New file |
| | |
| | | using Shared.Common;
|
| | | using Shared.Phone.UserCenter;
|
| | | using System;
|
| | | using System.Collections.Generic;
|
| | | using System.Text;
|
| | | using ZigBee.Device;
|
| | |
|
| | | namespace Shared.Phone.MainPage.ControlForm
|
| | | {
|
| | | /// <summary>
|
| | | /// mini夜灯的深度卡片界面
|
| | | /// </summary>
|
| | | public class DeviceMiniLightDetailCardForm : DeviceDetailCardCommonForm
|
| | | {
|
| | | #region ■ 变量声明___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 蜂鸣器的开关控件
|
| | | /// </summary>
|
| | | private IconBigViewControl btnBuzzerSwitch = null;
|
| | | /// <summary>
|
| | | /// mini夜灯的开关控件
|
| | | /// </summary>
|
| | | private IconBigViewControl btnMiniSwitch = null;
|
| | | /// <summary>
|
| | | /// 亮度的进度条控件
|
| | | /// </summary>
|
| | | private SeekBarControl seekBarLight = null;
|
| | | /// <summary>
|
| | | /// 色温的进度条控件
|
| | | /// </summary>
|
| | | private SeekBarControl seekBarColor = null;
|
| | | /// <summary>
|
| | | /// MaxLevel
|
| | | /// </summary>
|
| | | private const int MaxLevel = 254;
|
| | | /// <summary>
|
| | | /// 亮度进度值是否在改变中
|
| | | /// </summary>
|
| | | private bool isLightProgressing = false;
|
| | | /// <summary>
|
| | | /// 色温进度值是否在改变中
|
| | | /// </summary>
|
| | | private bool isColorProgressing = false;
|
| | | /// <summary>
|
| | | /// 1:发送的是小夜灯 2:发送的是蜂鸣器
|
| | | /// </summary>
|
| | | private int sendDiv = 0;
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 初始化_____________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 底层初始化中部控件完成之后
|
| | | /// </summary>
|
| | | /// <param name="frameWhiteBack"></param>
|
| | | public override void InitMiddleFrameAfter(FrameLayout frameWhiteBack)
|
| | | {
|
| | | //添加接收蜂鸣器Ack主题
|
| | | this.AddReceiveBuzzerAckEvent();
|
| | |
|
| | | //左滑不能
|
| | | this.ScrollEnabled = false;
|
| | | //设置状态文字
|
| | | if (((LightBase)this.device).OnOffStatus == 1)
|
| | | {
|
| | | //亮度 XX
|
| | | this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceOtherLogic.Current.GetDeviceStatu(this.device));
|
| | | }
|
| | | else
|
| | | {
|
| | | //关闭
|
| | | this.SetStatuText(Language.StringByID(R.MyInternationalizationString.Close));
|
| | | }
|
| | |
|
| | | //亮度
|
| | | var btnLightView = new NormalViewControl(300, 60, true);
|
| | | btnLightView.Text = Language.StringByID(R.MyInternationalizationString.uBrightness) + ":";
|
| | | btnLightView.X = Application.GetRealWidth(43);
|
| | | btnLightView.Y = Application.GetRealHeight(320);
|
| | | frameWhiteBack.AddChidren(btnLightView);
|
| | | //底线
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| | | var btnLightLine = new NormalViewControl(Application.GetRealWidth(841), ControlCommonResourse.BottomLineHeight, false);
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| | | btnLightLine.BackgroundColor = UserCenterColor.Current.ButtomLine;
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| | | btnLightLine.X = btnLightView.X;
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| | | btnLightLine.Y = btnLightView.Bottom + Application.GetRealHeight(37);
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| | | frameWhiteBack.AddChidren(btnLightLine);
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| | | //进度条(+60的偏移量)
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| | | this.seekBarLight = new SeekBarControl(611 + 120);
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| | | seekBarLight.Y = Application.GetRealHeight(280);
