| | |
| | |
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| | | #endregion
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| | |
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| | | #region ■ 重写彪哥的属性_____________________
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| | |
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| | | /// <summary>
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| | | /// 重写Text属性
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| | | /// </summary>
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| | | public new string Text
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| | | {
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| | | //先这么弄先吧
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| | | get { return base.Text == null ? string.Empty : base.Text; }
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| | | set
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| | | {
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| | | base.Text = value == null ? string.Empty : value;
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| | | }
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| | | }
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| | |
|
| | | #endregion
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| | |
|
| | | #region ■ 初始化_____________________________
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| | |
|
| | | /// <summary>
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| | |
| | | this.MouseUpEventHandler -= ButtonBase_MouseUpEventHandler;
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| | | return;
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| | | }
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| | | if (CanClick == true)
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| | | //2020.05.14追加IsFormAdding:界面还在加载中,不能再点击
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| | | if (CanClick == true && ControlCommonResourse.IsFormAdding == false)
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| | | {
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| | | //Log出力
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| | | this.WriteLog(0);
|