| | |
| | | listAdjustTarget.AddRange(i_scene.AdjustTargetList);
|
| | | return listAdjustTarget;
|
| | | }
|
| | | //如果是有模板,有设备的时候,在没有发送成功之前,不允许刷新执行目标对象
|
| | | if (Common.Config.Instance.Home.TemplateMode == 2
|
| | | && Common.Config.Instance.Home.SendTemplateSuccess == false)
|
| | | {
|
| | | var listAdjustTarget = new List<Scene.DeviceListData>();
|
| | | listAdjustTarget.AddRange(i_scene.AdjustTargetList);
|
| | | return listAdjustTarget;
|
| | | }
|
| | |
|
| | | var jObject = new Newtonsoft.Json.Linq.JObject { { "Cluster_ID", 0 }, { "Command", 806 } };
|
| | | var data = new Newtonsoft.Json.Linq.JObject { { "ScenesId", i_scene.Id } };
|
| | | jObject.Add("Data", data);
|