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| | | seekBarLight.X = Application.GetRealWidth(266 - 60);
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| | | seekBarLight.Height = Application.GetRealHeight(144);
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| | | seekBarLight.SeekBarViewHeight = Application.GetRealHeight(20);
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| | | seekBarLight.SeekBarPadding = Application.GetRealWidth(60);
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| | | seekBarLight.IsProgressTextShow = true;
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| | | seekBarLight.ProgressBarColor = 0xffff6c2c;
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| | | seekBarLight.ProgressTextSize = 14;
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| | | seekBarLight.ProgressTextColor = UserCenterColor.Current.TextGrayColor2;
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| | | seekBarLight.Gravity = Gravity.Frame;
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| | | seekBarLight.Progress = (int)(((ColorTemperatureLight)this.device).Level * 1.0 / MaxLevel * 100);
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| | | frameWhiteBack.AddChidren(seekBarLight);
|
| | |
|
| | | //色温
|
| | | var btnColorView = new NormalViewControl(300, 60, true);
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| | | btnColorView.Text = Language.StringByID(R.MyInternationalizationString.uColorTemperature) + ":";
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| | | btnColorView.X = Application.GetRealWidth(43);
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| | | btnColorView.Y = btnLightLine.Y + Application.GetRealHeight(107);
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| | | frameWhiteBack.AddChidren(btnColorView);
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| | | //底线
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| | | var btnColorLine = new NormalViewControl(Application.GetRealWidth(841), ControlCommonResourse.BottomLineHeight, false);
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| | | btnColorLine.BackgroundColor = UserCenterColor.Current.ButtomLine;
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| | | btnColorLine.X = btnColorView.X;
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| | | btnColorLine.Y = btnColorView.Bottom + Application.GetRealHeight(37);
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| | | frameWhiteBack.AddChidren(btnColorLine);
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| | | //色温的渐变色背景
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| | | var btnColorBack = new PicViewControl(611, 20);
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| | | btnColorBack.UnSelectedImagePath = "Item/ColorTemperatureBar.png";
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| | | btnColorBack.X = Application.GetRealWidth(266);
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| | | btnColorBack.Y = btnColorView.Y + btnColorView.Height / 2 - HdlControlLogic.Current.GetPictrueRealSize(20) / 2;
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| | | frameWhiteBack.AddChidren(btnColorBack);
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| | | //进度条(+60的偏移量,色温的范围是 3000~6000)
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| | | this.seekBarColor = new SeekBarControl(611 + 120);
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| | | seekBarColor.Y = btnLightLine.Bottom + Application.GetRealHeight(88);
