wei
2021-07-09 068c68295cad1967f7aafb4e5e951260ef03d4ce
HDL_ON/UI/UI2/2-Classification/ClassificationPage.cs
@@ -654,25 +654,25 @@
                    case ShowFunction.Light:
                        #region Light
                        functionCount = FunctionList.List.GetLightList().Count;
                        functionOnCount = FunctionList.List.GetLightList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetLightList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.AC:
                        #region AC
                        functionCount = FunctionList.List.GetAcList().Count;
                        functionOnCount = FunctionList.List.GetAcList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetAcList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.Curtain:
                        #region Curtain
                        functionCount = FunctionList.List.GetCurtainList().Count;
                        functionOnCount = FunctionList.List.GetCurtainList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetCurtainList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.FloorHeating:
                        #region 地热
                        functionCount = FunctionList.List.GetFloorHeatingList().Count;
                        functionOnCount = FunctionList.List.GetFloorHeatingList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetFloorHeatingList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.DoorLock:
@@ -680,13 +680,13 @@
                    case ShowFunction.Electric:
                        #region 电器
                        functionCount = FunctionList.List.GetElectricals().Count;
                        functionOnCount = FunctionList.List.GetElectricals().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetElectricals().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.EnergyMonitoring:
                        #region 能源
                        functionCount = FunctionList.List.GetEnergyList().Count;
                        functionOnCount = FunctionList.List.GetEnergyList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetEnergyList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.Environmental:
@@ -696,7 +696,7 @@
                        break;
                    case ShowFunction.FreshAir:
                        functionCount = FunctionList.List.GetAirFreshList().Count;
                        functionOnCount = FunctionList.List.GetAirFreshList().FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionOnCount = FunctionList.List.GetAirFreshList().FindAll((obj) => obj.trait_on_off.state.ToString() == "on").Count;
                        break;
                    case ShowFunction.Music:
                        //functionCount = Music.A31MusicModel.A31MusicModelList.Count;