| | |
| | | using ZigBee.Device; |
| | | namespace Shared.Phone.UserCenter.DoorLock |
| | | { |
| | | public class UndistributeDoorlockUserPage : DoorLockCommonLayout, ZigBee.Common.IStatus |
| | | public class UndistributeDoorlockUserPage : DoorLockCommonLayout |
| | | { |
| | | /// <summary> |
| | | /// 构造函数 |
| | |
| | | Y = Application.GetRealHeight(35), |
| | | Height = Application.GetRealHeight(63), |
| | | Width = Application.GetRealWidth(762), |
| | | Text = Language.StringByID(R.MyInternationalizationString.MatchPerson), |
| | | Text = Language.StringByID(R.MyInternationalizationString.MatchUser), |
| | | TextColor = Shared.Common.ZigbeeColor.Current.XMBlack, |
| | | TextSize = 16, |
| | | TextAlignment = TextAlignment.Center, |
| | |
| | | |
| | | var btnChoose = new Button() |
| | | { |
| | | Width = Application.GetRealWidth(60), |
| | | Height = Application.GetRealHeight(60), |
| | | Width = Application.GetMinRealAverage(60), |
| | | Height = Application.GetMinRealAverage(60), |
| | | X = Application.GetRealWidth(861 + 81), |
| | | Y = Application.GetRealHeight(35), |
| | | SelectedImagePath = "DoorLock/SelectedIcon.png", |
| | |
| | | RefreshList(); |
| | | } |
| | | } |
| | | #region 接口实现 |
| | | /// <summary> |
| | | /// 处理变化事件 --将弃用 改用DeviceInfoChange() |
| | | /// </summary> |
| | | /// <returns>The changed.</returns> |
| | | /// <param name="common">Common.</param> |
| | | public void Changed(CommonDevice common) |
| | | { |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 处理变化事件 |
| | | /// </summary> |
| | | /// <param name="common"></param> |
| | | /// <param name="typeTag"></param> |
| | | public void DeviceInfoChange(CommonDevice common, string typeTag) |
| | | { |
| | | } |
| | | /// <summary> |
| | | /// Changeds the IL ogic status. |
| | | /// </summary> |
| | | /// <param name="logic">Logic.</param> |
| | | public void ChangedILogicStatus(ZigBee.Device.Logic logic) |
| | | { |
| | | } |
| | | /// <summary> |
| | | /// Changeds the IS cene status. |
| | | /// </summary> |
| | | /// <param name="scene">Scene.</param> |
| | | public void ChangedISceneStatus(Scene scene) |
| | | { |
| | | } |
| | | #endregion |
| | | } |
| | | } |