WJC
2019-10-29 45e4e387f3ef259b9e225fdd543e20be285a5112
ZigbeeApp/Shared/Common/Room.cs
@@ -140,11 +140,28 @@
        /// <summary>
        /// 所有房间的所有设备类型
        /// 先调用 GetAllRoomDeviceTypeList()
        /// </summary>
        /// <value>All room device type list.</value>
        [Newtonsoft.Json.JsonIgnore]
        public static List<DeviceType> AllRoomDeviceTypeList = new List<DeviceType> { };
        public static List<DeviceType> AllRoomDeviceTypeList
        {
            get
            {
                var typeList = new List<DeviceType> { };
                foreach (var deviceUI in AllRoomDeviceUIList)
                {
                    if (deviceUI == null || deviceUI.CommonDevice == null)
                    {
                        continue;
                    }
                    if (!typeList.Contains(deviceUI.CommonDevice.Type))
                    {
                        typeList.Add(deviceUI.CommonDevice.Type);
                    }
                }
                return typeList;
            }
        }
        /// <summary>
        /// 获取所有房间的所有场景
@@ -191,11 +208,41 @@
        /// <summary>
        /// 获取所有房间的所有设备
        /// 请先调用 GetAllRoomDeviceUIList()方法
        /// </summary>
        /// <value>All room device UIL ist.</value>
        [Newtonsoft.Json.JsonIgnore]
        public static List<DeviceUI> AllRoomDeviceUIList = new List<DeviceUI> { };
        public static List<DeviceUI> AllRoomDeviceUIList
        {
            get
            {
                List<DeviceUI> deviceList = new List<DeviceUI>();
                for (int i = 0; i < Lists.Count; i++)
                {
                    var room = Lists[i];
                    if (room.IsSharedRoom)
                    {
                        continue;
                    }
                    if (room.DeviceUIList.Count == 0)
                    {
                        continue;
                    }
                    for (int j = 0; j < room.DeviceUIList.Count; j++)
                    {
                        var device = room.DeviceUIList[j];
                        if (device == null || device.CommonDevice == null)
                        {
                            continue;
                        }
                        if (deviceList.Find((obj) => obj.FileName == device.FileName) == null)
                        {
                            deviceList.Add(device);
                        }
                    }
                }
                return deviceList;
            }
        }
        #endregion
@@ -491,7 +538,7 @@
            deviceUI.DeviceAddr = device.DeviceAddr;
            deviceUI.DeviceEpoint = device.DeviceEpoint;
            return Lists.Find((obj) => obj.DeviceUIFilePathList.Contains(deviceUI.FileName));
            return Lists.Find((obj) => obj.IsLove == false && obj.DeviceUIFilePathList.Contains(deviceUI.FileName));
        }
        /// <summary>
@@ -802,39 +849,6 @@
        #region ◆ 获取设备_________________________
        /// <summary>
        /// 获取所有房间的所有设备
        /// </summary>
        public static void GetAllRoomDeviceUIList()
        {
            List<string> devicePathList = new List<string>();
            //所有房间的所有设备
            AllRoomDeviceUIList.Clear();
            foreach (var room in Shared.Common.Room.Lists)
            {
                if(room.IsSharedRoom)
                {
                    continue;
                }
                if (room.DeviceUIList.Count == 0)
                {
                    continue;
                }
                foreach (var device in room.DeviceUIList)
                {
                    if (device == null || device.CommonDevice == null)
                    {
                        continue;
                    }
                    if (!devicePathList.Contains(device.FileName))
                    {
                        AllRoomDeviceUIList.Add(device);
                        devicePathList.Add(device.FileName);
                    }
                }
            }
        }
        /// <summary>
        /// 根据设备获取它的UI对象,如果不存在则新建
        /// </summary>
        /// <returns>The device user interface.</returns>
@@ -845,22 +859,105 @@
        }
        /// <summary>
        /// 重新获取-所有房间的所有设备类型
        /// 获取当前房间下的全部设备
        /// </summary>
        public static void GetAllRoomDeviceTypeList()
        /// <returns></returns>
        public List<CommonDevice> GetRoomListDevice()
        {
            AllRoomDeviceTypeList.Clear();
            foreach (var deviceUI in AllRoomDeviceUIList)
            var listDevice = new List<CommonDevice>();
            foreach (var device in this.DeviceUIList)
            {
                if (device == null || device.CommonDevice == null)
                {
                    continue;
                }
                listDevice.Add(device.CommonDevice);
            }
            if (listDevice.Count == 0)
            {
                return listDevice;
            }
            return Common.LocalDevice.Current.SortDevice(listDevice);
        }
        /// <summary>
        /// 获取房间设备类型
        /// </summary>
        /// <param name="room"></param>
        /// <returns></returns>
        public static List<DeviceType> GetdeviceTypes(Room room)
        {
            List<DeviceType> typeList = new List<DeviceType> { };
            foreach (var deviceUI in room.DeviceUIList)
            {
                if (deviceUI == null || deviceUI.CommonDevice == null)
                {
                    continue;
                }
                if (!AllRoomDeviceTypeList.Contains(deviceUI.CommonDevice.Type))
                if (!typeList.Contains(deviceUI.CommonDevice.Type))
                {
                    AllRoomDeviceTypeList.Add(deviceUI.CommonDevice.Type);
                    typeList.Add(deviceUI.CommonDevice.Type);
                }
            }
            return typeList;
        }
        /// <summary>
        /// 获取该类型的设备
        /// </summary>
        /// <param name="room"></param>
        /// <param name="deviceType"></param>
