| | |
| | | this.btnProgressBar = new FrameLayout();
|
| | | btnProgressBar.Width = 0;
|
| | | btnProgressBar.Height = btnProRow.Height;
|
| | | btnProgressBar.Radius = btnProRow.Radius;
|
| | | btnProgressBar.BackgroundColor = 0xfffb744a;
|
| | | btnProgressBar.Radius = (uint)Application.GetRealHeight(29) / 2;
|
| | | btnProRow.AddChidren(btnProgressBar);
|
| | |
| | | if (info.Result != 0)
|
| | | {
|
| | | //出现未知错误,请重新入网
|
| | | this.ShowMassage(ShowMsgType.Tip, Language.StringByID(R.MyInternationalizationString.uUnKnowErrorAndReAccessNetwork));
|
| | | //HdlLogLogic.Current.WriteLog(-1, resultData);
|
| | | //this.ShowMassage(ShowMsgType.Tip, Language.StringByID(R.MyInternationalizationString.uUnKnowErrorAndReAccessNetwork));
|
| | | HdlLogLogic.Current.WriteLog(-1, resultData);
|
| | | return 2;
|
| | | }
|
| | | this.topTimeOut = topMaxTime;
|