| | |
| | | |
| | | //if (topic == gatewayID + "/" + "Error_Respon") |
| | | //{ |
| | | // var gatewayTemp = new ZbGateway() { Time = jobject.Value<int>("Time"), DataID = jobject.Value<int>("Data_ID"), CurrentGateWayId = ZbGateway.MainGateWay.getGatewayBaseInfo.gwID }; |
| | | // var gatewayTemp = new ZbGateway() { Time = jobject.Value<int>("Time"), DataID = jobject.Value<int>("Data_ID"), CurrentGateWayId = ZbGateway.MainGateWay.GwId }; |
| | | // var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<ErrorResponData>(jobject["Data"].ToString()); |
| | | |
| | | // if (temp == null) |
| | |
| | | } |
| | | }; |
| | | mainGateway.Actions += action; |
| | | System.Console.WriteLine("Scene/RemoveMember_Actions 启动" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/RemoveMember_Actions 启动" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | try{ |
| | | if (sceneRemoveMemberData != null) |
| | |
| | | d = new RemoveSceneMemberResponseAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | mainGateway.Actions -= action; |
| | | System.Console.WriteLine("Scene/RemoveMember_Actions 退出" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/RemoveMember_Actions 退出" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | return d; |
| | | }); |
| | |
| | | } |
| | | }; |
| | | mainGateway.Actions += action; |
| | | System.Console.WriteLine("Scene/Rename_Actions 启动" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Rename_Actions 启动" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | try{ |
| | | var jObject = new JObject { { "Cluster_ID", 0 }, { "Command", 804 } }; |
| | | var data = new JObject { { "ScenesId", scenesId }, { "ScenesName", scenesName } }; |
| | |
| | | d = new SceneRenameResponseAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | mainGateway.Actions -= action; |
| | | System.Console.WriteLine("Scene/Rename_Actions 退出" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Rename_Actions 退出" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | return d; |
| | | }); |
| | |
| | | } |
| | | }; |
| | | mainGateway.Actions += action; |
| | | System.Console.WriteLine("Scene/Remove_Actions 启动" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Remove_Actions 启动" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | try{ |
| | | var jObject = new JObject { { "Cluster_ID", 0 }, { "Command", 803 } }; |
| | | var data = new JObject { { "ScenesId", scenesId } }; |
| | |
| | | d = new RemoveSceneAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | mainGateway.Actions -= action; |
| | | System.Console.WriteLine("Scene/Remove_Actions 退出" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Remove_Actions 退出" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | return d; |
| | | }); |
| | |
| | | } |
| | | }; |
| | | mainGateway.Actions += action; |
| | | System.Console.WriteLine("Scene/Open_Actions 启动" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Open_Actions 启动" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | try{ |
| | | var jObject = new JObject { { "Cluster_ID", 0 }, { "Command", 821 } }; |
| | | var data = new JObject { { "ScenesId", ScenesId }, { "DelayTime", delayTime } }; |
| | |
| | | d = new SceneOpenAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | mainGateway.Actions -= action; |
| | | System.Console.WriteLine("Scene/Open_Actions退出" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/Open_Actions退出" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | return d; |
| | | }); |
| | |
| | | } |
| | | }; |
| | | mainGateway.Actions += action; |
| | | System.Console.WriteLine("Scene/CatDelayScene_Actions 启动" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/CatDelayScene_Actions 启动" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | try |
| | | { |
| | | var jObject = new JObject { { "Cluster_ID", 0 }, { "Command", 811 } }; |
| | |
| | | d = new CatDelaySceneResponseAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | mainGateway.Actions -= action; |
| | | System.Console.WriteLine("Scene/CatDelayScene_Actions 退出" + "_" + mainGateway.getGatewayBaseInfo.gwID + System.DateTime.Now.ToString()); |
| | | System.Console.WriteLine("Scene/CatDelayScene_Actions 退出" + "_" + mainGateway.GwId + System.DateTime.Now.ToString()); |
| | | |
| | | return d; |
| | | }); |