |
| | | { |
| | | cardContr = new Controls.DeviceAirSwitchRowControl(); |
| | | } |
| | | //空调 |
| | | else if (device.Type == DeviceType.Thermostat) |
| | | { |
| | | cardContr = new Controls.DeviceAcRowControl(); |
| | | } |
| | | // 新风 |
| | | else if (device.Type == DeviceType.FreshAir) |
| | | { |
| | | cardContr = new Controls.DeviceFreshAirRowControl(); |
| | | } |
| | | // PM2.5 |
| | | else if (device.Type == DeviceType.PMSensor) |
| | | { |
| | | cardContr = new Controls.DevicePmSensorRowControl(); |
| | | } |
| | | //彩灯(调光器) |
| | | else if (device.Type == DeviceType.DimmableLight) |
| | | { |
| | | cardContr = new Controls.DeviceColorLightRowControl(); |
| | | } |
| | | //传感器 |
| | | else if (device.Type == DeviceType.IASZone) |
| | | { |
| | | cardContr = new Controls.DeviceSensorRowControl(); |
| | | } |
| | | //温湿度 |
| | | else if (device.Type == DeviceType.TemperatureSensor) |
| | | { |
| | | cardContr = new Controls.DeviceTemperatureRowControl(); |
| | | } |
| | | //门锁 |
| | | else if (device.Type == DeviceType.DoorLock) |
| | | { |
| | | cardContr = new Controls.DeviceDoorLockRowControl(); |
| | | } |
| | | //色温灯 |
| | | else if (device.Type == DeviceType.ColorTemperatureLight) |
| | | { |
| | | cardContr = new Controls.DeviceColorTemperatureRowControl(); |
| | | } |
| | | //无法识别 |
| | | else |
| | | { |
| | | cardContr = new Controls.DeviceRowCommon(); |
| | | //没有状态功能 |
| | | cardContr.hadStatuFunction = false; |
| | | } |
| | | cardContr.chidrenYaxis = listView.rowSpace / 2; |
| | | //初始化卡片 |
| | | listView.AddChidren(cardContr); |
| | | cardContr.InitControl(device, HdlRoomLogic.Current.NowCategoryRoom); |
| | | //控件记录到缓存中 |
| | | this.dicDeviceRowControl[LocalDevice.Current.GetDeviceMainKeys(device)] = cardContr; |
| | | //加缓存,然后发命令 |
| | | listContr.Add(cardContr); |
| | | //控件被移除的回调函数 |
| | | cardContr.RowNeedRemoveEvent += () => |
| | | { |
| | | string myKeys = LocalDevice.Current.GetDeviceMainKeys(cardContr.device); |
| | | rowInfo.listDeviceKeys.Remove(myKeys); |
| | | this.dicDeviceRowControl.Remove(myKeys); |
| | | |
| | | if (rowInfo.listDeviceKeys.Count == 0) |
| | | { |
| | | //在外面清空(特效的问题) |
| | | this.functionSceneBodyView.RemoveAll(); |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | //刷新设备分支控件 |
| | | this.RefreshFunctionView(i_room); |
| | | }); |
| | | } |
| | | }; |
| | | } |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | while (listView.Parent != null) |
| | | { |
| | | bool hadSend = false; |
| | | for (int i = 0; i < listContr.Count; i++) |
| | | { |
| | | if (listView.Parent == null) |
| | | { |
| | | return; |
| | | } |
| | | //如果还没有接收到数据,则再次发送 |
| | | if (listContr[i].ReceiveResponeResultStatu() == false) |
| | | { |
| | | //发送获取状态的命令 |
| | | listContr[i].SendStatuComand(); |
| | | hadSend = true; |
| | | System.Threading.Thread.Sleep(200); |
| | | } |
| | | } |
| | | if (hadSend == false) |
| | | { |
| | | //如果已经全部回路都接收了网关回复,则不再二次发送 |
| | | break; |
| | | } |
| | | System.Threading.Thread.Sleep(2000); |
| | | } |
| | | |
| | | }, ShowErrorMode.NO); |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 场景分支___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 刷新场景分支控件
|
| | | /// </summary>
|
| | | /// <param name="room"></param>
|
| | | private void RefreshSceneView(Room room) |
| | | { |
| | | //主人,管理员专用刷新控件 |
