| | |
| | | { |
| | | var dimmableLight = deviceUI.CommonDevice as DimmableLight; |
| | | dimmableLight.DeviceStatusReport = common.DeviceStatusReport; |
| | | //记录、更新状态 |
| | | if (dimmableLight.DeviceStatusReport.AttriBute == null || dimmableLight.DeviceStatusReport.AttriBute.Count == 0) |
| | | { |
| | | continue; |
| | | } |
| | | dimmableLight.OnOffStatus = dimmableLight.DeviceStatusReport.AttriBute[0].AttriButeData; |
| | | var row = rowLayout.GetChildren(0) as CategoryFunctionRow; |
| | | row.SetStatu(dimmableLight.OnOffStatus == 1); |
| | | row.SetStatuText(deviceUI.GetDeviceStatu()); |
| | | dimmableLight.LastDateTime = DateTime.Now; |
| | | } |
| | | if (common.DeviceStatusReport.CluterID == 8) |
| | | { |
| | | var dimmableLight = deviceUI.CommonDevice as DimmableLight; |
| | | dimmableLight.DeviceStatusReport = common.DeviceStatusReport; |
| | | if (dimmableLight.DeviceStatusReport.AttriBute == null || dimmableLight.DeviceStatusReport.AttriBute.Count == 0) |
| | | { |
| | | continue; |
| | |
| | | { |
| | | var alert = new CustomAlert(); |
| | | AddChidren(alert); |
| | | alert.Show(Language.StringByID(R.MyInternationalizationString.ConfirmDelete)); |
| | | alert.Show(Language.StringByID(R.MyInternationalizationString.DeleteFunction)); |
| | | alert.ResultEventHandler += (e2) => |
| | | { |
| | | if (e2) |
| | |
| | | Tag = deviceUI, |
| | | Radius = 0 |
| | | }; |
| | | var delBtn = new Device.CommonForm.RowLayoutDeleteButton() |
| | | var delBtn = new CommonForm.RowLayoutDeleteButton() |
| | | { |
| | | Tag = deviceUI, |
| | | Radius = 0 |
| | |
| | | /// GetDelayScene |
| | | /// </summary> |
| | | /// <param name="scrolViewLayout"></param> |
| | | private void GetDelayScene(VerticalScrolViewLayout scrolViewLayout) |
| | | private async void GetDelayScene(VerticalScrolViewLayout scrolViewLayout) |
| | | { |
| | | new System.Threading.Thread(async () => |
| | | var catDelaySceneResponseAllData = await Scene.CatDelaySceneAsync(); |
| | | if (catDelaySceneResponseAllData == null) |
| | | { |
| | | var catDelaySceneResponseAllData = await Scene.CatDelaySceneAsync(); |
| | | if (catDelaySceneResponseAllData == null) |
| | | { |
| | | return; |
| | | } |
| | | var catDelaySceneResponseData = catDelaySceneResponseAllData.catDelaySceneResponseData; |
| | | if (catDelaySceneResponseData == null || catDelaySceneResponseData.DelayScenesList.Count == 0) |
| | | { |
| | | return; |
| | | } |
| | | var delayList = catDelaySceneResponseData.DelayScenesList; |
| | | return; |
| | | } |
| | | var catDelaySceneResponseData = catDelaySceneResponseAllData.catDelaySceneResponseData; |
| | | if (catDelaySceneResponseData == null || catDelaySceneResponseData.DelayScenesList.Count == 0) |
| | | { |
| | | return; |
| | | } |
| | | var delayList = catDelaySceneResponseData.DelayScenesList; |
| | | |
| | | Application.RunOnMainThread(() => |
| | | for (int i = 0; scrolViewLayout != null && i < scrolViewLayout.ChildrenCount; i++) |
| | | { |
| | | var sceneView = scrolViewLayout.GetChildren(i) as SceneCategoryView; |
| | | foreach (var delayScenesListResponseInfo in delayList) |
| | | { |
| | | for (int i = 0; scrolViewLayout != null && i < scrolViewLayout.ChildrenCount; i++) |
| | | if (delayScenesListResponseInfo.ScenesId == sceneView.scene.Id) |
| | | { |
| | | var sceneView = scrolViewLayout.GetChildren(i) as SceneCategoryView; |
| | | foreach (var delayScenesListResponseInfo in delayList) |
| | | sceneView.scene.RemainTime = delayScenesListResponseInfo.RemainTime; |
| | | var remainTime= delayScenesListResponseInfo.RemainTime; |
| | | if (remainTime > 0) |
| | | { |
| | | if (delayScenesListResponseInfo.ScenesId == sceneView.scene.Id) |
| | | new System.Threading.Thread(() => |
| | | { |
| | | sceneView.scene.RemainTime = delayScenesListResponseInfo.RemainTime; |
| | | new System.Threading.Thread(() => |
| | | while (remainTime-- > 0) |
| | | { |
| | | while (sceneView.scene.RemainTime > 0) |
| | | { |
| | | System.Threading.Thread.Sleep(1000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | sceneView.SetTimeText(CommonFormResouce.GetTimeString(sceneView.scene.RemainTime)); |
| | | }); |
| | | sceneView.scene.RemainTime -= 1; |
| | | } |
| | | System.Threading.Thread.Sleep(1000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | sceneView.SetTimeImage(); |
| | | sceneView.SetTimeText(CommonFormResouce.GetTimeString(remainTime)); |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | |
| | | break; |
| | | } |
| | | } |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | sceneView.scene.RemainTime = 0; |
| | | sceneView.SetTimeImage(); |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | break; |
| | | } |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | } |
| | | |
| | | /// <summary> |