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| | | seekBarColor.X = Application.GetRealWidth(266 - 60);
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| | | seekBarColor.SeekBarViewHeight = Application.GetRealHeight(20);
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| | | seekBarColor.SeekBarPadding = Application.GetRealWidth(60);
|
| | | seekBarColor.ProgressBarColor = UserCenterColor.Current.Transparent;
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| | | seekBarColor.ProgressBarUnEnableColor = UserCenterColor.Current.Transparent;
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| | | seekBarColor.SeekBarBackgroundColor = UserCenterColor.Current.Transparent;
|
| | | seekBarColor.ProgressTextSize = 14;
|
| | | seekBarColor.ProgressTextColor = UserCenterColor.Current.TextGrayColor2;
|
| | | seekBarColor.Gravity = Gravity.Frame;
|
| | | seekBarColor.MinValue = 30;
|
| | | seekBarColor.MaxValue = 60;
|
| | | seekBarColor.ProgressChangeDelayTime = 0;
|
| | | frameWhiteBack.AddChidren(seekBarColor);
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| | | //显示自定义文本
|
| | | seekBarColor.ShowCustomTextView(Application.GetRealWidth(200), 15, UserCenterColor.Current.TextGrayColor3);
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| | | //设置初始值
|
| | | int colorValue = ((ColorTemperatureLight)this.device).ColorTemperature;
|
| | | if (colorValue == 0) { colorValue = 3000; }
|
| | | seekBarColor.Progress = colorValue / 100;
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| | | seekBarColor.SetCustomText(seekBarColor.Progress * 100 + "K");
|
| | |
|
| | | //蜂鸣器开关:
|
| | | var btnBuzzerView = new NormalViewControl(300, 60, true);
|
| | | btnBuzzerView.Text = Language.StringByID(R.MyInternationalizationString.uBuzzerSwitch) + ":";
|
| | | btnBuzzerView.X = Application.GetRealWidth(43);
|
| | | btnBuzzerView.Y = btnColorLine.Y + Application.GetRealHeight(107);
|
| | | frameWhiteBack.AddChidren(btnBuzzerView);
|
| | | //底线
|
| | | var btnBuzzerLine = new NormalViewControl(Application.GetRealWidth(841), ControlCommonResourse.BottomLineHeight, false);
|
| | | btnBuzzerLine.BackgroundColor = UserCenterColor.Current.ButtomLine;
|
| | | btnBuzzerLine.X = btnBuzzerView.X;
|
| | | btnBuzzerLine.Y = btnBuzzerView.Bottom + Application.GetRealHeight(37);
|
| | | frameWhiteBack.AddChidren(btnBuzzerLine);
|
| | | //开关
|
| | | this.btnBuzzerSwitch = new IconBigViewControl(81, 81);
|
| | | btnBuzzerSwitch.UnSelectedImagePath = "Item/Switch.png";
|
| | | btnBuzzerSwitch.SelectedImagePath = "Item/SwitchSelected.png";
|
| | | btnBuzzerSwitch.IsSelected = ((ColorTemperatureLight)this.device).IsBuzzerRing;
|
| | | frameWhiteBack.AddChidren(btnBuzzerSwitch);
|
| | | btnBuzzerSwitch.InitControl();
|
| | | btnBuzzerSwitch.UseClickStatu = false;
|
| | | btnBuzzerSwitch.X = Application.GetRealWidth(795) - btnBuzzerSwitch.XOffset;
|
| | | btnBuzzerSwitch.Y = btnColorLine.Y + Application.GetRealHeight(98) - btnBuzzerSwitch.YOffset;
|
| | | btnBuzzerSwitch.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | //发送开关命令
|
| | | this.SetBuzzerSwitchCommand(!btnBuzzerSwitch.IsSelected);
|
| | | };
|
| | |
|
| | | //小夜灯开关:
|
| | | var btnMiniView = new NormalViewControl(300, 60, true);
|
| | | btnMiniView.Text = Language.StringByID(R.MyInternationalizationString.uMiniLightSwitch) + ":";
|
| | | btnMiniView.X = Application.GetRealWidth(43);
|
| | | btnMiniView.Y = btnBuzzerLine.Y + Application.GetRealHeight(107);