        /// <returns></returns>
        public static List<DeviceUI> GetDeviceUIs(Room room ,DeviceType deviceType)
        {
            List<DeviceUI> typeList = new List<DeviceUI> { };
            foreach (var deviceUI in room.DeviceUIList)
            {
                if (deviceUI == null || deviceUI.CommonDevice == null)
                {
                    continue;
                }
                if(deviceUI.CommonDevice.Type!=deviceType)
                {
                    continue;
                }
                if (!typeList.Contains(deviceUI))
                {
                    typeList.Add(deviceUI);
                }
            }
            return typeList;
        }
        /// <summary>
        /// 获取该楼层的场景
        /// </summary>
        /// <param name="floorId"></param>
        /// <returns></returns>
        public List<SceneUI> GetSceneUIsByFloorId(string floorId)
        {
            var rooms = GetRoomsByFloorId(floorId);
            if (rooms == null)
            {
                return null;
            }
            var sceneList = new List<SceneUI> { };
            foreach (var r in rooms)
            {
                if (r.SceneUIList.Count == 0)
                {
                    continue;
                }
                foreach (var sceneUI in r.SceneUIList)
                {
                    if (sceneUI == null)
                    {
                        continue;
                    }
                    sceneList.Add(sceneUI);
                }
            }
            return sceneList;
        }
        /// <summary>
@@ -949,25 +1046,21 @@
        /// <param name="iconPathType">I场景背景图片来源类型 图片来源 0--本地图库 1--拍照 2--系统图库 默认0</param>
        public async System.Threading.Tasks.Task<int> AddScene(string sceneName, string sceneIconPath, List<ZigBee.Device.Scene.AddSceneMemberData> commons, int iconPathType = 0)
        {
            if (AllRoomSceneUIList.Find(s => s.Name == sceneName) != null)
            var scenes = GetSceneUIsByFloorId(FloorId);
            if(scenes!=null && scenes.Count>0)
            {
                if (scenes.Find(s => s.Name == sceneName) != null)
            {
                return -1;
            }
            }
            var getSceneIdAllData = await ZigBee.Device.Scene.GetSceneNewIdAsync(sceneName);
            if (getSceneIdAllData == null || getSceneIdAllData.getSceneIdData == null)
            {
                return 0;
            }
            var getSceneIdData = getSceneIdAllData.getSceneIdData;
            //循环相同报错
            foreach (var tempSceneUI in AllRoomSceneUIList)
            {
                if (tempSceneUI.Id == getSceneIdAllData.getSceneIdData.NewScenesId)
                {
                    //场景已存在
                    return -1;
                }
            }
            bool result = true;
            foreach (var common in commons)
@@ -975,12 +1068,13 @@
                //添加新成员
                var addSceneMemberData = new ZigBee.Device.Scene.AddSceneMemberData
                {
                    DeviceAddr = common.DeviceAddr,
                    Type = common.Type,
                    DeviceAddr = common.DeviceAddr,
                    Epoint = common.Epoint,
                    ScenesId = getSceneIdData.NewScenesId,
                    TaskList = common.TaskList,
                    DelayTime = common.DelayTime,
                    MemberNumber=common.MemberNumber,
                    ElseScenesId = common.ElseScenesId
                };
                //common.ScenesId = getSceneIdData.NewScenesId;
@@ -1030,17 +1124,30 @@
        /// <param name="scene">Scene.</param>
        public void AddScene(SceneUI scene)
        {
            var sceneUI = new SceneUI
            //var sceneUI = new SceneUI
            //{
            //    Name = scene.Name,
            //    Id = scene.Id,
            //    IconPath = scene.IconPath,
            //    IconPathType = scene.IconPathType,
            //    AddSceneMemberDataList = scene.AddSceneMemberDataList
            //};
            SceneUIList.Add(scene);
            SceneUIFilePathList.Add(scene.FileName);
            scene.Save();
            Save();
        }
        /// <summary>
        /// 删除场景
        /// </summary>
        /// <param name="scene"></param>
        public void DeleteScene(SceneUI scene)
            {
                Name = scene.Name,
                Id = scene.Id,
                IconPath = scene.IconPath,
                IconPathType = scene.IconPathType,
                AddSceneMemberDataList = scene.AddSceneMemberDataList
            };
            SceneUIList.Add(sceneUI);
            SceneUIFilePathList.Add(sceneUI.FileName);
            sceneUI.Save();
            //scene.IsCollected = false;
            scene.Save();
            SceneUIList.Remove(scene);
            SceneUIFilePathList.Remove(scene.FileName);
            Save();
        }
@@ -1112,7 +1219,8 @@
                    ScenesId = sceneUI.Id,
                    TaskList = addCommon.TaskList,
                    DelayTime = addCommon.DelayTime,
                    ElseScenesId = addCommon.ElseScenesId
                    ElseScenesId = addCommon.ElseScenesId,
                    MemberNumber=addCommon.MemberNumber
                };
                //添加新成员 返回结果
                var addSceneMemberResponseAllData = await ZigBee.Device.Scene.AddSceneMemberAsync(addSceneMemberData);
@@ -1183,7 +1291,21 @@
            }
            return null;
        }
        /// <summary>
        /// 获取该楼层所有场景
        /// </summary>
        /// <param name="floorId"></param>
        /// <returns></returns>
        public List<SceneUI> GetSameFloorScenes(string floorId)
        {
            List<SceneUI> sceneUIs = new List<SceneUI> { };
            var rooms= CurrentRoom.GetRoomsByFloorId(floorId);
            foreach(var r in rooms)
            {
                sceneUIs.AddRange(r.SceneUIList);
            }
            return sceneUIs;
        }
        #endregion
        #region ◆ 刷新场景_________________________