| | |
| | | /// <summary> |
| | | /// 门锁管理 |
| | | /// </summary> |
| | | public class UserManagement : DoorLockCommonLayout, ZigBee.Common.IStatus |
| | | public class UserManagement : DoorLockCommonLayout |
| | | { |
| | | /// <summary> |
| | | /// 按键模式接收 |
| | | /// </summary> |
| | | /// <param name="common">Common.</param> |
| | | public void Changed(CommonDevice common) |
| | | { |
| | | Shared.Application.RunOnMainThread(() => |
| | | { |
| | | }); |
| | | } |
| | | /// 构造函数 |
| | | /// </summary> |
| | | /// <param name="doorLock"></param> |
| | |
| | | RowView.MouseUpEventHandler += eHandler; |
| | | btnText.MouseUpEventHandler += eHandler; |
| | | } |
| | | } |
| | | |
| | | public void DeviceInfoChange(CommonDevice common, string typeTag) |
| | | { |
| | | } |
| | | |
| | | public void ChangedILogicStatus(ZigBee.Device.Logic logic) |
| | | { |
| | | } |
| | | |
| | | public void ChangedISceneStatus(Scene scene) |
| | | { |
| | | } |
| | | } |
| | | } |