|
| | | frameWhiteBack.AddChidren(btnMiniView);
|
| | | //底线
|
| | | var btnMiniLine = new NormalViewControl(Application.GetRealWidth(841), ControlCommonResourse.BottomLineHeight, false);
|
| | | btnMiniLine.BackgroundColor = UserCenterColor.Current.ButtomLine;
|
| | | btnMiniLine.X = btnMiniView.X;
|
| | | btnMiniLine.Y = btnMiniView.Bottom + Application.GetRealHeight(37);
|
| | | frameWhiteBack.AddChidren(btnMiniLine);
|
| | | //开关
|
| | | this.btnMiniSwitch = new IconBigViewControl(81, 81);
|
| | | btnMiniSwitch.UnSelectedImagePath = "Item/Switch.png";
|
| | | btnMiniSwitch.SelectedImagePath = "Item/SwitchSelected.png";
|
| | | frameWhiteBack.AddChidren(btnMiniSwitch);
|
| | | btnMiniSwitch.InitControl();
|
| | | btnMiniSwitch.UseClickStatu = false;
|
| | | btnMiniSwitch.X = Application.GetRealWidth(795) - btnMiniSwitch.XOffset;
|
| | | btnMiniSwitch.Y = btnBuzzerLine.Y + Application.GetRealHeight(98) - btnMiniSwitch.YOffset;
|
| | | btnMiniSwitch.ButtonClickEvent += (sender, e) =>
|
| | | {
|
| | | //发送开关命令
|
| | | this.SetLightSwitchCommand(!btnMiniSwitch.IsSelected);
|
| | | };
|
| | | btnMiniSwitch.IsSelected = ((LightBase)this.device).OnOffStatus == 1;
|
| | |
|
| | | //亮度开始滑动的事件
|
| | | seekBarLight.OnStartTrackingTouchEvent += (sender, e) =>
|
| | | {
|
| | | //进度值开始变更
|
| | | this.isLightProgressing = true;
|
| | | };
|
| | |
|
| | | //亮度结束滑动的事件
|
| | | seekBarLight.OnStopTrackingTouchEvent += (sender, e) =>
|
| | | {
|
| | | //进度值开始结束
|
| | | this.isLightProgressing = false;
|
| | | };
|
| | |
|
| | | //亮度滑动过程中
|
| | | int oldLightValue = seekBarLight.Progress;//之前的值
|
| | | int nowLightValue = oldLightValue;//变更的值
|
| | | seekBarLight.OnProgressChangedEvent += (sender, value) =>
|
| | | {
|
| | | if (Common.Config.Instance.Home.IsVirtually == false)
|
| | | {
|
| | | //能够发送进度值的时候,才记录
|
| | | nowLightValue = value;
|
| | | }
|
| | | else
|
| | | {
|
| | | //如果住宅为虚拟住宅,直接改缓存
|
| | | ((ColorTemperatureLight)this.device).Level = value * MaxLevel / 100;
|
| | | //亮度 XX
|
| | | this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceOtherLogic.Current.GetDeviceStatu(this.device));
|
| | | }
|
| | | };
|
| | |
|
| | |
|
| | | //色温开始滑动的事件
|
| | | seekBarColor.OnStartTrackingTouchEvent += (sender, e) =>
|
| | | {
|
| | | //进度值开始变更
|
| | | this.isColorProgressing = true;
|
| | | };
|
| | |
|
| | | //色温结束滑动的事件
|
| | | seekBarColor.OnStopTrackingTouchEvent += (sender, e) =>
|
| | | {
|
| | | //进度值开始结束
|
| | | this.isColorProgressing = false;
|
| | | };
|
| | |
|
| | | //色温滑动过程中
|
| | | int oldColorValue = seekBarColor.Progress;//之前的值
|
| | | int nowColorValue = oldColorValue;//变更的值
|
| | | seekBarColor.OnProgressChangedEvent += (sender, value) =>
|
| | | {
|
| | | //设置自定义的文本
|
| | | seekBarColor.SetCustomText(value * 100 + "K");
|
| | | if (Common.Config.Instance.Home.IsVirtually == false)
|
| | | {
|
| | | //能够发送进度值的时候,才记录
|
| | | nowColorValue = value;
|
| | | }
|
| | | else
|
| | | {
|
| | | //如果住宅为虚拟住宅,直接改缓存
|
| | | ((ColorTemperatureLight)this.device).ColorTemperature = value * 100;
|
| | | }
|
| | | };
|
| | | if (Config.Instance.Home.IsVirtually == true)
|
| | | {
|
| | | //虚拟住宅
|
| | | return;
|
| | | }
|
| | |
|
| | | //开一个线程,监视是否滑动的滑动条,每秒检测一次
|
| | | HdlThreadLogic.Current.RunThread(() =>
|
| | | {
|
| | | while (this.Parent != null)
|
| | | {
|
| | | System.Threading.Thread.Sleep(1000);
|
| | | //发送亮度值
|
| | | if (nowLightValue != oldLightValue)
|
| | | {
|
