New file |
| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using System.Threading.Tasks; |
| | | using MQTTnet; |
| | | using Newtonsoft.Json.Linq; |
| | | using Shared.Common; |
| | | |
| | | namespace ZigBee.Device |
| | | { |
| | | [System.Serializable] |
| | | public class Panel : BindObj |
| | | { |
| | | public Panel() |
| | | { |
| | | this.Type = DeviceType.OnOffSwitch; |
| | | } |
| | | /// <summary> |
| | | /// 按键模式(私有功能) |
| | | /// </summary> |
| | | public int panelMode = 65535; |
| | | /// <summary> |
| | | ///当前选择的简约多功能面板的类型【简约多功能面板】 |
| | | /// 0:场景 1:开关 2:插座 3:灯光 4:遮阳 5:空调 6:新风 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public int currentMutilfunctionBindType = 0; |
| | | /// <summary> |
| | | /// 当前选择模式 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string currentKeySelectModeText = ""; |
| | | /// <summary> |
| | | /// 当前选择的楼层ID |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string currentSelectFloorId = string.Empty; |
| | | /// <summary> |
| | | /// 当前选择的房间ID【新风面板】 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string currentSelectRoomId = string.Empty; |
| | | |
| | | /// <summary> |
| | | /// 绑定的楼层房间信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class FloorRoomBindObj |
| | | { |
| | | /// <summary> |
| | | /// 楼层ID |
| | | /// </summary> |
| | | public string floodID; |
| | | /// <summary> |
| | | /// 楼层名称 |
| | | /// </summary> |
| | | public string floodName; |
| | | /// <summary> |
| | | /// 房间ID |
| | | /// </summary> |
| | | public string roomID; |
| | | /// <summary> |
| | | /// 房间名称 |
| | | /// </summary> |
| | | public string roomName; |
| | | /// <summary> |
| | | /// 绑定目标ID |
| | | /// </summary> |
| | | public string BindID; |
| | | /// <summary> |
| | | /// 绑定目标名称 |
| | | /// </summary> |
| | | public string BindName; |
| | | /// <summary> |
| | | /// 图片路径 |
| | | /// </summary> |
| | | public string IconPath = ""; |
| | | |
| | | } |
| | | |
| | | // <summary> |
| | | /// 按键中被绑定的目标列表 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public List<BindListResponseObj> bindList = new List<BindListResponseObj>(); |
| | | |
| | | /// <summary> |
| | | /// 私有功能类 |
| | | /// <para>256:Key,按键类类 </para> |
| | | /// <para>768:PIR,PIR类</para> |
| | | /// <para>1024:Light,灯类</para> |
| | | /// </summary> |
| | | public List<int> privateFuncFirstLevelList = new List<int>(); |
| | | |
| | | /// <summary> |
| | | /// 第二级信息 |
| | | /// <para>1:特殊功能</para> |
| | | /// <para>100:Switch,开关(按键类)</para> |
| | | /// <para>200:Dimmer,调光(按键类)</para> |
| | | /// <para>300:Curtain,窗帘(按键类)</para> |
| | | /// <para>0:EnergySavingMode,节能模式(灯类)</para> |
| | | /// <para>1:SleepMode,睡眠模式(灯类)</para> |
| | | /// <para>100:WhiteBalance,白平衡(灯类)</para> |
| | | /// <para>101:RGBColor,RGB指示灯颜色(灯类)</para> |
| | | /// <para>102:RGBLevel,RGB指示灯亮度(灯类)</para> |
| | | /// </summary> |
| | | public List<int> privateFuncSecondLevelList = new List<int>(); |
| | | |
| | | /// <summary> |
| | | /// 第三级信息 |
| | | /// <para>1:场景触发(特殊功能)</para> |
| | | /// <para>65535:禁止发送功能(特殊功能)</para> |
| | | /// <para>100:SwitchOpen,开关开(按键类)</para> |
| | | /// <para>101:SwitchClose,开关关(按键类)</para> |
| | | /// <para>102:SwitchChange,开关切换(按键类)</para> |
| | | /// <para>200:DimmerStepUp,增大调光(按键类)</para> |
| | | /// <para>201:DimmerStepDown,降低调光(按键类)</para> |
| | | /// <para>202:DimmerStepChange,调光切换(按键类)</para> |
| | | /// <para>300:CurtainOpen,窗帘开(按键类)</para> |
| | | /// <para>301:CurtainClose,窗帘关(按键类)</para> |
| | | /// <para>302:CurtainStop,窗帘停</para> |
| | | /// <para>303:CurtainUpStop,窗帘上升停</para> |
| | | /// <para>304:CurtainDownstop,窗帘下降停</para> |
| | | /// </summary> |
| | | public List<int> privateFuncThirdLevelList = new List<int>(); |
| | | |
| | | #region 获取面板的私有信息. |
| | | /// <summary> |
| | | ///获取面板的私有信息 |
| | | /// <para>注意params传入参数如下:</para> |
| | | /// <para>方法1:当int[]传空,返回值是“面板具有的功能大类,即返回“第一级别。1024:灯类,256:按键类,768:PIR类</para> |
| | | /// <para>方法2:、当int[]值为第一级别PrivateFuncTypeFir中选择一个。</para> |
| | | /// <para>返回值是“面按键发送功能类”,即返回“第二级别。</para> |
| | | /// <para>1:特殊功能;100:Switch,开关(按键类);200:Dimmer,调光(按键类);300:Curtain,窗帘(按键类)</para> |
| | | /// <para>0:EnergySavingMode,节能模式(灯类);1:SleepMode,睡眠模式(灯类);100:WhiteBalance,白平衡(灯类);101:RGBColor,RGB指示灯颜色(灯类);102:RGBLevel,RGB指示灯亮度(灯类)</para> |
| | | /// <para>方法3:当int[]值为第一级别PrivateFuncTypeFir中选择一个,接着再选第二级别PrivateFunTypeSec中选择一个 </para> |
| | | /// <para>返回值是“面按键具体功能配置”,即返回“第二级别。</para> |
| | | /// <para>1:场景触发;65535:禁止发送功能 |
| | | /// <para>100:SwitchOpen,开关开(按键类);101:SwitchClose,开关关(按键类);102:SwitchChange,开关切换(按键类)</para> |
| | | /// <para>200:DimmerStepUp,增大调光(按键类);201:DimmerStepDown,降低调光(按键类);202:DimmerStepChange,调光切换(按键类)</para> |
| | | /// <para>300:CurtainOpen,窗帘开(按键类);301:CurtainClose,窗帘关(按键类);302:CurtainStop,窗帘停;303:CurtainUpStop,窗帘上升停;304:CurtainDownstop,窗帘下降停</para> |
| | | /// </summary> |
| | | public async System.Threading.Tasks.Task<PanelPrivateFunctionsResponseAllInfo> GetPanelPrivateFunctionsAsync(params int[] args) |
| | | { |
| | | PanelPrivateFunctionsResponseAllInfo result = null; |
| | | if (Gateway == null) |
| | | { |
| | | result = new PanelPrivateFunctionsResponseAllInfo { errorMessageBase = "当前没有网关" }; |
| | | return result; |
| | | } |
| | | return await System.Threading.Tasks.Task.Run(async () => |
| | | { |
| | | Action<string, string> action = (topic, message) => |
| | | { |
| | | var gatewayID = topic.Split('/')[0]; |
| | | var jobject = Newtonsoft.Json.Linq.JObject.Parse(message); |
| | | |
| | | if (topic == gatewayID + "/" + "Error_Respon") |
| | | { |
| | | var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonDevice.ErrorResponData>(jobject["Data"].ToString()); |
| | | |
| | | if (temp == null) |
| | | { |
| | | result = new PanelPrivateFunctionsResponseAllInfo { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | |
| | | else |
| | | { |
| | | result = new PanelPrivateFunctionsResponseAllInfo { errorResponData = temp, errorMessageBase = ErrorMess(temp.Error) }; |
| | | } |
| | | } |
| | | |
| | | if (topic == gatewayID + "/" + "ZbDataPassthrough") |
| | | { |
| | | var clientDataPassthroughResponseData = Newtonsoft.Json.JsonConvert.DeserializeObject<ClientDataPassthroughResponseData>(jobject["Data"].ToString()); |
| | | |
| | | if (clientDataPassthroughResponseData == null) |
| | | { |
| | | result = new PanelPrivateFunctionsResponseAllInfo { errorMessageBase = "网关返回的数据为空" }; |
| | | } |
| | | else |
| | | { |
| | | if (clientDataPassthroughResponseData?.PassData != null) |
| | | { |
| | | var data = clientDataPassthroughResponseData.PassData; |
| | | |
| | | if (data.Length > 12) |
| | | { |
| | | var command = data[4].ToString() + data[5].ToString() + data[2].ToString() + data[3].ToString(); |
| | | if (command == "0004") |
| | | { |
| | | var tempD = new PanelPrivateFunctionsResponseInfo(); |
| | | int len = 2 + 2 * Convert.ToInt32(data[0].ToString() + data[1].ToString(), 16); |
| | | int usefulLength = (len - 12); |
| | | tempD.funLevel = Convert.ToInt32(data[10].ToString() + data[11].ToString(), 16); |
| | | int tempCount = 0; |
| | | var listData = new List<string>(); |
| | | |
| | | switch (tempD.funLevel) |
| | | { |
| | | case 1: |
| | | while (tempCount < usefulLength) |
| | | { |
| | | listData.Add(data[12 + tempCount].ToString()); |
| | | tempCount++; |
| | | } |
