| | |
| | | /// </summary> |
| | | public static void UpdataStates(Function updataTemp) |
| | | { |
| | | Application.RunOnMainThread((() => |
| | | Application.RunOnMainThread((Action)(() => |
| | | { |
| | | try |
| | | { |
| | |
| | | { |
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | if (updataTemp.trait_on_off.curValue.ToString() == "on") |
| | | if (updataTemp.trait_on_off.state.ToString() == "on") |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | if (!bodyView.onDimmerBar) |
| | |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); |
| | | } |
| | | bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on"; |
| | | bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.state.ToString() == "on"; |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | |
| | | } |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | function.trait_on_off.state = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.state.ToString()); |
| | | d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime)); |
| | | if (btnSwitch.IsSelected) |
| | | { |