| | |
| | | CommonPage.Instance.ShowErrorInfoAlert(R.MyInternationalizationString.ControlSceneFail); |
| | | } |
| | | |
| | | var times = scene.SceneDelayTime; |
| | | scene.RemainTime = times; |
| | | scene.RemainTime = scene.SceneDelayTime; |
| | | scene.SceneDelayTime = 0; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | while (times > 0) |
| | | while (scene.RemainTime > 0) |
| | | { |
| | | System.Threading.Thread.Sleep(1000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | SetTimeText(CommonFormResouce.GetTimeString(times)); |
| | | SetTimeText(CommonFormResouce.GetTimeString(scene.RemainTime)); |
| | | }); |
| | | times -= 1; |
| | | scene.RemainTime -= 1; |
| | | } |
| | | Application.RunOnMainThread(() => |
| | | { |