| | | for (int j = 0; j < listData.Count / 4; j++) |
| | | { |
| | | int curIndex = 4 * j; |
| | | tempD.privateFuncTypeLevelFirstList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncFirstLevelList.Contains(256) == false) |
| | | //{ |
| | | // privateFuncFirstLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | |
| | | //} |
| | | } |
| | | break; |
| | | case 2: |
| | | while (tempCount < usefulLength) |
| | | { |
| | | listData.Add(data[12 + tempCount].ToString()); |
| | | tempCount++; |
| | | } |
| | | for (int j = 0; j < listData.Count / 4; j++) |
| | | { |
| | | int curIndex = 4 * j; |
| | | if (j == 0) |
| | | { |
| | | tempD.privateFuncTypeLevelFirstList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncFirstLevelList.Contains(256) == false) |
| | | //{ |
| | | // privateFuncFirstLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //} |
| | | } |
| | | else |
| | | { |
| | | tempD.privateFuncTypeLevelSecondList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncSecondLevelList.Contains(1) == false || privateFuncSecondLevelList.Contains(100) == false || privateFuncSecondLevelList.Contains(200) == false || privateFuncSecondLevelList.Contains(300) == false) |
| | | //{ |
| | | // privateFuncSecondLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //} |
| | | } |
| | | } |
| | | break; |
| | | case 3: |
| | | while (tempCount < usefulLength) |
| | | { |
| | | listData.Add(data[12 + tempCount].ToString()); |
| | | tempCount++; |
| | | } |
| | | for (int j = 0; j < listData.Count / 4; j++) |
| | | { |
| | | int curIndex = 4 * j; |
| | | if (j == 0) |
| | | { |
| | | tempD.privateFuncTypeLevelFirstList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncFirstLevelList.Contains(256) == false) |
| | | //{ |
| | | // privateFuncFirstLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //} |
| | | } |
| | | else if (j == 1) |
| | | { |
| | | tempD.privateFuncTypeLevelSecondList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncSecondLevelList.Contains(1) == false || privateFuncSecondLevelList.Contains(100) == false || privateFuncSecondLevelList.Contains(200) == false || privateFuncSecondLevelList.Contains(300) == false) |
| | | //{ |
| | | // privateFuncSecondLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //} |
| | | } |
| | | else |
| | | { |
| | | tempD.privateFuncTypeLevelThirdList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); |
| | | //if (privateFuncThirdLevelList.Contains(1) == false || privateFuncThirdLevelList.Contains(65535) == false || privateFuncThirdLevelList.Contains(100) == false || privateFuncThirdLevelList.Contains(101) == false || privateFuncThirdLevelList.Contains(102) == false || privateFuncThirdLevelList.Contains(200) == false || privateFuncThirdLevelList.Contains(201) == false || privateFuncThirdLevelList.Contains(202) == false || privateFuncThirdLevelList.Contains(300) == false || privateFuncThirdLevelList.Contains(301) == false || privateFuncThirdLevelList.Contains(302) == false || privateFuncThirdLevelList.Contains(303) == false || privateFuncThirdLevelList.Contains(304) == false) |
| | | //{ |
| | | // privateFuncThirdLevelList.Add(Convert.ToInt32(listData[curIndex + 2] + listData[curIndex + 3].ToString() + listData[curIndex].ToString() + listData[curIndex + 1].ToString(), 16)); ; |
| | | //} |
| | | } |
| | | } |
| | | break; |
| | | } |
| | | result = new PanelPrivateFunctionsResponseAllInfo { panelPrivateFunctionsResponseInfo = tempD }; |
| | | System.Console.WriteLine($"UI收到通知后的主题_command:0003_{topic}"); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | }; |
| | | |
| | | Gateway.Actions += action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 启动" + System.DateTime.Now.ToString()); |
| | | |
| | | try |
| | | { |
| | | var passData = SendPanelPrivateFunctions(args); |
| | | var jObject = new JObject { { "DeviceAddr", DeviceAddr }, { "Epoint", 200 }, { "Cluster_ID", 64513 }, { "Command", 0 } }; |
| | | var data = new JObject { { "PassData", passData } }; |
| | | jObject.Add("Data", data);
|
| | | Gateway.Send("ClientDataPassthrough", jObject.ToString()); |
| | | } |
| | | catch { } |
| | | |
| | | var dateTime = DateTime.Now; |
| | | while ((DateTime.Now - dateTime).TotalMilliseconds < 9000) //WaitReceiveDataTime) |
| | | { |
| | | await System.Threading.Tasks.Task.Delay(10); |
| | | if (result != null) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | if ((DateTime.Now - dateTime).TotalMilliseconds > WaitReceiveDataTime) |
| | | { |
| | | result = new PanelPrivateFunctionsResponseAllInfo { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | Gateway.Actions -= action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 退出" + System.DateTime.Now.ToString()); |
| | | |
| | | return result; |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// PIR配置参数回复 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelPrivateFunctionsResponseAllInfo:ErrorResponCommon |
| | | { |
| | | /// <summary> |
| | | /// 光感等级个数(Lux能力) |
| | | /// <para>有几个等级就显示几个刻度</para> |
| | | /// </summary> |
| | | public PanelPrivateFunctionsResponseInfo panelPrivateFunctionsResponseInfo; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 配置参数回复 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelPrivateFunctionsResponseInfo |
| | | { |
| | | /// <summary> |
| | | /// 功能类级别梯度 |
| | | /// <para>1:第一级别</para> |
| | | /// <para>2:第二级别</para> |
| | | /// <para>3:第三级别</para> |
| | | /// </summary> |
| | | public int funLevel = -1;
|
| | |
|
| | | /// <summary> |
| | | /// 私有功能类 |
| | | /// <para>256:Key,按键类类 </para> |
| | | /// <para>768:PIR,PIR类</para> |
| | | /// <para>1024:Light,灯类</para> |
| | | /// </summary> |
| | | public List<int> privateFuncTypeLevelFirstList = new List<int>(); |
| | | |
| | | /// <summary> |
| | | /// 第二级信息 |
| | | /// <para>1:特殊功能</para> |
| | | /// <para>100:Switch,开关(按键类)</para> |
| | | /// <para>200:Dimmer,调光(按键类)</para> |
| | | /// <para>300:Curtain,窗帘(按键类)</para> |
| | | /// <para>0:EnergySavingMode,节能模式(灯类)</para> |
| | | /// <para>1:SleepMode,睡眠模式(灯类)</para> |
| | | /// <para>100:WhiteBalance,白平衡(灯类)</para> |
| | | /// <para>101:RGBColor,RGB指示灯颜色(灯类)</para> |
| | | /// <para>102:RGBLevel,RGB指示灯亮度(灯类)</para> |
| | | /// </summary> |
| | | public List<int> privateFuncTypeLevelSecondList = new List<int>(); |
| | | |
| | | /// <summary> |
| | | /// 第三级信息 |
| | | /// <para>1:场景触发(特殊功能)</para> |
| | | /// <para>65535:禁止发送功能(特殊功能)</para> |
| | | /// <para>100:SwitchOpen,开关开(按键类)</para> |
| | | /// <para>101:SwitchClose,开关关(按键类)</para> |
| | | /// <para>102:SwitchChange,开关切换(按键类)</para> |
| | | /// <para>200:DimmerStepUp,增大调光(按键类)</para> |
| | | /// <para>201:DimmerStepDown,降低调光(按键类)</para> |
| | | /// <para>202:DimmerStepChange,调光切换(按键类)</para> |
| | | /// <para>300:CurtainOpen,窗帘开(按键类)</para> |
| | | /// <para>301:CurtainClose,窗帘关(按键类)</para> |
| | | /// <para>302:CurtainStop,窗帘停</para> |
| | | /// <para>303:CurtainUpStop,窗帘上升停</para> |
| | | /// <para>304:CurtainDownstop,窗帘下降停</para> |
| | | /// </summary> |
| | | public List<int> privateFuncTypeLevelThirdList = new List<int>();
|
| | |
|
| | | } |
| | | |
| | | /// <summary> |
| | | ///读取面板的私有信息 |
| | | /// <para>注意params取值如下:</para> |
| | | /// <para>1、当int[]传空,返回值是“面板具有的功能大类”:1024:灯类,256:按键类,768:PIR类</para> |
