gxc
2019-12-10 fbbfd430f289f3c0cc0f826b2207944ef7205c9d
ZigbeeApp/Shared/Phone/Device/Category/CategoryAddScene.cs
@@ -631,7 +631,7 @@
                    {
                        curRoom = rooms[index1][index2];
                        zoneRow.SetTitle($"{Config.Instance.Home.GetFloorNameById(floorIds[index1])} , {rooms[index1][index2].Name}");
                    }, 0, 0, Language.StringByID(R.MyInternationalizationString.BelongFloor),
                    }, 0, 0, Language.StringByID(R.MyInternationalizationString.BelongZone),
                   Language.StringByID(R.MyInternationalizationString.Confrim),
                   Language.StringByID(R.MyInternationalizationString.Cancel));
                }
@@ -651,7 +651,7 @@
                    {
                        curRoom = rs[index1];
                        zoneRow.SetTitle(rs[index1].Name);
                    }, 0, Language.StringByID(R.MyInternationalizationString.BelongFloor),
                    }, 0, Language.StringByID(R.MyInternationalizationString.BelongZone),
                   Language.StringByID(R.MyInternationalizationString.Confrim),
                   Language.StringByID(R.MyInternationalizationString.Cancel));
                }
@@ -841,7 +841,7 @@
                            {
                                if (Common.Room.CurrentRoom.GetSameFloorScenes(curRoom.FloorId).Find(s => s.Name == nameRow.NameText.Text.Trim()) != null)
                                {
                                    Common.CommonPage.Instance.ShowErrorInfoAlert(R.MyInternationalizationString.TheSceneHadExist);
                                    CommonFormResouce.ShowTip(Language.StringByID(R.MyInternationalizationString.TheSceneHadExist));
                                    return;
                                }
                                var r = await ZigBee.Device.Scene.RenameSceneAsync(modifySceneUI.Id, nameRow.NameText.Text.Trim());
@@ -972,7 +972,6 @@
                            {
                                if (modifyRoom != curRoom)
                                {
                                    modifyRoom.SceneUIList.Remove(modifySceneUI);
                                    modifyRoom.SceneUIFilePathList.Remove(modifySceneUI.FileName);
                                    curRoom.SceneUIList.Add(modifySceneUI);