| | | VerticalListRefreshControl listview1 = null; |
| | | //成员专用不能刷新的控件 |
| | | VerticalListControl listview2 = null; |
| | | if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2) |
| | | { |
| | | //主人,管理员专用刷新控件 |
| | | listview1 = new VerticalListRefreshControl(); |
| | | functionSceneBodyView.AddChidren(listview1); |
| | | //下拉刷新 |
| | | listview1.BeginHeaderRefreshingAction += () => |
| | | { |
| | | //如果当前是虚拟住宅,则只给个特效 |
| | | if (Common.Config.Instance.Home.IsVirtually == true) |
| | | { |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(1500); |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | listview1.EndHeaderRefreshing(); |
| | | }); |
| | | }); |
| | | return; |
| | | } |
| | | |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | //从网关刷新场景列表 |
| | | bool result = HdlSceneLogic.Current.RefreshSceneUIList(false); |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | listview1.EndHeaderRefreshing(); |
| | | //listview1.Parent为null代表它切换房间了 |
| | | if (result == true && listview1.Parent != null) |
| | | { |
| | | //刷新场景的时候,关闭左划菜单的未分配界面 |
| | | MainPage.LeftListRoomViewFrom.Instance?.CloseUnallocatedRoomForm(); |
| | | //在外面清空(特效的问题) |
| | | this.functionSceneBodyView.RemoveAll(); |
| | | |
| | | HdlThreadLogic.Current.RunMainInThread(() => |
| | | { |
| | | //刷新场景分支控件 |
| | | this.RefreshSceneView(room); |
| | | }); |
| | | } |
| | | }); |
| | | }); |
| | | }; |
| | | } |
| | | else |
| | | { |
| | | //成员专用不能刷新的控件 |
| | | listview2 = new VerticalListControl(); |
| | | functionSceneBodyView.AddChidren(listview2); |
| | | } |
| | | |
| | | var listScene = new List<SceneUI>(); |
| | | foreach (var sceneId in room.ListSceneId) |
| | | { |
| | | var scene = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId); |
| | | if (scene != null) |
| | | { |
| | | listScene.Add(scene); |
| | | } |
| | | } |
| | | if (listScene.Count == 0) |
| | | { |
| | | //在滑动控件里面添加一个桌布 |
| | | var frameTable = new FrameLayout(); |
| | | listview1?.AddChidren(frameTable); |
| | | listview2?.AddChidren(frameTable); |
| | | //没有场景{0}请点击右上角添加 |
| | | string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoScene).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries); |
| | | this.ShowNotDataImage(frameTable, arryMsg); |
| | | return; |
| | | } |
| | | |
| | | var dicSceneContr = new Dictionary<int, SceneCategoryView>(); |
| | | foreach (var scene in listScene) |
| | | { |
| | | //场景卡片控件 |
| | | var sceneView = new SceneCategoryView(); |
| | | listview1?.AddChidren(sceneView); |
| | | listview2?.AddChidren(sceneView); |
| | | sceneView.InitControl(scene, room); |
| | | |
| | | dicSceneContr[scene.Id] = sceneView; |
| | | } |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | if (listview1 != null) |
| | | { |
| | | //打开全部场景的延时时间 |
| | | this.StartAllDelayScene(dicSceneContr, listview1); |
| | | } |
| | | else |
| | | { |
| | | //打开全部场景的延时时间 |
| | | this.StartAllDelayScene(dicSceneContr, listview2); |
| | | } |
| | | }, ShowErrorMode.NO); |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 打开全部场景的延时时间
|
| | | /// </summary>
|
| | | /// <param name="dicSceneContr"></param>
|
| | | private async void StartAllDelayScene(Dictionary<int, SceneCategoryView> dicSceneContr, ViewGroup listview) |
| | | { |
| | | string hourText = Language.StringByID(R.MyInternationalizationString.Hour); |