| | | /// <para>2、当int[]值为第一级别PrivateFuncTypeFir中选择一个。返回值是“面按键发送功能类”</para> |
| | | /// <para>3、当int[]值为第一级别PrivateFuncTypeFir中选择一个,接着再选第二级别PrivateFunTypeSec中选择一个,返回值是“面按键具体功能配置”</para> |
| | | /// </summary> |
| | | string SendPanelPrivateFunctions(params int[] args) |
| | | { |
| | | string data = ""; |
| | | string dataLength = ""; |
| | | string dataComand1 = "03"; |
| | | string dataComand2 = "00"; |
| | | string dataSerialNum = "01"; |
| | | string addDataLength = ""; |
| | | string value0 = ""; |
| | | string value1 = ""; |
| | | string value2 = "";
|
| | | try |
| | | { |
| | | |
| | | if (args.Length != 0) |
| | | { |
| | | if (Convert.ToString(2 * args.Length + 5, 16).Length == 1) |
| | | { |
| | | dataLength = string.Concat(0, 2 * args.Length + 5); |
| | | } |
| | | else
|
| | | {
|
| | | dataLength = Convert.ToString(2 * args.Length + 5, 16); |
| | | }
|
| | |
|
| | |
|
| | | if (Convert.ToString(2 * args.Length, 16).Length == 1) |
| | | { |
| | | addDataLength = string.Concat(0, 2 * args.Length + 1); |
| | | } |
| | | else |
| | | {
|
| | | addDataLength = Convert.ToString(2 * args.Length + 1, 16); |
| | | } |
| | | |
| | | for (int i = 0; i < args.Length; i++) |
| | | { |
| | | switch (args.Length) |
| | | { |
| | | case 1: |
| | | value0 = "02";
|
| | | switch (args[0]) |
| | | { |
| | | case 1024: |
| | | value1 = "0004"; |
| | | break; |
| | | case 256: |
| | | value1 = "0001"; |
| | | break; |
| | | case 768: |
| | | value1 = "0003"; |
| | | break; |
| | | } |
| | | break; |
| | | case 2: |
| | | value0 = "03"; |
| | | switch (args[0]) |
| | | { |
| | | case 1024: |
| | | value1 = "0004"; |
| | | switch (args[1]) |
| | | { |
| | | case 0: |
| | | value2 = "0000"; |
| | | break; |
| | | case 1: |
| | | value2 = "0100"; |
| | | break; |
| | | case 100: |
| | | value2 = "6400"; |
| | | break; |
| | | case 101: |
| | | value2 = "6500"; |
| | | break; |
| | | case 102: |
| | | value2 = "6600"; |
| | | break; |
| | | } |
| | | break; |
| | | case 256: |
| | | value1 = "0001"; |
| | | switch (args[1]) |
| | | { |
| | | case 1: |
| | | value2 = "0100"; |
| | | break; |
| | | case 100: |
| | | value2 = "6400"; |
| | | break; |
| | | case 200: |
| | | value2 = "C800"; |
| | | break; |
| | | case 300: |
| | | value2 = "2C01"; |
| | | break; |
| | | } |
| | | break; |
| | | case 768: |
| | | value1 = "0003"; |
| | | break; |
| | | }
|
| | |
|
| | | break;
|
| | | }
|
| | | } |
| | | |
| | | }
|
| | | else
|
| | | {
|
| | | dataLength = "05"; |
| | | addDataLength = "01"; |
| | | value0 = "01"; |
| | | } |
| | | data = dataLength + dataComand1 + dataComand2 + dataSerialNum + addDataLength + |
| | | value0 + value1 + value2; |
| | | } |
| | | catch { };
|
| | |
|
| | | return data; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 私有功能类(第一级别)信息 |
| | | /// </summary> |
| | | public class PrivateFuncTypeFir |
| | | { |
| | | /// <summary> |
| | | /// 私有功能类 |
| | | /// <para>256:Key,按键类类 </para> |
| | | /// <para>768:PIR,PIR类</para> |
| | | /// <para>1024:Light,灯类</para> |
| | | /// </summary> |
| | | public int privateFuncTypeOne;
|
| | | } |
| | | |
| | | /// <summary> |
| | | /// 私有功能类(第二级别)信息 |
| | | /// </summary> |
| | | public class PrivateFunTypeSec |
| | | { |
| | | /// <summary> |
| | | /// 第二级信息 |
| | | /// <para>100:Switch,开关(按键类)</para> |
| | | /// <para>200:Dimmer,调光(按键类)</para> |
| | | /// <para>300:Curtain,窗帘(按键类)</para> |
| | | /// <para>0:EnergySavingMode,节能模式(灯类)</para> |
| | | /// <para>1:SleepMode,睡眠模式(灯类)</para> |
| | | /// <para>100:WhiteBalance,白平衡(灯类)</para> |
| | | /// <para>101:RGBColor,RGB指示灯颜色(灯类)</para> |
| | | /// <para>102:RGBLevel,RGB指示灯亮度(灯类)</para> |
| | | /// </summary> |
| | | public int privateFuncTypeTwo; |
| | | }
|
| | |
|
| | | /// <summary> |
| | | /// 私有功能类(第三级别)信息 |
| | | /// </summary> |
| | | public class PrivateFunTypeThird |
| | | { |
| | | /// <summary> |
| | | /// 第三级信息 |
| | | /// <para>0:EnergySavingModeOpenLevel,节能模式开亮度(灯类 )</para> |
| | | /// <para>1:EnergySavingModeCloseLevel,节能模式关亮度(灯类)</para> |
| | | /// <para>1:场景触发;(特殊功能)</para> |
| | | /// <para>65535:禁止发送功能(特殊功能)</para> |
| | | /// <para>100:SwitchOpen,开关开(按键类)</para> |
| | | /// <para>101:SwitchClose,开关关(按键类)</para> |
| | | /// <para>102:SwitchChange,开关切换(按键类)</para> |
| | | /// <para>200:DimmerStepUp,增大调光(按键类)</para> |
| | | /// <para>201:DimmerStepDown,降低调光(按键类)</para> |
| | | /// <para>202:DimmerStepChange,调光切换(按键类)</para> |
| | | /// <para>300:CurtainOpen,窗帘开(按键类)</para> |
| | | /// <para>301:CurtainClose,窗帘关(按键类)</para> |
| | | /// <para>302:CurtainStop,窗帘停</para> |
| | | /// <para>303:CurtainUpStop,窗帘上升停</para> |
| | | /// <para>304:CurtainDownstop,窗帘下降停</para> |
| | | /// </summary> |
| | | public int privateFuncTypeThird; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取按键面板的第一级别功能功能系(1024:灯类,256:按键类,768:PIR类) |
| | | /// </summary> |
| | | /// <param name="panel">按键面板的某一个回路</param> |
| | | /// <returns></returns> |
| | | public async Task<List<int>> GetPanelDeviceFunctionLevel1() |
| | | { |
| | | var result = await GetPanelPrivateFunctionsAsync(); |
| | | if (result == null || result.panelPrivateFunctionsResponseInfo == null) |
| | | { |
| | | return null; |
| | | } |
| | | |
| | | return result.panelPrivateFunctionsResponseInfo.privateFuncTypeLevelFirstList; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// <para>获取按键面板的第二级别功能功能系(以下为返回值)</para> |
| | | /// <para>100:Switch,开关(按键类)</para> |
| | | /// <para>200:Dimmer,调光(按键类)</para> |
| | | /// <para>300:Curtain,窗帘(按键类)</para> |
| | | /// <para>0:EnergySavingMode,节能模式(灯类)</para> |
| | | /// <para>1:SleepMode,睡眠模式(灯类)</para> |
| | | /// <para>100:WhiteBalance,白平衡(灯类)</para> |
| | | /// <para>101:RGBColor,RGB指示灯颜色(灯类)</para> |
| | | /// <para>102:RGBLevel,RGB指示灯亮度(灯类)</para> |
| | | /// </summary> |
| | | /// <param name="panel">按键面板的某一个回路</param> |
| | | /// <param name="level1">第一级别的ID(1024:灯类,256:按键类,768:PIR类)</param> |
| | | /// <returns></returns> |
| | | public async Task<List<int>> GetPanelDeviceFunctionLevel2(int level1) |
| | | { |
| | | var result = await GetPanelPrivateFunctionsAsync(new int[] { level1 }); |
| | | if (result == null || result.panelPrivateFunctionsResponseInfo == null) |
| | | { |
| | | return null; |
| | | } |
| | | return result.panelPrivateFunctionsResponseInfo.privateFuncTypeLevelSecondList; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 按键类第三级别如下: |
| | | /// <para>1:场景触发;(特殊功能)</para> |
| | | /// <para>65535:禁止发送功能(特殊功能)</para> |
| | | /// <para>100:SwitchOpen,开关开(按键类)</para> |
| | | /// <para>101:SwitchClose,开关关(按键类)</para> |
| | | /// <para>102:SwitchChange,开关切换(按键类)</para> |
| | | /// <para>200:DimmerStepUp,增大调光(按键类)</para> |
| | | /// <para>201:DimmerStepDown,降低调光(按键类)</para> |
| | | /// <para>202:DimmerStepChange,调光切换(按键类)</para> |
| | | /// <para>300:CurtainOpen,窗帘开(按键类)</para> |
| | | /// <para>301:CurtainClose,窗帘关(按键类)</para> |
| | | /// <para>302:CurtainStop,窗帘停</para> |
| | | /// <para>303:CurtainUpStop,窗帘上升停</para> |
| | | /// <para>304:CurtainDownstop,窗帘下降停</para> |
| | | /// </summary> |
| | | /// <param name="panel">按键面板的某一个回路</param> |
| | | /// <param name="level1">第一级别的ID(1024:灯类,256:按键类,768:PIR类)</param> |
| | | /// <param name="level2">第二级别的ID(当第一级别是按键类,1:特殊功能,100:按键开关,200:按键调光;300:按键窗帘)</param> |
| | | /// <returns></returns> |
