| | |
| | | /// <summary>
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| | | /// 桌布控件
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| | | /// </summary>
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| | | private FrameLayout m_frameTable = null;
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| | | private NormalFrameLayout m_frameTable = null;
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| | | /// <summary>
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| | | /// 桌布控件(这个东西不能删,因为有些界面需要他的桌布)
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| | | /// </summary>
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| | | public FrameLayout frameTable
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| | | public NormalFrameLayout frameTable
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| | | {
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| | | get
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| | | {
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| | |
| | | {
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| | | return;
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| | | }
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| | | this.m_frameTable = new FrameLayout();
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| | | this.m_frameTable = new NormalFrameLayout();
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| | | this.m_frameTable.Width = this.Width;
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| | | this.m_frameTable.Height = this.Height;
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| | | base.AddChidren(this.m_frameTable);
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| | |
| | | this.InitFrameTable();
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| | |
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| | | //获取坐标底部最下面的那个控件的底部坐标
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| | | int value = this.GetLocationMostLastViewBottom(this.m_frameTable);
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| | | int value = this.GetLocationMostLastViewBottom(this.frameTable);
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| | | if (value != -1)
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| | | {
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| | | view.Y = value + rowSpace;
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| | | }
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| | | this.m_frameTable.AddChidren(view);
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| | | this.frameTable.AddChidren(view);
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| | | //调整桌布高度
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| | | if (this.m_frameTable.Height < view.Bottom)
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| | | if (this.frameTable.Height < view.Bottom)
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| | | {
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| | | this.m_frameTable.Height = view.Bottom;
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| | | this.frameTable.Height = view.Bottom;
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| | | }
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| | | }
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| | |
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| | |
| | | /// 调整子FrameLayout的真实高度
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| | | /// </summary>
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| | | /// <param name="frame"></param>
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| | | public void AdjustChidrenFrameRealHeight(FrameLayout frame)
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| | | /// <param name="minHeight">最小高度</param>
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| | | public void AdjustChidrenFrameRealHeight(FrameLayout frame, int minHeight = -1)
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| | | {
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| | | //获取坐标底部最下面的那个控件的底部坐标
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| | | int value = this.GetLocationMostLastViewBottom(frame);
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| | | if (minHeight != -1 && value < minHeight)
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| | | {
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| | | //没有超过最小高度
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| | | return;
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| | | }
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| | | if (value != -1)
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| | | {
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| | | //调整桌布高度
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| | |
| | | }
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| | |
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| | | //获取坐标底部最下面的那个控件的底部坐标
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| | | int value = this.GetLocationMostLastViewBottom(this.m_frameTable);
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| | | int value = this.GetLocationMostLastViewBottom(this.frameTable);
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| | | if (value != -1)
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| | | {
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| | | //调整桌布高度
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| | | this.m_frameTable.Height = value;
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| | | this.frameTable.Height = value;
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| | | }
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| | | else
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| | | {
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| | |
| | | this.AdjustTableHeight();
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| | |
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| | | var btnTemp = new BottomClickButton();
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| | | if (btnTemp.Yaxis >= this.m_frameTable.Height + correctionsValue)
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| | | if (btnTemp.Yaxis >= this.frameTable.Height + correctionsValue)
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| | | {
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| | | //没有超过
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| | | return;
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