| | | string minuText = Language.StringByID(R.MyInternationalizationString.Minute); |
| | | string secondText = Language.StringByID(R.MyInternationalizationString.Second); |
| | | |
| | | //如果当前住宅是虚拟住宅 |
| | | if (Config.Instance.Home.IsVirtually == true) |
| | | { |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | //开启延时特效 |
| | | foreach (var myContr in dicSceneContr.Values) |
| | | { |
| | | if (myContr.scene.RemainTime > 0) |
| | | { |
| | | //开启场景延时特效 |
| | | this.StartSceneDelayApeal(myContr, listview, myContr.scene.RemainTime, hourText, minuText, secondText); |
| | | } |
| | | } |
| | | }, ShowErrorMode.NO); |
| | | return; |
| | | } |
| | | |
| | | //读取全部的延时时间 |
| | | var result = await Scene.CatDelaySceneAsync(); |
| | | if (result == null || result.catDelaySceneResponseData == null || |
| | | result.catDelaySceneResponseData.DelayScenesList.Count == 0) |
| | | { |
| | | //出错不鸟它 |
| | | return; |
| | | } |
| | | |
| | | foreach (var data in result.catDelaySceneResponseData.DelayScenesList) |
| | | { |
| | | if (dicSceneContr.ContainsKey(data.ScenesId) == false) |
| | | { |
| | | //当前的界面没有显示这个场景 |
| | | continue; |
| | | } |
| | | var seceneContr = dicSceneContr[data.ScenesId]; |
| | | //保存缓存时间 |
| | | seceneContr.scene.RemainTime = data.RemainTime; |
| | | int remainTime = data.RemainTime; |
| | | if (remainTime <= 0) |
| | | { |
| | | continue; |
| | | } |
| | | //开启场景延时特效 |
| | | this.StartSceneDelayApeal(seceneContr, listview, remainTime, hourText, minuText, secondText); |
| | | } |
| | | } |
| | | |
| | | /// <summary>
|
| | | /// 开启场景延时特效
|
| | | /// </summary>
|
| | | /// <param name="sceneContr"></param>
|
| | | /// <param name="remainTime"></param>
|
| | | /// <param name="hourText"></param>
|
| | | /// <param name="minuText"></param>
|
| | | /// <param name="secondText"></param>
|
| | | private void StartSceneDelayApeal(SceneCategoryView sceneContr, ViewGroup listview, int remainTime, |
| | | string hourText, string minuText, string secondText) |
| | | { |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | //开启内部延时时间线程(旨在全部地方的同一场景时间同步) |
| | | HdlSceneLogic.Current.StartDelayTimeThread(sceneContr.scene); |
| | | while (remainTime > 0 && this.Parent != null) |
| | | { |
| | | System.Threading.Thread.Sleep(1000); |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | sceneContr.SetTimeText(this.GetTimeString(remainTime, hourText, minuText, secondText)); |
| | | }, ShowErrorMode.NO); |
| | | remainTime--; |
| | | } |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | if (listview.Parent != null) |
| | | { |
| | | sceneContr.SetTimeImage(); |
| | | //开启Loading特效 |
| | | sceneContr.StartLoadingApreal(); |
| | | } |
| | | }, ShowErrorMode.NO); |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 一般设备状态上报___________________
|
| | | |
| | | /// <summary>
|
| | | /// 添加一般设备状态上报事件
|
| | | /// </summary>
|
| | | private void AddNormalDeviceReportEvent() |
| | | { |
| | | //设备属性上报(缓存的修改交由 HdlGatewayReceiveLogic 处理) |
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceStatus", ReceiveComandDiv.A设备属性上报, (report) => |
| | | { |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | //处理一般设备的上报数据 |
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report); |
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true) |
