黄学彪
2020-12-17 9f326f4000847e6167d8166fa2f6a66f53cb3734
ZigbeeApp/Shared/Common/SceneUI.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using Shared.Phone;
using Shared.Phone.UserCenter;
namespace Shared.Common
@@ -8,9 +9,9 @@
    /// 场景
    /// </summary>
    [System.Serializable]
    public class SceneUI : ZigBee.Device.CommonDevice
    {
        #region ◆ 变量____________________________
    public class SceneUI
    {
        #region ■ 变量声明_________________________
        /// <summary>
        /// 场景文件
        /// </summary>
@@ -26,90 +27,52 @@
        /// <summary>
        /// 场景id
        /// </summary>
        public int Id = int.MaxValue;
        public int Id = -1;
        /// <summary>
        /// 场景名
        /// </summary>
        public string Name = string.Empty;
        /// <summary>
        /// 图片路径
        /// </summary>
        public string IconPath = "Scene/SceneDefault.png";
        /// <summary>
        /// 图片来源 0--本地图库 1--拍照 2--系统图库
        /// 图片来源 0--本地图库 1--拍照 2--系统图库
        /// </summary>
        public int IconPathType = 0;
        /// <summary>
        /// 功能路径列表---备用
        /// </summary>
        public List<string> FunctionFilePathList = new List<string> { };
        /// <summary>
        /// 通用标识--备用
        /// </summary>
        public object Tag;
        /// <summary>
        /// 延时执行时间--设备延时
        /// </summary>
        public int DelayTime = 0;
        /// <summary>
        /// 标识当前场景是否是分享的场景
        /// </summary>
        public bool IsSharedScene = false;
        /// <summary>
        /// 是否收藏
        /// </summary>
        public bool IsCollected = false;
        /// <summary>
        /// 延时执行时间--整个场景延时(不是延时场景里面的执行目标)
        /// 不序列化,重新打开APP置。即只对本次编辑场景延时执行有效
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int SceneDelayTime = 0;
        public int SceneDelayTime = 0;
        /// <summary>
        /// 剩余触发时间,单位秒
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int RemainTime;
        /// <summary>
        /// 延时时间线程是否运行
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public bool RemainThreadAction = false;
        /// <summary>
        /// 场景执行目标
        /// </summary>
        public List<ZigBee.Device.Scene.AddSceneMemberData> AddSceneMemberDataList = new List<ZigBee.Device.Scene.AddSceneMemberData> { };
        public List<ZigBee.Device.Scene.DeviceListData> AdjustTargetList = new List<ZigBee.Device.Scene.DeviceListData>();
        #endregion
        #region ◆ 通过场景id获取场景路径_____________
        /// <summary>
        /// GetSceneFilePathBySceneId
        /// </summary>
        /// <param name="sceneId"></param>
        /// <returns></returns>
        public static string GetSceneFilePathBySceneId(int sceneId)
        {
            return $"Scene_{sceneId}.json";
        }
        #endregion
        #region ◆ 收藏____________________________
        /// <summary>
        /// collect
        /// </summary>
        /// <param name="collected"></param>
        /// <param name="autoBackup"></param>
        public void Collect(bool collected, bool autoBackup = true)
        {
            IsCollected = collected;
            Save(autoBackup);
        }
        #endregion
        #region ◆ 保存____________________________
        #region ■ 保存_____________________________
        /// <summary>
        /// 保存
        /// </summary>
@@ -119,11 +82,10 @@
            Global.WriteFileByBytesByHomeId(FileName, System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)));
            if (autoBackup == true)
            {
                HdlAutoBackupLogic.AddOrEditorFile(FileName);
                HdlBackupLogic.Current.AddOrEditorAutoBackFileStatu(FileName);
            }
        }
        }
        #endregion
    }
}