| | | oldLightValue = nowLightValue;
|
| | | ((ColorTemperatureLight)this.device).SetLevel((int)(oldLightValue * MaxLevel / 100.0));
|
| | | }
|
| | | //发送色温值
|
| | | if (nowColorValue != oldColorValue)
|
| | | {
|
| | | oldColorValue = nowColorValue;
|
| | | int value = 1000000 / (oldColorValue * 100);
|
| | | ((ColorTemperatureLight)this.device).SetColorTemperature(value);
|
| | | }
|
| | | }
|
| | | //界面关闭时
|
| | | if (nowLightValue != oldLightValue)
|
| | | {
|
| | | //发送亮度值
|
| | | ((ColorTemperatureLight)this.device).SetLevel((int)(nowLightValue * MaxLevel / 100.0));
|
| | | }
|
| | | if (nowColorValue != oldColorValue)
|
| | | {
|
| | | //发送色温值
|
| | | int value = 1000000 / (nowColorValue * 100);
|
| | | ((ColorTemperatureLight)this.device).SetColorTemperature(value);
|
| | | }
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 发送夜灯开关命令___________________
|
| | |
|
| | | /// <summary>
|
| | | /// 发送夜灯开关命令
|
| | | /// </summary>
|
| | | /// <param name="isOpen"></param>
|
| | | private void SetLightSwitchCommand(bool isOpen)
|
| | | {
|
| | | //获取当前亮度
|
| | | int level = Convert.ToInt32(this.device.GetType().InvokeMember("Level", System.Reflection.BindingFlags.GetField, null, this.device, null));
|
| | | //如果住宅是虚拟住宅
|
| | | if (Common.Config.Instance.Home.IsVirtually == true)
|
| | | {
|
| | | ((LightBase)this.device).OnOffStatus = isOpen == true ? 1 : 0;
|
| | | if (((LightBase)this.device).OnOffStatus == 1 && level == 0)
|
| | | {
|
| | | //如果当前是打开状态,并且亮度为0的话,则需要变成100%亮度
|
| | | this.device.GetType().InvokeMember("Level", System.Reflection.BindingFlags.SetField, null, this.device, new object[] { 100 });
|
| | | }
|
| | | //刷新开关状态
|
| | | this.RefreshSwitchStatu(isOpen);
|
| | | return;
|
| | | }
|
| | |
|
| | | //检测是否获取网关反馈的结果,如果网关没有回复,则会弹出消息
|
| | | this.StartCheckResponeResult(new List<ButtonBase> { this.btnMiniSwitch.btnIcon }, (result) =>
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //接收到网关回复
|
| | | if (result == true)
|
| | | {
|
| | | bool statu = ((LightBase)this.device).OnOffStatus == 1;
|
| | | //刷新开关状态
|
| | | this.RefreshSwitchStatu(statu);
|
| | | }
|
| | | });
|
| | | });
|
| | |
|
| | | this.sendDiv = 1;
|
| | | if (isOpen == true)
|
| | | {
|
| | | //打开
|
| | | if (level == 0)
|
| | | {
|
| | | //如果当前是打开状态,并且亮度为0的话,则需要变成100%亮度
|
| | | this.device.GetType().InvokeMember("SetLevel", System.Reflection.BindingFlags.InvokeMethod, null, this.device, new object[] { 254 });
|
| | | }
|
| | | else
|
| | | {
|
| | | this.device.SwitchControl(1);
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | //关闭
|
| | | this.device.SwitchControl(0);
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 发送蜂鸣器开关命令_________________
|
| | |
|
| | | /// <summary>
|
| | | /// 发送蜂鸣器开关命令
|
| | | /// </summary>
|
| | | /// <param name="isOpen"></param>
|
| | | private void SetBuzzerSwitchCommand(bool isOpen)
|
| | | {
|
| | | //如果住宅是虚拟住宅
|
| | | if (Common.Config.Instance.Home.IsVirtually == true)
|
| | | {
|
| | | ((ColorTemperatureLight)this.device).IsBuzzerRing = isOpen;
|
| | | //刷新开关状态
|
| | | this.RefreshSwitchStatu(isOpen);
|
| | | return;
|
| | | }
|
| | |
|
| | | //检测是否获取网关反馈的结果,如果网关没有回复,则会弹出消息
|
| | | this.btnBuzzerSwitch.CanClick = false;
|
| | | this.StartCheckResponeResult(new List<ButtonBase>(), (result) =>
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //接收到网关回复
|
| | | this.btnBuzzerSwitch.CanClick = true;
|
| | | if (result == true)
|
| | | {
|
| | | this.btnBuzzerSwitch.IsSelected = isOpen;
|
| | | }
