| | |
| | | }
|
| | | }
|
| | | else if (deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_FangyueFreshAir
|
| | | || deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_SimpleEnvironment)
|
| | | || deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_SimpleEnvironment
|
| | | || deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_FangyueEnvironment)
|
| | | {
|
| | | var listTemp = Common.LocalDevice.Current.GetPanelMatchEpointByMac(listDevice);
|
| | | //展开模式时,扩大依据为:它有几个子控件
|
| | |
| | | var form = new DeviceAirConditioner.IndoorUnitSettionForm();
|
| | | form.AddForm((AC)device);
|
| | | }
|
| | | //环境面板
|
| | | else if (deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_FangyueEnvironment)
|
| | | {
|
| | | var form = new DeviceFunctionSettionForm();
|
| | | form.AddForm(device, true);
|
| | | }
|
| | | //新风面板
|
| | | else if (deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_FangyueFreshAir)
|
| | | {
|
| | |
| | | //干接点
|
| | | if (device.Type == DeviceType.FreshAir)
|
| | | {
|
| | | var form = new DevicePanel.PanelFangyueFreshAirButtonSettionForm();
|
| | | var form = new DevicePanel.PanelSettionWithSourceForm();
|
| | | form.AddForm(device);
|
| | | }
|
| | | else
|
| | |
| | |
|
| | | if (device.Type == DeviceType.FreshAir || device.Type == DeviceType.Thermostat)
|
| | | {
|
| | | var form = new DevicePanel.PanelSimpleEnvironmentButtonSettionForm();
|
| | | var form = new DevicePanel.PanelSettionWithSourceForm();
|
| | | form.AddForm(device);
|
| | | }
|
| | | else
|
| | |
| | | form.AddForm(device, true);
|
| | | }
|
| | | }
|
| | | //简约环境面板的按键配置
|
| | | //简约多功能面板的按键配置
|
| | | else if (deviceEnumInfo.ConcreteType == DeviceConcreteType.ButtonPanel_SimpleMultifunction)
|
| | | {
|
| | | var form = new DeviceFunctionSettionForm();
|
| | |
| | | ProgressBar.Close();
|
| | | if (result2 == -1)
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //隐藏下拉刷新特效
|
| | | listView.EndHeaderRefreshing();
|
| | | });
|
| | | return;
|
| | | }
|
| | | }
|