WJC
2020-03-23 bba578c2f0acf2eca747edcb69426771e0cadd32
ZigbeeApp/Shared/Phone/UserCenter/DoorLock/MemberFrozenPage.cs
@@ -5,7 +5,7 @@
using ZigBee.Device;
namespace Shared.Phone.UserCenter.DoorLock
{
    public class MemberFrozenPage : DoorLockCommonLayout, ZigBee.Common.IStatus
    public class MemberFrozenPage : DoorLockCommonLayout
    {
        /// <summary>
        /// 构造函数
@@ -18,7 +18,7 @@
            BackgroundColor = Shared.Common.ZigbeeColor.Current.GXCTopViewBackgroundColor;
        }
        #region  变量申明
        #region  变量申明
        /// <summary>
        /// 当前门锁
        /// </summary>
@@ -77,7 +77,7 @@
        }
        /// <summary>
        /// UI显示
        /// UI显示
        /// </summary>
        public void Show()
        {
@@ -704,7 +704,7 @@
                        }
                        else
                        {
                            //新增,且不冻结
                            //新增,且不冻结
                            var addLockInfo = new ZigBee.Device.DoorLock.AddDoorLockData();
                            if (UserCenterResourse.UserInfo.AuthorityNo != 1)
                            {
@@ -783,39 +783,5 @@
                });
            };
        }
        #region  接口实现
        /// <summary>
        /// 处理变化事件 --将弃用 改用DeviceInfoChange()
        /// </summary>
        /// <returns>The changed.</returns>
        /// <param name="common">Common.</param>
        public void Changed(CommonDevice common)
        {
        }
        /// <summary>
        /// 处理变化事件
        /// </summary>
        /// <param name="common"></param>
        /// <param name="typeTag"></param>
        public void DeviceInfoChange(CommonDevice common, string typeTag)
        {
        }
        /// <summary>
        /// Changeds the IL ogic status.
        /// </summary>
        /// <param name="logic">Logic.</param>
        public void ChangedILogicStatus(ZigBee.Device.Logic logic)
        {
        }
        /// <summary>
        /// Changeds the IS cene status.
        /// </summary>
        /// <param name="scene">Scene.</param>
        public void ChangedISceneStatus(Scene scene)
        {
        }
        #endregion
    }
}