|
| | | });
|
| | | });
|
| | | //发送命令
|
| | | this.sendDiv = 2;
|
| | | ((ColorTemperatureLight)this.device).SendBuzzerSwitchControl(isOpen);
|
| | | }
|
| | |
|
| | | /// <summary>
|
| | | /// 添加接收蜂鸣器Ack主题
|
| | | /// </summary>
|
| | | private void AddReceiveBuzzerAckEvent()
|
| | | {
|
| | | //Ack主题上报
|
| | | string mainKeys = LocalDevice.Current.GetDeviceMainKeys(this.device);
|
| | | HdlGatewayReceiveLogic.Current.AddAttributeEvent("DeviceBuzzerDetailCardACK", ReceiveComandDiv.A节点控制反馈, (report) =>
|
| | | {
|
| | | string mainKey2 = LocalDevice.Current.GetDeviceMainKeys(report);
|
| | | if (mainKeys != mainKey2)
|
| | | {
|
| | | //不是同一个东西
|
| | | return;
|
| | | }
|
| | | //这里只处理蜂鸣器的
|
| | | if (this.sendDiv == 2)
|
| | | {
|
| | | //结果已经接收到
|
| | | this.ResponeResult = 1;
|
| | | }
|
| | | });
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 是否获取网关反馈的结果_____________
|
| | |
|
| | | /// <summary>
|
| | | /// 检测网关的反馈结果(属性上报的对象:device.DeviceStatusReport)
|
| | | /// </summary>
|
| | | /// <param name="comandDiv">命令区分</param>
|
| | | /// <param name="report">上报数据</param>
|
| | | /// <returns></returns>
|
| | | public override bool CheckResponeResultStatu(ReceiveComandDiv comandDiv, CommonDevice report)
|
| | | {
|
| | | if (comandDiv == ReceiveComandDiv.A设备属性上报)
|
| | | {
|
| | | HdlThreadLogic.Current.RunMain(() =>
|
| | | {
|
| | | //刷新开关状态
|
| | | this.RefreshSwitchStatu(((LightBase)this.device).OnOffStatus == 1);
|
| | | });
|
| | | return true;
|
| | | }
|
| | | return false;
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 刷新开关状态_______________________
|
| | |
|
| | | /// <summary>
|
| | | /// 刷新开关状态
|
| | | /// </summary>
|
| | | /// <param name="isOpen">打开状态</param>
|
| | | private void RefreshSwitchStatu(bool isOpen)
|
| | | {
|
| | | //刷新蜂鸣器开关状态
|
| | | bool isBuzzerRing = ((ColorTemperatureLight)this.device).IsBuzzerRing;
|
| | | if (this.btnBuzzerSwitch.IsSelected != isBuzzerRing)
|
| | | {
|
| | | this.btnBuzzerSwitch.IsSelected = isBuzzerRing;
|
| | | }
|
| | |
|
| | | if (isOpen == true)
|
| | | {
|
| | | //亮度是必须要刷新的 亮度 XX
|
| | | this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceOtherLogic.Current.GetDeviceStatu(this.device));
|
| | | if (this.btnMiniSwitch.IsSelected == false)
|
| | | {
|
| | | this.btnMiniSwitch.IsSelected = true;
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | if (this.btnMiniSwitch.IsSelected == true)
|
| | | {
|
| | | this.btnMiniSwitch.IsSelected = false;
|
| | | //变更字样:关闭
|
| | | this.SetStatuText(Language.StringByID(R.MyInternationalizationString.Close));
|
| | | }
|
| | | }
|
| | |
|
| | | if (this.isLightProgressing == false)
|
| | | {
|
| | | //当进度值在手动变更中时,不接收推送
|
| | | seekBarLight.Progress = (int)(((ColorTemperatureLight)this.device).Level * 1.0 / MaxLevel * 100);
|
| | | }
|
| | | if (this.isColorProgressing == false)
|
| | | {
|
| | | //当进度值在手动变更中时,不接收推送
|
| | | seekBarColor.Progress = (int)(((ColorTemperatureLight)this.device).ColorTemperature / 100);
|
| | | //设置自定义的文本
|
| | | seekBarColor.SetCustomText(seekBarColor.Progress * 100 + "K");
|
| | | }
|
| | | }
|
| | |
|
| | | #endregion
|
| | |
|
| | | #region ■ 界面关闭___________________________
|
| | |
|
| | | /// <summary>
|
| | | /// 界面关闭
|
| | | /// </summary>
|
| | | public override void CloseFormBefore()
|
| | | {
|
| | | base.CloseFormBefore();
|
| | | HdlGatewayReceiveLogic.Current.RemoveEvent("DeviceBuzzerDetailCardACK");
|
| | | }
|
| | |
|
| | | #endregion
|
| | | }
|
| | | }
|