| | | public async Task<List<int>> GetPanelDeviceFunctionLevel3(int level1, int level2) |
| | | { |
| | | var result = await GetPanelPrivateFunctionsAsync(new int[] { level1, level2 }); |
| | | if (result == null || result.panelPrivateFunctionsResponseInfo == null) |
| | | { |
| | | return null; |
| | | } |
| | | return result.panelPrivateFunctionsResponseInfo.privateFuncTypeLevelThirdList; |
| | | } |
| | | #endregion |
| | | |
| | | #region 控制按键指示灯. |
| | | ///<summary > |
| | | ///控制按键指示灯 |
| | | /// </summary> |
| | | public async System.Threading.Tasks.Task<ResponseAllData> ControlKeyAsync(KeyNumStatus keyNum, KeyStatus keyStatus) |
| | | { |
| | | ResponseAllData result = null; |
| | | if (Gateway == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "当前没有网关" }; |
| | | return result; |
| | | } |
| | | return await System.Threading.Tasks.Task.Run(async () => |
| | | { |
| | | Action<string, string> action = (topic, message) => |
| | | { |
| | | var gatewayID = topic.Split('/')[0]; |
| | | var jobject = Newtonsoft.Json.Linq.JObject.Parse(message); |
| | | |
| | | if (topic == gatewayID + "/" + "Error_Respon") |
| | | { |
| | | var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonDevice.ErrorResponData>(jobject["Data"].ToString()); |
| | | |
| | | if (temp == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | |
| | | else |
| | | { |
| | | result = new ResponseAllData { errorResponData = temp, errorMessageBase = ErrorMess(temp.Error) }; |
| | | } |
| | | } |
| | | |
| | | if (topic == gatewayID + "/" + "ZbDataPassthrough") |
| | | { |
| | | var clientDataPassthroughResponseData = Newtonsoft.Json.JsonConvert.DeserializeObject<ClientDataPassthroughResponseData>(jobject["Data"].ToString()); |
| | | |
| | | if (clientDataPassthroughResponseData == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "网关返回的数据为空" }; |
| | | } |
| | | else |
| | | { |
| | | if (clientDataPassthroughResponseData?.PassData != null) |
| | | { |
| | | var data = clientDataPassthroughResponseData.PassData; |
| | | if (data.Length == 16) |
| | | { |
| | | var command = data[4].ToString() + data[5].ToString() + data[2].ToString() + data[3].ToString(); |
| | | if (command == "0002") |
| | | { |
| | | var tempD = new ResponseData(); |
| | | tempD.command = data[12].ToString() + data[13].ToString() + data[10].ToString() + data[11].ToString(); |
| | | tempD.status = Convert.ToInt32(data[14].ToString() + data[15].ToString(), 16); |
| | | if (tempD.command == "0400") |
| | | { |
| | | result = new ResponseAllData { responseData = tempD }; |
| | | System.Console.WriteLine($"UI收到通知后的主题_command:0400_{ topic}"); |
| | | } |
| | | |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | }; |
| | | |
| | | Gateway.Actions += action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 启动" + System.DateTime.Now.ToString()); |
| | | |
| | | try |
| | | { |
| | | var passData = ControlKeyData(keyNum, keyStatus); |
| | | var jObject = new JObject { { "DeviceAddr", DeviceAddr }, { "Epoint", 200 }, { "Cluster_ID", 64513 }, { "Command", 0 } }; |
| | | var data = new JObject { { "PassData", passData } }; |
| | | jObject.Add("Data", data);
|
| | | Gateway.Send(("ClientDataPassthrough"), jObject.ToString()); |
| | | } |
| | | catch { } |
| | | |
| | | var dateTime = DateTime.Now; |
| | | while ((DateTime.Now - dateTime).TotalMilliseconds < 9000)//WaitReceiveDataTime) |
| | | { |
| | | await System.Threading.Tasks.Task.Delay(10); |
| | | if (result != null) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | if ((DateTime.Now - dateTime).TotalMilliseconds > WaitReceiveDataTime) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | Gateway.Actions -= action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 退出" + System.DateTime.Now.ToString()); |
| | | |
| | | return result; |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 按键指示灯状态 |
| | | /// </summary> |
| | | public enum KeyStatus |
| | | { |
| | | /// <summary> |
| | | /// 关 |
| | | /// </summary> |
| | | close = 0x00, |
| | | /// <summary> |
| | | /// 开 |
| | | /// </summary> |
| | | open = 0x64, |
| | | /// <summary> |
| | | /// 无效 |
| | | /// </summary> |
| | | inValid = 0xff, |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 控制按键指示灯 |
| | | /// </summary> |
| | | string ControlKeyData(KeyNumStatus keyNumStatus, KeyStatus keyStatus) |
| | | { |
| | | string data = ""; |
| | | string dataLength = "07"; |
| | | string dataComand1 = "00"; |
| | | string dataComand2 = "04"; |
| | | string dataSerialNum = "01"; |
| | | string addDataLength = "03"; |
| | | string kStatus = ""; |
| | | int attributeData = 0; |
| | | |
| | | try |
| | | { |
| | | for (int i = 1; i <= 16; i++) |
| | | { |
| | | Type type = keyNumStatus.GetType(); |
| | | var obj = type.InvokeMember("Key" + i, System.Reflection.BindingFlags.GetField, null, keyNumStatus, null); |
| | | int value0 = 0; |
| | | if (Convert.ToBoolean(obj) == true) |
| | | { |
| | | value0 = 1; |
| | | } |
| | | int v = (int)Math.Pow(2, i - 1); |
| | | attributeData += value0 * v; |
| | | } |
| | | |
| | | string td = attributeData.ToString("X4"); |
| | | char[] td1 = td.ToCharArray(); |
| | | string tempAttributeData = string.Concat(td1[2].ToString(), td1[3].ToString(), td1[0].ToString(), td1[1].ToString());
|
| | |
|
| | | switch (keyStatus) |
| | | { |
| | | case KeyStatus.close: |
| | | kStatus = "00"; |
| | | break; |
| | | case KeyStatus.open: |
| | | kStatus = "64"; |
| | | break; |
| | | case KeyStatus.inValid: |
| | | kStatus = "ff"; |
| | | break; |
| | | } |
| | | |
| | | |
| | | data = dataLength + dataComand1 + dataComand2 + dataSerialNum + addDataLength + |
| | | tempAttributeData + kStatus; |
| | | } |
| | | catch { }; |
| | | |
| | | return data; |
| | | } |
| | | #endregion |
| | | |
| | | #region 配置按键指示灯颜色. |
| | | |
| | | /// <summary> |
| | | /// 绑定设备信息,网关反馈信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class KeyColorDataResponseAllData |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | /// <summary> |
| | | /// 按键指示灯颜色信息 |
| | | /// </summary> |
| | | public KeyColorData keyColorData; |
| | | } |
| | | |
| | | // <summary> |
| | | /// 按键指示灯颜色信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class KeyColorData |
| | | { |
| | | /// <summary> |
| | | /// 指示灯对应顺序号 |
| | | /// </summary> |
| | | public KeyNum keyNum; |
| | | /// <summary> |
| | | /// 开状态颜色R(0-ff) |
| | | /// </summary> |
| | | public string OpenColorR; |
| | | /// <summary> |
| | | /// 开状态颜色G(0-ff) |
| | | /// </summary> |
| | | public string OpenColorG; |
| | | /// <summary> |
| | | /// 开状态颜色B(0-ff) |
| | | /// </summary> |
| | | public string OpenColorB; |
| | | /// <summary> |
| | | /// 关状态颜色R(0-ff) |
| | | /// </summary> |
| | | public string CloseColorR; |
| | | /// <summary> |
| | | /// 关状态颜色G(0-ff) |
| | | /// </summary> |
| | | public string CloseColorG; |
| | | /// <summary> |
| | | /// 关状态颜色B(0-ff) |
| | | /// </summary> |
| | | public string CloseColorB; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 按键指示灯颜色信息对应顺序号 |
| | | /// </summary> |
| | | public class KeyNumStatus |
