| | |
| | | listDeleteId.Add(listAllRoom[i].Id);
|
| | | }
|
| | | }
|
| | | //如果当前选择的房间是删除对象的话
|
| | | if (HdlRoomLogic.Current.CurrentRoom.FloorId == keys)
|
| | | {
|
| | | HdlRoomLogic.Current.CurrentRoom = HdlRoomLogic.Current.GetLoveRoom();
|
| | | }
|
| | | //删除房间
|
| | | foreach (string roomId in listDeleteId)
|
| | | {
|
| | |
| | | //调整桌布高度
|
| | | this.AdjustContrlTableHeight();
|
| | | }
|
| | | //删除楼层的话,主页需要重新刷新
|
| | | UserView.UserPage.Instance.RefreshForm = true;
|
| | | });
|
| | | };
|
| | | }
|
| | |
| | | //根据指定模式,初始化桌布控件
|
| | | this.InitFrameTableByMode();
|
| | | }
|
| | | //创建或者修改楼层的话,主页需要重新刷新
|
| | | UserView.UserPage.Instance.RefreshForm = true;
|
| | | }
|
| | | });
|
| | | }
|
| | |
| | | //确认删除房间?
|
| | | this.ShowMassage(ShowMsgType.Confirm, Language.StringByID(R.MyInternationalizationString.uDeleteRoomMsg), () =>
|
| | | {
|
| | | if (HdlRoomLogic.Current.CurrentRoom.Id == room.Id)
|
| | | {
|
| | | //如果删除的是当前房间的话
|
| | | HdlRoomLogic.Current.CurrentRoom = HdlRoomLogic.Current.GetLoveRoom();
|
| | | }
|
| | | HdlRoomLogic.Current.RemoveRoom(room.Id);
|
| | | //保存顺序
|
| | | this.listRoomSort.Remove(room.Id);
|
| | |
| | | //调整桌布高度
|
| | | this.AdjustContrlTableHeight();
|
| | | }
|
| | | //删除房间的话,主页需要重新刷新
|
| | | UserView.UserPage.Instance.RefreshForm = true;
|
| | | });
|
| | | };
|
| | | }
|
| | |
| | |
|
| | | //刷新个人中心的内存及线程
|
| | | await UserCenterLogic.InitUserCenterMenmoryAndThread(false);
|
| | | HdlRoomLogic.Current.InitAllRoom();
|
| | |
|
| | | //删除住宅
|
| | | Common.House.DeleteHouseByHouseId(deleteId);
|
| | |
| | | /// <param name="addresName">位置名称</param>
|
| | | private async void SaveResidenceAdrress(NormalViewControl btnLocation, double latitude, double longitude, string addresName)
|
| | | {
|
| | | //开启进度条
|
| | | this.ShowProgressBar();
|
| | |
|
| | | var Pra = new EditorResidencePra();
|
| | | Pra.HomeId = Common.Config.Instance.Home.Id;
|
| | | Pra.Name = Common.Config.Instance.Home.Name;
|
| | | Pra.LoginAccessToken = UserCenterLogic.GetConnectMainToken();
|
| | | Pra.Latitude = latitude;
|
| | | Pra.Longitude = longitude;
|
| | |
|
| | | //编辑住宅
|
| | | bool flage = await UserCenterLogic.GetResultStatuByRequestHttps("App/EditHome", true, Pra);
|
| | | if (flage == false)
|
| | | //如果不是虚拟住宅,才更新云端
|
| | | if (Common.Config.Instance.Home.IsVirtually == false)
|
| | | {
|
| | | //关闭进度条
|
| | | this.CloseProgressBar();
|
| | | return;
|
| | | }
|
| | | //设置全部网关的住宅地址
|
| | | var listGateway = HdlGatewayLogic.Current.GetAllLocalGateway();
|
| | | foreach (var gateway in listGateway)
|
| | | {
|
| | | ZigBee.Device.ZbGateway realWay = null;
|
| | | if (HdlGatewayLogic.Current.GetRealGateway(ref realWay, gateway) == false)
|
| | | {
|
| | | //错误:网关对象丢失
|
| | | continue;
|
| | | }
|
| | | var result = HdlGatewayLogic.Current.SetGatewaySite(gateway, longitude, latitude, ShowErrorMode.YES);
|
| | | if (result == false)
|
| | | //开启进度条
|
| | | this.ShowProgressBar();
|
| | |
|
| | | var Pra = new EditorResidencePra();
|
| | | Pra.HomeId = Common.Config.Instance.Home.Id;
|
| | | Pra.Name = Common.Config.Instance.Home.Name;
|
| | | Pra.LoginAccessToken = UserCenterLogic.GetConnectMainToken();
|
| | | Pra.Latitude = latitude;
|
| | | Pra.Longitude = longitude;
|
| | |
|
| | | //编辑住宅
|
| | | bool flage = await UserCenterLogic.GetResultStatuByRequestHttps("App/EditHome", true, Pra);
|
| | | if (flage == false)
|
| | | {
|
| | | //关闭进度条
|
| | | this.CloseProgressBar();
|
| | | return;
|
| | | }
|
| | | //设置全部网关的住宅地址
|
| | | var listGateway = HdlGatewayLogic.Current.GetAllLocalGateway();
|
| | | foreach (var gateway in listGateway)
|
| | | {
|
| | | ZigBee.Device.ZbGateway realWay = null;
|
| | | if (HdlGatewayLogic.Current.GetRealGateway(ref realWay, gateway) == false)
|
| | | {
|
| | | //错误:网关对象丢失
|
| | | continue;
|
| | | }
|
| | | var result = HdlGatewayLogic.Current.SetGatewaySite(gateway, longitude, latitude, ShowErrorMode.YES);
|
| | | if (result == false)
|
| | | {
|
| | | //关闭进度条
|
| | | this.CloseProgressBar();
|
| | | return;
|
| | | }
|
| | | }
|
| | | //关闭进度条
|
| | | this.CloseProgressBar();
|
| | | }
|
| | |
|
| | | //关闭进度条
|
| | | this.CloseProgressBar();
|
| | | //保存缓存
|
| | | Common.Config.Instance.Home.Longitude = longitude;
|
| | | Common.Config.Instance.Home.Latitude = latitude;
|