| | | { |
| | | //刷新卡片信息 |
| | | var locadevice = LocalDevice.Current.GetDevice(mainKeys); |
| | | //已经接收到网关的反馈 2020.05.09:删除Ack主题 |
| | | this.dicDeviceRowControl[mainKeys].SetHadGetResponeResultStatu(); |
| | | //刷新控件 |
| | | if (locadevice.Type != DeviceType.IASZone) |
| | | { |
| | | //传感器不需要属性上报(但是那个球型传感器居然会属性上报) |
| | | this.dicDeviceRowControl[mainKeys].RefreshControlInfo(locadevice); |
| | | } |
| | | else if (report.DeviceStatusReport.CluterID == 1) |
| | | { |
| | | //这个是电量推送 |
| | | this.dicDeviceRowControl[mainKeys].RefreshBatteryStatu(); |
| | | } |
| | | } |
| | | }, ShowErrorMode.NO); |
| | | }); |
| | | |
| | | //设备在线上报(缓存的修改交由 HdlGatewayReceiveLogic 处理) |
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceOnline", ReceiveComandDiv.A设备在线上报, (report) => |
| | | { |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report); |
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true) |
| | | { |
| | | //刷新卡片状态 |
| | | bool bolOnline = LocalDevice.Current.CheckDeviceIsOnline(report); |
| | | this.dicDeviceRowControl[mainKeys].SetRowOnlineStatu(bolOnline); |
| | | return; |
| | | } |
| | | |
| | | }, ShowErrorMode.NO); |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 传感器状态上报_____________________
|
| | | |
| | | /// <summary>
|
| | | /// 添加传感器状态上报事件
|
| | | /// </summary>
|
| | | private void AddSensorDeviceReportEvent() |
| | | { |
| | | //传感器上报(缓存的修改交由 HdlGatewayReceiveLogic 处理) |
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormSensor", ReceiveComandDiv.A传感器上报, (report) => |
| | | { |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | //处理传感器上报数据 |
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report); |
| | | if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true) |
| | | { |
| | | //开启行闪烁特效 |
| | | this.dicDeviceRowControl[mainKeys].StartRowLightAppeal(); |
| | | } |
| | | |
| | | }, ShowErrorMode.NO); |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 传感器状态还原_____________________
|
| | | |
| | | /// <summary>
|
| | | /// 开启传感器状态还原的线程
|
| | | /// </summary>
|
| | | private void StartRecoverSenorStatuThread() |
| | | { |
| | | HdlThreadLogic.Current.RunThread(() => |
| | | { |
| | | while (this.Parent != null) |
| | | { |
| | | try |
| | | { |
| | | var dicControl = this.dicDeviceRowControl; |
| | | foreach (var contr in dicControl.Values) |
| | | { |
| | | //如果是传感器,则刷新状态 |
| | | if (contr.device.Type == DeviceType.IASZone && contr.Parent != null |
| | | && ((IASZone)contr.device).iASInfo == null) |
| | | { |
| | | HdlThreadLogic.Current.RunMain(() => |
| | | { |
| | | //设备状态必须刷新 |
| | | string statuText = HdlDeviceOtherLogic.Current.GetDeviceStatu(contr.device); |
| | | contr.SetDeviceStatuText(statuText); |
| | | //传感器切换为灰色状态 |
| | | contr.SwitchRowStatuAppeal(false); |
| | | }, ShowErrorMode.NO); |
| | | } |
| | | } |
| | | System.Threading.Thread.Sleep(8000); |
| | | } |
| | | catch { System.Threading.Thread.Sleep(3000); } |
| | | } |
| | | }); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 整合设备___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 获取分组后的设备
|
| | | /// </summary>
|
| | | /// <returns></returns>
|
| | | private Dictionary<string, DeviceRowInfo> GetAllGroupDevice(Common.Room room) |
| | | { |
| | | //全部的设备 |
| | | var listDeviceTemp = HdlRoomLogic.Current.GetRoomListDevice(room); |