| | | { |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key1; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key2; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key3; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key4; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key5; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key6; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key7; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key8; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key9; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key10; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key11; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key12; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key13; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key14; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key15; |
| | | /// <summary> |
| | | /// false:关 |
| | | /// true:开 |
| | | /// </summary> |
| | | public bool Key16; |
| | | } |
| | | #endregion |
| | | |
| | | #region 配置接近传感 |
| | | ///<summary > |
| | | /// 配置接近传感 |
| | | /// <para>sensorEnable:传感器使能</para> |
| | | /// </summary> |
| | | public async System.Threading.Tasks.Task<ResponseAllData> SetProximitySensor(bool sensorEnable) |
| | | { |
| | | ResponseAllData result = null; |
| | | if (Gateway == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "当前没有网关" }; |
| | | return result; |
| | | } |
| | | return await System.Threading.Tasks.Task.Run(async () => |
| | | { |
| | | Action<string, string> action = (topic, message) => |
| | | { |
| | | var gatewayID = topic.Split('/')[0]; |
| | | var jobject = Newtonsoft.Json.Linq.JObject.Parse(message); |
| | | |
| | | if (topic == gatewayID + "/" + "Error_Respon") |
| | | { |
| | | var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonDevice.ErrorResponData>(jobject["Data"].ToString()); |
| | | |
| | | if (temp == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | |
| | | else |
| | | { |
| | | result = new ResponseAllData { errorResponData = temp, errorMessageBase = ErrorMess(temp.Error) }; |
| | | } |
| | | } |
| | | |
| | | if (topic == gatewayID + "/" + "ZbDataPassthrough") |
| | | { |
| | | var clientDataPassthroughResponseData = Newtonsoft.Json.JsonConvert.DeserializeObject<ClientDataPassthroughResponseData>(jobject["Data"].ToString()); |
| | | |
| | | if (clientDataPassthroughResponseData == null) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = "网关返回的数据为空" }; |
| | | } |
| | | else |
| | | { |
| | | if (clientDataPassthroughResponseData?.PassData != null) |
| | | { |
| | | var data = clientDataPassthroughResponseData.PassData; |
| | | if (data.Length == 16) |
| | | { |
| | | var command = data[4].ToString() + data[5].ToString() + data[2].ToString() + data[3].ToString(); |
| | | if (command == "0002") |
| | | { |
| | | var tempD = new ResponseData(); |
| | | tempD.command = data[12].ToString() + data[13].ToString() + data[10].ToString() + data[11].ToString(); |
| | | tempD.status = Convert.ToInt32(data[14].ToString() + data[15].ToString(), 16); |
| | | if (tempD.command == "0500") |
| | | { |
| | | result = new ResponseAllData { responseData = tempD }; |
| | | DebugPrintLog($"UI收到通知后的主题_command:0500_{ topic}"); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | }; |
| | | |
| | | Gateway.Actions += action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 启动" + System.DateTime.Now.ToString()); |
| | | |
| | | try |
| | | { |
| | | var passData = SetProximitySensorData(sensorEnable); |
| | | var jObject = new JObject { { "DeviceAddr", DeviceAddr }, { "Epoint", 200 }, { "Cluster_ID", 64513 }, { "Command", 0 } }; |
| | | var data = new JObject { { "PassData", passData } }; |
| | | jObject.Add("Data", data); |
| | | Gateway.Send(("ClientDataPassthrough"), jObject.ToString()); |
| | | } |
| | | catch { } |
| | | |
| | | var dateTime = DateTime.Now; |
| | | while ((DateTime.Now - dateTime).TotalMilliseconds < 9000)// WaitReceiveDataTime) |
| | | { |
| | | await System.Threading.Tasks.Task.Delay(10); |
| | | if (result != null) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | if ((DateTime.Now - dateTime).TotalMilliseconds > WaitReceiveDataTime) |
| | | { |
| | | result = new ResponseAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | Gateway.Actions -= action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 退出" + System.DateTime.Now.ToString()); |
| | | |
| | | return result; |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 配置接近传感 |
| | | /// [该条协议另外2个参数UI和设备都不需要,设备都同事要求传感器距离和传感器触发延迟时间都默认是FFFF] |
| | | /// </summary> |
| | | /// <param name="sensorEnable">传感器使能 0-disable 1-enable</param> |
| | | /// <returns></returns> |
| | | string SetProximitySensorData(bool sensorEnable) |
| | | { |
| | | string data = ""; |
| | | string dataLength = "09"; |
| | | string dataComand1 = "00"; |
| | | string dataComand2 = "05"; |
| | | string dataSerialNum = "01"; |
| | | string addDataLength = "05"; |
| | | string sEnable = ""; |
| | | try |
| | | { |
| | | if (sensorEnable) |
| | | { |
| | | sEnable = "01"; |
| | | } |
| | | else |
| | | { |
| | | sEnable = "00"; |
| | | } |
| | | |
| | | data = dataLength + dataComand1 + dataComand2 + dataSerialNum + addDataLength + |
| | | sEnable + "FFFFFFFF"; |
| | | } |
| | | catch { }; |
| | | |
| | | return data; |
| | | } |
| | | #endregion |
| | | |
| | | #region 获取按键指示灯开关颜色. |
| | | |
| | | /// <summary> |
| | | /// 按键指示灯颜色信息对应顺序号(睡眠组号) |
| | | /// </summary> |
| | | public enum KeyNum |
| | | { |
| | | Key1 = 1, |
| | | Key2 = 2, |
| | | Key3 = 3, |
| | | Key4 = 4, |
| | | Key5 = 5, |
| | | Key6 = 6, |
| | | Key7 = 7, |
| | | Key8 = 8, |
| | | Key9 = 9, |
| | | Key10 = 10, |
| | | Key11 = 11, |
| | | Key12 = 12, |
| | | Key13 = 13, |
| | | Key14 = 14, |
| | | Key15 = 15, |
| | | Key16 = 16, |
| | | } |
| | | #endregion |
| | | |
| | | #region 获取按键指示灯面板开关亮度配置. |
| | | |
| | | /// <summary> |
| | | /// 按键指示灯面板开关亮度配置回复 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelSwitchLevelInfo |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | /// <summary> |
| | | ///按键开状态(指示)亮度(这个是点击后的值) |
| | | /// </summary> |
| | | public int panelDirectionsLevel = -1; |
| | | |
| | | /// <summary> |
| | | /// 按键关状态(背光)亮度(这个是点击前的值) |
| | | /// </summary> |
| | | public int panelBacklightLevel = -1; |
| | | } |
| | | #endregion |
| | | |
| | | #region 获取按键节能模式配置状态. |
| | | |
| | | /// <summary> |
| | | /// 获取按键节能模式配置状态数据回复 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelSwitchLevelResponInfo |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>获取按键节能模式配置状态数据</para> |
| | | /// </summary> |
| | | public PanelSaveEnergyModeInfo panelSaveEnergyModeInfo; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取按键节能模式配置状态数据 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelSaveEnergyModeInfo |
| | | { |
| | | /// <summary> |
| | | ///false-disable true-enable |
| | | /// </summary> |
| | | public bool enable; |
| | | /// <summary> |
| | | ///无操作进入节能模式时间(0-255 单位秒) |
| | | /// </summary> |
| | | public int time = -1; |
| | | |
| | | /// <summary> |
| | | /// 节能模式亮度(0-100) |
| | | /// </summary> |
| | | public int level = -1; |
| | | }
|
| | | #endregion |
| | |
|
| | | #region 获取接近传感配置 |
| | | ///<summary > |
| | | ///获取接近传感配置 |
| | | /// </summary> |
| | | public async System.Threading.Tasks.Task<PanelProximitySensorResponInfo> GetProximitySensorAsync(string reserve = "01") |
| | | { |
| | | PanelProximitySensorResponInfo result = null; |
| | | if (Gateway == null) |
| | | { |
| | | result = new PanelProximitySensorResponInfo { errorMessageBase = "当前没有网关" }; |
