| | |
| | | finally |
| | | { |
| | | #region 更新其他界面音乐状态 |
| | | Application.RunOnMainThread(() => |
| | | Application.RunOnMainThread((Action)(() => |
| | | { |
| | | a31MusicModel.trait_on_off.value = a31MusicModel.A31PlayStatus.status == "play" ? "on" : "off"; |
| | | a31MusicModel.trait_on_off.state = a31MusicModel.A31PlayStatus.status == "play" ? "on" : "off"; |
| | | //Console.WriteLine($"music : {a31MusicModel.sid} : {a31MusicModel.on_off}"); |
| | | HomePage.UpdataFunctionStates(a31MusicModel); |
| | | foreach (var e in A31MusicModel.A31MusicModelList) |
| | | { |
| | | RoomPage.UpdataStates(a31MusicModel); |
| | | } |
| | | }); |
| | | })); |
| | | #endregion |
| | | } |
| | | } |