| | | var listDevice = new List<CommonDevice>(); |
| | | foreach (var device in listDeviceTemp) |
| | | { |
| | | //判断该设备能否显示在分类 |
| | | if (LocalDevice.Current.CanShowInHomeHomeMainPage(device) == false) |
| | | { |
| | | continue; |
| | | } |
| | | listDevice.Add(device); |
| | | } |
| | | |
| | | //根据设备所属类型排序 |
| | | listDevice = LocalDevice.Current.SortDeviceByBelongType(listDevice); |
| | | var dic = new Dictionary<string, DeviceRowInfo>(); |
| | | foreach (var device in listDevice) |
| | | { |
| | | var typeInfo = LocalDevice.Current.GetDeviceBelongEnumInfo(device); |
| | | //按所属ID分组 |
| | | if (dic.ContainsKey(typeInfo.BeloneText) == false) |
| | | { |
| | | dic[typeInfo.BeloneText] = new DeviceRowInfo(); |
| | | string path1 = string.Empty; |
| | | string path2 = string.Empty; |
| | | //获取图片 |
| | | LocalDevice.Current.GetDeviceFunctionTypeMenuIcon(typeInfo, ref path1, ref path2); |
| | | dic[typeInfo.BeloneText].IconPath = path1; |
| | | dic[typeInfo.BeloneText].IconPathSelected = path2; |
| | | dic[typeInfo.BeloneText].Text = typeInfo.BeloneText; |
| | | } |
| | | dic[typeInfo.BeloneText].listDeviceKeys.Add(LocalDevice.Current.GetDeviceMainKeys(device)); |
| | | } |
| | | return dic; |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 界面关闭___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 界面关闭
|
| | | /// </summary>
|
| | | public override void CloseFormBefore() |
| | | { |
| | | //把静态变量的这个东西置空 |
| | | instance = null; |
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceStatus"); |
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceOnline"); |
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormSensor"); |
| | | |
| | | base.CloseFormBefore(); |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 一般方法___________________________
|
| | | |
| | | /// <summary>
|
| | | /// 获取时间的翻译文本
|
| | | /// </summary>
|
| | | /// <param name="second"></param>
|
| | | /// <param name="hourText">小时的文本</param>
|
| | | /// <param name="minuText">分的文本</param>
|
| | | /// <param name="secondText">秒的文本</param>
|
| | | /// <returns></returns>
|
| | | private string GetTimeString(int second, string hourText, string minuText, string secondText) |
| | | { |
| | | string timeStr = string.Empty; |
| | | int hour = second / 3600; |
| | | int minu = second % 3600 / 60; |
| | | int sec = second % 60; |
| | | if (hour > 0) |
| | | { |
| | | timeStr += hour + hourText; |
| | | } |
| | | if (minu > 0) |
| | | { |
| | | timeStr += minu + minuText; |
| | | } |
| | | if (sec > 0) |
| | | { |
| | | timeStr += sec + secondText; |
| | | } |
| | | return timeStr; |
| | | } |
| | | |
| | | #endregion
|
| | | |
| | | #region ■ 结构体_____________________________
|
| | | |
| | | /// <summary>
|
| | | /// 设备行信息
|
| | | /// </summary>
|
| | | private class DeviceRowInfo |
| | | { |
| | | /// <summary>
|
| | | /// 文本,目前用来做主键
|
| | | /// </summary>
|
| | | public string Text = string.Empty; |
| | | /// <summary>
|
| | | /// 图标
|
| | | /// </summary>
|
| | | public string IconPath = string.Empty; |
| | | /// <summary>
|
| | | /// 图标
|
| | | /// </summary>
|
| | | public string IconPathSelected = string.Empty; |
| | | /// <summary>
|
| | | /// 设备回路主键
|
| | | /// </summary>
|
| | | public List<string> listDeviceKeys = new List<string>(); |
| | | } |
| | | |
| | | #endregion
|
| | | }
|
| | | }
|