| | | return result; |
| | | } |
| | | return await System.Threading.Tasks.Task.Run(async () => |
| | | { |
| | | Action<string, string> action = (topic, message) => |
| | | { |
| | | var gatewayID = topic.Split('/')[0]; |
| | | var jobject = Newtonsoft.Json.Linq.JObject.Parse(message); |
| | | |
| | | if (topic == gatewayID + "/" + "Error_Respon") |
| | | { |
| | | var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonDevice.ErrorResponData>(jobject["Data"].ToString()); |
| | | |
| | | if (temp == null) |
| | | { |
| | | result = new PanelProximitySensorResponInfo { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | |
| | | else |
| | | { |
| | | result = new PanelProximitySensorResponInfo { errorResponData = temp, errorMessageBase = ErrorMess(temp.Error) }; |
| | | } |
| | | } |
| | | |
| | | if (topic == gatewayID + "/" + "ZbDataPassthrough") |
| | | { |
| | | var clientDataPassthroughResponseData = Newtonsoft.Json.JsonConvert.DeserializeObject<ClientDataPassthroughResponseData>(jobject["Data"].ToString()); |
| | | |
| | | if (clientDataPassthroughResponseData == null) |
| | | { |
| | | result = new PanelProximitySensorResponInfo { errorMessageBase = "网关返回的数据为空" }; |
| | | } |
| | | else |
| | | { |
| | | if (clientDataPassthroughResponseData?.PassData != null) |
| | | { |
| | | var data = clientDataPassthroughResponseData.PassData; |
| | | if (data.Length == 20) |
| | | { |
| | | var command = data[4].ToString() + data[5].ToString() + data[2].ToString() + data[3].ToString(); |
| | | if (command == "0502") |
| | | { |
| | | var tempR = new PanelProximitySensorInfo(); |
| | | if (data[10].ToString() + data[11].ToString() == "01") |
| | | { |
| | | tempR.enable = true; |
| | | } |
| | | else |
| | | { |
| | | tempR.enable = false; |
| | | } |
| | | tempR.sensorDistance = Convert.ToInt32(data[14].ToString() + data[15].ToString() + data[12].ToString() + data[13].ToString(), 16); |
| | | tempR.sensorDelayTime = Convert.ToInt32(data[18].ToString() + data[19].ToString() + data[16].ToString() + data[17].ToString(), 16); |
| | | result = new PanelProximitySensorResponInfo { panelProximitySensorInfo = tempR }; |
| | | System.Console.WriteLine($"UI收到通知后的主题_command:0408_{ topic}"); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | }; |
| | | |
| | | Gateway.Actions += action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 启动" + System.DateTime.Now.ToString()); |
| | | |
| | | try |
| | | { |
| | | var passData = SendProiximitySensorData(reserve); |
| | | var jObject = new JObject { { "DeviceAddr", DeviceAddr }, { "Epoint", 200 }, { "Cluster_ID", 64513 }, { "Command", 0 } }; |
| | | var data = new JObject { { "PassData", passData } }; |
| | | jObject.Add("Data", data); |
| | | Gateway.Send(("ClientDataPassthrough"), jObject.ToString()); |
| | | } |
| | | catch { } |
| | | |
| | | var dateTime = DateTime.Now; |
| | | while ((DateTime.Now - dateTime).TotalMilliseconds < WaitReceiveDataTime) |
| | | { |
| | | await System.Threading.Tasks.Task.Delay(10); |
| | | if (result != null) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | if ((DateTime.Now - dateTime).TotalMilliseconds > 9000)// WaitReceiveDataTime) |
| | | { |
| | | result = new PanelProximitySensorResponInfo { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | Gateway.Actions -= action; |
| | | System.Console.WriteLine("ClientDataPassthrough_Actions 退出" + System.DateTime.Now.ToString()); |
| | | |
| | | return result; |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取接近传感配置数据 |
| | | /// </summary> |
| | | string SendProiximitySensorData(string reserve) |
| | | { |
| | | string data = ""; |
| | | string dataLength = "05"; |
| | | string dataComand1 = "01"; |
| | | string dataComand2 = "05"; |
| | | string dataSerialNum = "01"; |
| | | string addDataLength = "01"; |
| | | string reserveData = reserve; |
| | | |
| | | try |
| | | { |
| | | data = dataLength + dataComand1 + dataComand2 + dataSerialNum + addDataLength + |
| | | reserveData; |
| | | } |
| | | catch { }; |
| | | |
| | | return data; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取接近传感配置数据回复 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelProximitySensorResponInfo |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | /// <summary> |
| | | /// <para>获取接近传感配置数据</para> |
| | | /// </summary> |
| | | public PanelProximitySensorInfo panelProximitySensorInfo; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取接近传感配置数据 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelProximitySensorInfo |
| | | { |
| | | /// <summary> |
| | | /// 传感器使能 |
| | | ///false-disable true-enable |
| | | /// </summary> |
| | | public bool enable; |
| | | |
| | | /// <summary> |
| | | ///传感器距离 |
| | | /// </summary> |
| | | public int sensorDistance = -1; |
| | | |
| | | /// <summary> |
| | | /// 传感器触发延迟时间 |
| | | /// </summary> |
| | | public int sensorDelayTime = -1; |
| | | } |
| | | #endregion |
| | | |
| | | #region 配置按键指示灯睡眠组分(暂时不做) |
| | | ///<summary > |
| | | ///获取按键指示灯睡眠组 |
| | | ///<para>sleepGroup:睡眠组号</para> |
| | | /// </summary> |
| | | //public async System.Threading.Tasks.Task<PanelSleepGroupResponseAllData> GetPanelSleepGroupAsync(SleepGroup sleepGroup)
|
| | | //{
|
| | | // PanelSleepGroupResponseAllData result = null;
|
| | | // if (Gateway == null)
|
| | | // {
|
| | | // result = new PanelSleepGroupResponseAllData { errorMessageBase = "当前没有网关" };
|
| | | // return result;
|
| | | // }
|
| | | // return await System.Threading.Tasks.Task.Run(async () =>
|
| | | // {
|
| | | // Action<string, string> action = (topic, message) =>
|
| | | // {
|
| | | // var gatewayID = topic.Split('/')[0];
|
| | | // var jobject = Newtonsoft.Json.Linq.JObject.Parse(message);
|
| | |
|
| | | // if (topic == gatewayID + "/" + "Error_Respon")
|
| | | // {
|
| | | // var temp = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonDevice.ErrorResponData>(jobject["Data"].ToString());
|
| | |
|
| | | // if (temp == null)
|
| | | // {
|
| | | // result = new PanelSleepGroupResponseAllData { errorMessageBase = "网关错误回复,且数据是空" };
|
| | | // }
|
| | |
|
| | | // else
|
| | | // {
|
| | | // result = new PanelSleepGroupResponseAllData { errorResponData = temp, errorMessageBase = ErrorMess(temp.Error) };
|
| | | // }
|
| | | // }
|
| | | // if (topic == gatewayID + "/" + "ZbDataPassthrough")
|
| | | // {
|
| | | // var clientDataPassthroughResponseData = Newtonsoft.Json.JsonConvert.DeserializeObject<ClientDataPassthroughResponseData>(jobject["Data"].ToString());
|
| | |
|
| | | // if (clientDataPassthroughResponseData == null)
|
| | | // {
|
| | | // result = new PanelSleepGroupResponseAllData { errorMessageBase = "网关返回的数据为空" };
|
| | | // }
|
| | | // else
|
| | | // {
|
| | | // if (clientDataPassthroughResponseData?.PassData != null)
|
| | | // {
|
| | | // var data = clientDataPassthroughResponseData.PassData;
|
| | | // if (data.Length == 14)
|
| | | // {
|
| | | // var tempR = new PanelSleepGroupResponseData();
|
| | | // tempR.status = int.Parse(data[12].ToString() + data[13].ToString());
|
| | | // switch (data[10].ToString() + data[11].ToString())
|
| | | // {
|
| | | // case "01":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group1;
|
| | | // break;
|
| | | // case "02":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group2;
