| | |
| | | }
|
| | | else if (data.Type == "1")
|
| | | {
|
| | | var scene = Common.SceneRoomUI.AllSceneRoomUIList.Find((obj) => obj.sceneUI.Id == data.ScenesId);
|
| | | var scene = HdlSceneLogic.Current.GetSceneUIBySceneId(data.ScenesId);
|
| | | if (scene != null)
|
| | | {
|
| | | string msg = scene.sceneUI.Name + "\r\n";
|
| | | string msg = scene.Name + "\r\n";
|
| | | //目标场景不存在
|
| | | msg += Language.StringByID(R.MyInternationalizationString.uTargetSceneIsNotExsit);
|
| | | this.ShowTipMsg(msg);
|
| | |
| | | dicSort[modelNo] = Language.StringByID(R.MyInternationalizationString.Mode_Dry);
|
| | | }
|
| | | }
|
| | | else if (info.Data1 == 4 || info.Data1 == 5)
|
| | | else if (info.Data1 == 4 || info.Data1 == 5|| info.Data1 == 7)
|
| | | {
|
| | | //温度
|
| | | dicSort[temparetureNo] = $"{ info.Data2 / 100}℃";
|