|
| | | // break;
|
| | | // case "03":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group3;
|
| | | // break;
|
| | | // case "04":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group4;
|
| | | // break;
|
| | | // case "05":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group5;
|
| | | // break;
|
| | | // case "06":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group6;
|
| | | // break;
|
| | | // case "07":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group7;
|
| | | // break;
|
| | | // case "08":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group8;
|
| | | // break;
|
| | | // case "09":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group9;
|
| | | // break;
|
| | | // case "0a":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group10;
|
| | | // break;
|
| | | // case "0b":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group11;
|
| | | // break;
|
| | | // case "0c":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group12;
|
| | | // break;
|
| | | // case "0d":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group13;
|
| | | // break;
|
| | | // case "0e":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group14;
|
| | | // break;
|
| | | // case "0f":
|
| | | // tempR.sleepGroupNum = SleepGroupNum.Group15;
|
| | | // break;
|
| | | // }
|
| | | // result = new PanelSleepGroupResponseAllData { panelSleepGroupResponseData = tempR };
|
| | | // }
|
| | | // }
|
| | | // System.Console.WriteLine($"UI收到通知后的主题_{ topic}");
|
| | | // }
|
| | | // }
|
| | | // };
|
| | |
|
| | | // Gateway.Actions += action;
|
| | | // System.Console.WriteLine("ClientDataPassthrough_Actions 启动" + System.DateTime.Now.ToString());
|
| | |
|
| | | // try
|
| | | // {
|
| | | // OpenPassthroughControl(Gateway);
|
| | | // var passData = SetPanelSleepGroupData(sleepGroup);
|
| | | // var jObject = new JObject { { "DeviceAddr", DeviceAddr }, { "Epoint", 200 }, { "Cluster_ID", 64513 }, { "Command", 0 } };
|
| | | // var data = new JObject { { "PassData", passData } };
|
| | | // jObject.Add("Data", data);
|
| | | // CurrentGateWayId = Gateway.getGatewayBaseInfo?.gwID;
|
| | | // Gateway.Send(("ClientDataPassthrough"), jObject.ToString());
|
| | | // }
|
| | | // catch { }
|
| | |
|
| | | // var dateTime = DateTime.Now;
|
| | | // while ((DateTime.Now - dateTime).TotalMilliseconds < WaitReceiveDataTime)
|
| | | // {
|
| | | // await System.Threading.Tasks.Task.Delay(10);
|
| | | // if (result != null)
|
| | | // {
|
| | | // break;
|
| | | // }
|
| | | // }
|
| | | // if ((DateTime.Now - dateTime).TotalMilliseconds > WaitReceiveDataTime)
|
| | | // {
|
| | | // result = new PanelSleepGroupResponseAllData { errorMessageBase = " 回复超时,请重新操作" };
|
| | | // }
|
| | | // Gateway.Actions -= action;
|
| | | // System.Console.WriteLine("ClientDataPassthrough_Actions 退出" + System.DateTime.Now.ToString());
|
| | |
|
| | | // return result;
|
| | | // });
|
| | | //}
|
| | |
|
| | | ///// <summary>
|
| | | ///// 绑定设备信息,网关反馈信息
|
| | | ///// </summary>
|
| | | //public PanelSleepGroupResponseAllData panelSleepGroupResponseAllData;
|
| | | //[System.Serializable]
|
| | | //public class PanelSleepGroupResponseAllData
|
| | | //{
|
| | | // /// <summary>
|
| | | // /// 错误信息
|
| | | // /// </summary>
|
| | | // public string errorMessageBase;
|
| | | // /// <summary>
|
| | | // /// 网关信息错误反馈
|
| | | // /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para>
|
| | | // /// </summary>
|
| | | // public ErrorResponData errorResponData;
|
| | | // /// <summary>
|
| | | // /// 绑定设备信息
|
| | | // /// </summary>
|
| | | // public PanelSleepGroupResponseData panelSleepGroupResponseData;
|
| | | //}
|
| | |
|
| | | ///// <summary>
|
| | | ///// 绑定设备信息,网关反馈信息
|
| | | ///// </summary>
|
| | | //public PanelSleepGroupResponseData panelSleepGroupResponseData;
|
| | | //[System.Serializable]
|
| | | //public class PanelSleepGroupResponseData
|
| | | //{
|
| | | // /// <summary>
|
| | | // /// 睡眠组号
|
| | | // /// </summary>
|
| | | // public SleepGroupNum sleepGroupNum;
|
| | | // /// <summary>
|
| | | // /// 状态
|
| | | // /// <para>0--执行 1—唤醒</para>
|
| | | // /// </summary>
|
| | | // public int status;
|
| | | //}
|
| | |
|
| | | ///// <summary>
|
| | | ///// 配置按键指示灯睡眠组分区
|
| | | ///// </summary>
|
| | | //string SetPanelSleepGroupData(SleepGroup sleepGroup)
|
| | | //{
|
| | | // string data = "";
|
| | | // string dataLength = "06";
|
| | | // string dataComand1 = "0a";
|
| | | // string dataComand2 = "04";
|
| | | // string dataSerialNum = "01";
|
| | | // string addDataLength = "02";
|
| | | // int attributeData = 0;
|
| | |
|
| | | // try
|
| | | // {
|
| | | // int bit0 = 0, bit1 = 0, bit2 = 0, bit3 = 0, bit4 = 0, bit5 = 0, bit6 = 0, bit7 = 0, bit8 = 0, bit9 = 0, bit10 = 0, bit11 = 0, bit12 = 0, bit13 = 0, bit14 = 0, bit15 = 0;
|
| | | // if (sleepGroup != null)
|
| | | // {
|
| | | // if (sleepGroup.bit0)
|
| | | // {
|
| | | // bit0 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit1)
|
| | | // {
|
| | | // bit1 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit2)
|
| | | // {
|
| | | // bit2 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit3)
|
| | | // {
|
| | | // bit3 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit4)
|
| | | // {
|
| | | // bit4 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit5)
|
| | | // {
|
| | | // bit5 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit6)
|
| | | // {
|
| | | // bit6 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit7)
|
| | | // {
|
| | | // bit7 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit8)
|
| | | // {
|
| | | // bit8 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit9)
|
| | | // {
|
| | | // bit9 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit10)
|
| | | // {
|
| | | // bit10 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit11)
|
| | | // {
|
| | | // bit11 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit12)
|
| | | // {
|
| | | // bit12 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit13)
|
| | | // {
|
| | | // bit13 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit14)
|
| | | // {
|
| | | // bit14 = 1;
|
| | | // }
|
| | | // if (sleepGroup.bit15)
|
| | | // {
|
| | | // bit15 = 1;
|
| | | // }
|
| | | // attributeData = bit0 * 1 + bit1 * 2 + bit2 * 4 + bit3 * 8 + bit4 * 16 + bit5 * 32 + bit6 * 64 + bit7 * 128 + bit8 * 256 + bit9 * 512 + bit10 * 1024 + bit11 * 2048 + bit12 * 4096 + bit13 * 8192 + bit14 * 16384 + bit15 * 32768;
|
| | | // }
|
| | | // string tempAttributeData = attributeData.ToString("X4");
|
| | |
|
| | | // if (sleepGroup != null)
|
| | | // {
|
| | | // data = dataLength + dataComand1 + dataComand2 + dataSerialNum + addDataLength +
|
| | | // tempAttributeData;
|
| | | // }
|
| | | // }
|
| | | // catch { };
|
| | |
|
| | | // return data;
|
| | | //}
|
| | |
|
| | | ///// <summary>
|
| | | ///// 睡眠组号(可位或)
|
| | | ///// </summary>
|
| | | //public class SleepGroup
|
| | | //{
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit0;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit1;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit2;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit3;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit4;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit5;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit6;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit7;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit8;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit9;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit10;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit11;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit12;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit13;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit14;
|
| | | // /// <summary>
|
| | | // /// false:关
|
| | | // /// true:开
|
| | | // /// </summary>
|
| | | // public bool bit15;
|
| | | //}
|
| | |
|
| | | ///// <summary>
|
| | | ///// 执行按键指示灯睡眠组
|
| | | ///// </summary>
|
| | | //public enum SleepGroupNum
|
| | | //{
|
| | | // Group1 = 1,
|
| | | // Group2 = 2,
|
| | | // Group3 = 3,
|
| | | // Group4 = 4,
|
| | | // Group5 = 5,
|
| | | // Group6 = 6,
|
| | | // Group7 = 7,
|
| | | // Group8 = 8,
|
| | | // Group9 = 9,
|
| | | // Group10 = 10,
|
| | | // Group11 = 11,
|
| | | // Group12 = 12,
|
| | | // Group13 = 13,
|
| | | // Group14 = 14,
|
| | | // Group15 = 15,
|
| | | // Group16 = 16,
|
| | | //}
|
| | | #endregion |
| | |
|
| | | #region 配置面板功能 |
| | | |
| | | /// <summary> |
| | | /// 配置面板的功能模式 |
| | | /// </summary> |
| | | public enum KeyMode |
| | | { |
| | | /// <summary> |
| | | /// 开关类型——开. |
| | | /// </summary> |
| | | Scene_Trigger = 1, |
| | | /// <summary> |
| | | /// 开关类型——开. |
| | | /// </summary> |
| | | OnOff_On = 100, |
| | | /// <summary> |
| | | /// 开关类型——关. |
| | | /// </summary> |
| | | OnOff_oFF = 101, |
| | | /// <summary> |
| | | /// 开关类型——取反. |
| | | /// </summary> |
| | | OnOff_OnOff = 102, |
| | | /// <summary> |
| | | /// 亮度类型——按等级调大. |
| | | /// </summary> |
| | | Level_Step_Up = 200, |
| | | /// <summary> |
| | | /// 亮度类型——按等级调小. |
| | | /// </summary> |
| | | Level_Step_Down = 201, |
| | | /// <summary> |
| | | /// 亮度类型——按等级取反. |
| | | /// </summary> |
| | | Level_Step_Up_Down = 202, |
| | | /// <summary> |
| | | /// 亮度类型——取反. |
| | | /// </summary> |
| | | Level_Up = 203, |
| | | /// <summary> |
| | | /// 亮度类型——取反. |
| | | /// </summary> |
| | | Level_Down = 204, |
| | | /// <summary> |
| | | /// 亮度类型——取反. |
| | | /// </summary> |
| | | Level_Up_Down = 205, |
| | | /// <summary> |
| | | /// 窗帘类型——开. |
| | | /// </summary> |
| | | Wcd_Up = 300, |
| | | /// <summary> |
| | | /// 窗帘类型——关. |
| | | /// </summary> |
| | | Wcd_Down = 301, |
| | | /// <summary> |
| | | /// 窗帘类型——停. |
| | | /// </summary> |
| | | Wcd_Stop = 302, |
| | | /// <summary> |
| | | /// 窗帘类型——上升停止. |
| | | /// </summary> |
| | | Wcd_Up_Stop = 303, |
| | | /// <summary> |
| | | /// 窗帘类型——下降停止. |
| | | /// </summary> |
| | | Wcd_Down_Stop = 304, |
| | | /// <summary> |
| | | /// 窗帘类型——下降停止. |
| | | /// </summary> |
| | | Default = 65535, |
| | | } |
| | | #endregion |
| | | |
| | | /// <summary> |
| | | ///读取面板的配置信息 |
| | | /// </summary> |
| | | public void ReadPanelSupportAttribute() |
| | | { |
| | | ReadAttri(Device.Cluster_ID.HdlKey, AttriButeId.HdlKey); |
| | | } |
| | | |
| | | #region 读取面板的配置信息 |
| | |
|
| | | /// <summary> |
| | | /// 网关恢复出厂设置返回数据 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class PanelConfigureInfoResponAllData |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | ///<summary > |
| | | ///设备数据 |
| | | /// </summary> |
| | | public DeviceStatusReportData deviceStatusReportData; |
| | | } |
| | | #endregion |
| | | |
| | | #region 获取网关中的场景 |
| | | /// <summary> |
| | | /// 只能获取场景信息,没有场景中的设备信息 |
| | | /// </summary> |
| | | /// <returns></rxeturns> |
| | | public async System.Threading.Tasks.Task<GetOnlySceneAllData> GetSceneInfoAsync() |
| | | { |
| | | GetOnlySceneAllData result = null; |
| | | if (ZbGateway.MainGateWay == null) |
| | | { |
| | | result = new GetOnlySceneAllData { errorMessageBase = "没有主网关" }; |
| | | } |
| | | return await System.Threading.Tasks.Task.Run(async () => |
| | | { |
| | | Action<string, string> action = (topic, message) => |
| | | { |
| | | var gatewayID = topic.Split('/')[0]; |
| | | var jobject = Newtonsoft.Json.Linq.JObject.Parse(message); |
| | | if (topic == gatewayID + "/" + "Error_Respon") |
| | | { |
| | | var tempResult = Newtonsoft.Json.JsonConvert.DeserializeObject<ErrorResponData>(jobject["Data"].ToString()); |
| | | if (tempResult == null) |
| | | { |
| | | result = new GetOnlySceneAllData { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | else |
| | | { |
| | | result = new GetOnlySceneAllData { errorResponData = tempResult }; |
| | | } |
| | | } |
| | | |
| | | if (topic == gatewayID + "/" + "Scene/GetInfo_Respon") |
| | | { |
| | | var getSceneInfo = Newtonsoft.Json.JsonConvert.DeserializeObject<GetSceneInfo>(jobject["Data"].ToString()); |
| | | if (getSceneInfo == null) |
| | | { |
| | | result = new GetOnlySceneAllData { errorMessageBase = "网关错误回复,且数据是空" }; |
| | | } |
| | | else |
| | | { |
| | | result = new GetOnlySceneAllData { getSceneInfo = getSceneInfo }; |
| | | } |
| | | } |
| | | }; |
| | | ZbGateway.MainGateWay.Actions += action; |
| | | System.Console.WriteLine("Scene/GetInfo_Actions 启动" + System.DateTime.Now.ToString()); |
| | | var jobjectData = new JObject { { "Cluster_ID", 0 }, { "Command", 805 } }; |
| | | await ZbGateway.MainGateWay.Send(("Scene/GetInfo"), System.Text.Encoding.UTF8.GetBytes(jobjectData.ToString())); |
| | | |
| | | var dateTime = DateTime.Now; |
| | | while ((DateTime.Now - dateTime).TotalMilliseconds < WaitReceiveDataTime) |
| | | { |
| | | await System.Threading.Tasks.Task.Delay(10); |
| | | if (result != null) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | if ((DateTime.Now - dateTime).TotalMilliseconds > WaitReceiveDataTime) |
| | | { |
| | | result = new GetOnlySceneAllData { errorMessageBase = " 回复超时,请重新操作" }; |
| | | } |
| | | return result; |
| | | }); |
| | | } |
| | | /// <summary> |
| | | ///获取场景信息,网关反馈信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class GetOnlySceneAllData |
| | | { |
| | | /// <summary> |
| | | /// 错误信息 |
| | | /// </summary> |
| | | public string errorMessageBase; |
| | | /// <summary> |
| | | /// 网关信息错误反馈 |
| | | /// <para>当网关接收到客户端信息后,出现以下异常情况将反馈错误。</para> |
| | | /// </summary> |
| | | public ErrorResponData errorResponData; |
| | | /// <summary> |
| | | /// 获取场景信息 |
| | | /// </summary> |
| | | public GetSceneInfo getSceneInfo; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取场景信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class GetSceneInfo |
| | | { |
| | | /// <summary> |
| | | ///场景总数 |
| | | /// </summary> |
| | | public int ScenesSum; |
| | | |
| | | /// <summary> |
| | | /// 场景列表 |
| | | /// </summary> |
| | | public List<ScenesListInfo> ScenesList = new List<ScenesListInfo>(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 场景列表中的具体信息 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class ScenesListInfo |
| | | { |
| | | /// <summary> |
| | | /// 场景ID |
| | | /// </summary> |
| | | public int ScenesId; |
| | | |
| | | /// <summary> |
| | | /// 名称 |
| | | /// </summary> |
| | | public string ScenesName; |
| | | |
| | | /// <summary> |
| | | /// 是否处于开启状态 |
| | | ///0:场景没有被开启 |
| | | ///1:场景处于开启状态 |
| | | /// </summary> |
| | | public int IsOpen; |
| | | } |
| | | #endregion |
| | | } |
| | | } |